over 1 year ago - /u/JagexRyan - Direct link

Hey everyone!

As Necromancy's release week draws to a close, we just want to say a big THANK YOU.

Thank you for being part of this momentous release, and thank you for all your bug reports and constructive feedback.

This week we focused on addressing the critical issues as a priority but have noted all your feedback. Next week we'll be going through it all in more detail, having valuable conversations with each other and yourselves.

This is just the beginning for Necromancy and we're looking forward to the future. Please do continue to pass on your thoughts and feedback, it's incredibly valuable.

We hope that you've had a great week and wish you a great weekend. See you in the Underworld.

Thanks,
The Necromancy Team

External link →
over 1 year ago - /u/JagexRyan - Direct link

Hey everyone!

As Necromancy's release week draws to a close, we just want to say a big THANK YOU.

Thank you for being part of this momentous release, and thank you for all your bug reports and constructive feedback.

This week we focused on addressing the critical issues as a priority but have noted all your feedback. Next week we'll be going through it all in more detail, having valuable conversations with each other and yourselves.

This is just the beginning for Necromancy and we're looking forward to the future. Please do continue to pass on your thoughts and feedback, it's incredibly valuable.

We hope that you've had a great week and wish you a great weekend. See you in the Underworld.

Thanks,
The Necromancy Team

External link →
over 1 year ago - /u/JagexRyan - Direct link

Originally posted by Adept_RS

Oh, another bug is that you cannot spec kree with the death guard at t70+, resulting in the same message you get when you try to melee him, however the scythe ability for necromancy works for all 3 tiers there. Spec will not work regardless of distance to him.

Thank you, we'll investigate.

over 1 year ago - /u/JagexRyan - Direct link

Originally posted by Zagumennyy

The t95 boss is too easy to kill. I wish it dropped t90 weapons instead which would make sense with its difficulty. It’s too easy, make it more difficult.

Do remember that difficulty is subjective. What you may find easy will be quite hard for others (and vice versa).

over 1 year ago - /u/JagexRyan - Direct link

Originally posted by __Becquerel

I just got my hands on dual t95, so I am hoping the augmenting issue will be fixed very soon.

This will be fixed on Monday.

over 1 year ago - /u/JagexHooli - Direct link

Just to add to this - our first Necromancy update post is dropping at 3pm Game Time today which give even more detail on where we are today (and as Mod Ryan said, more valuable conversations to happen next week).

We'll also have a stream next week focused on Necromancy to keep the conversation flowing.