Sea of Thieves

Sea of Thieves Dev Tracker




25 Jan


24 Jan


23 Jan

Comment

Originally posted by SkullFoot

Audio problem with spatial sound enabled. If you throw a firebomb and look away the sound goes away. Same thing happens with an angry exploding chest of rage and fireworks.

Thanks u/skullfoot will pass this along!

Comment

Originally posted by Roadboy03

Weird, well hopefully they get it fixed soon enough, still think this update is a nice improvement overall

Hey u/roadboy03 u/NiennaNeryam - will check in with the team on this one!


22 Jan


21 Jan

Post
    MrJordanAP on Steam Forums - Thread - Direct
After overnight feedback we've lowered the ship count per server from six to five, while maintaining the cap of 16 players. This allows for a wider variety of ship sizes per server, and our matchmaking system will work to deliver this while we monitor impact on game performance.
Post
    MrJordanAP on Steam Forums - Thread - Direct
After overnight feedback we've lowered the ship count per server from six to five, while maintaining the cap of 16 players. This allows for a wider variety of ship sizes per server, and our matchmaking system will work to deliver this while we monitor impact on game performance.

20 Jan

Post
Season Five carries us into 2022 with starry new Pirate Emporium offerings, the allure of the first online Sea of Thieves Community Day and another trove of fixes and improvements! Remind yourself of Season Five’s headline features with the content update trailer...


This Season’s original release notes {LINK REMOVED}here also offer an in-depth breakdown of all that December launch content. Now read on to find out what’s being delivered in this next phase!

Game Events For those seeking something a little more focused than the wide-ranging Trials and Deeds, Season Five has so far delivere... Read more