Second Extinction

Second Extinction Dev Tracker




16 Oct

Post
Dear Second Extinction Community,

We write to you today with a mix of emotions as we share important news about our future plans for the game. After thoughtful consideration and exploration of our best course of action, we have made the difficult decision to end active development of Second Extinction.

While Second Extinction is well-loved among our players and the gaming community, it regrettably did not achieve the success we hoped it would. Additionally, some unforeseen show-stopping issues prevented us from leaving Early Access and Game Preview.

As you may recall, we initially planned to launch the 1.0 version late last year, but the discovery of a few critical issues forced us to pull back close to the release. Unfortunately, it became clear that our small team lacked the resources necessary to hit our quality targets and exit Early Access and Game Preview, and the investment needed to do so was too large for us to bear. After evaluating our options and ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Nov

Post
Greetings, Extinction Elites!

A lot has happened since our last blog post. After announcing the delay, we went straight to work fixing the remaining issues and giving Second Extinction the last polish before sending it off at Full Launch. We’ve been making great progress, however the road there presented more hurdles than we initially thought.

While we were originally aiming for a November launch window, we need more time to iron out some particularly stubborn bugs. These bugs include some crash issues that we’ve been having difficulties reproducing, which increases the time it takes to fix them. We want to make sure to deliver a high quality game while retaining a healthy work environment for our small development team.

That is why we are now looking at a release date in 2023.

We understand the frustration that comes with the delay of a game’s launch date and the uncertainty of when it’ll actually be released and can confidently say: We relat... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Oct

Post
Greetings, Extinction Elites!

Full Launch is fast approaching and we can’t wait to show you everything we’ve been working on during the last year.
During our time in Early Access we have made tons of changes based on your feedback and we thank you for letting us know what you loved and how we could improve.

We are dedicated to bringing you the best possible Second Extinction experience, and our small team is working very hard to deliver the full version of the game. However we want to ensure they are doing this in a healthy and safe manner. That’s why we’ve decided to slightly push back the Full Launch date in order to give our team enough time to address these last obstacles before we launch Second Extinction.
Our efforts are focused on this and we’re aiming for a new release date in November.

Thank you so much for your patience while we work on making Second Extinction a complete and fun experience for everyone.

The Second Extinction Dev ...
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Oct

Post
Greetings, Extinction Elites!


Today, we have something truly special for you.
We recovered footage of the orchestra sessions when the soundtrack of Second Extinction was being recorded and worked together with Zach Abramson, the composer, to put it together and give it some fine tuning!

The soundtrack is an integral part of a great game, accompanying the player on every step they take. When the efforts of many people culminate in a work of art like this, it is important to highlight the result.
That's why we're happy to show you this behind the scenes look and announce that the Second Extinction Soundtrack will be released along with the game at Full Launch!

We also sat down with Zach to ask him some questions about the inspirations behind the music of Second Extinction and its evolution throughout the development process!
You can read the full interview below.

We hope you enjoy it!
The Second Extinction Dev Team

... Read more

25 Aug

Post
Greetings, Extinction Elites!

We are beyond excited to finally share this amazing news with you: Second Extinction is leaving Early Access on the 20th of October, 2022 across all platforms: Steam, Epic Games and XBox!

Here is a new trailer we prepared for you, with some hints for new upcoming features:



So save the date and Wishlist now!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jul

Post
Greetings, Extinction Elites!

What's been going on?
Long time no see! We’ve been mostly quiet during the past 8 months, which is something we would never do if it wasn’t necessary. Those of you who joined before the development break know us as a team who communicates a lot with our community and actively works to get feedback integrated into our game.
You were always a huge part of the development cycle to us and we’ve missed interacting with you on more in-depth levels about what you like, dislike, want, need, et cetera.
During the break and following it up until now, there were so many moving parts that we just couldn’t keep you in the loop, as much as we wanted to.

We’ve heard a lot of you express your frustration about bugs that have been in the game for a long time (looking at you Xbox players, we haven’t forgotten!) and voicing your concern that we’ve abandoned the game or that we’re doing the bare minimum.
We’re here today to reassure you t... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 May

Post
Greetings, Extinction Elites!

As you all know, last December we entered a phase where we paused development of new features in order to focus on the direction Second Extinction is headed in as a game.

We can happily report that thanks to your feedback and the incredible efforts of our development team we now have a clear vision of what Second Extinction will look like at full release.

Our efforts and resources are now fully focused on finishing and polishing the content and fixes that will be available when we exit Early Access.

This means that from now until the full release of Second Extinction, there will not be any additional major content updates. You may see smaller patches for urgent fixes, but apart from that we’re saving all the awesome goodies for that special day!

There is a ton of content we’re working on and we can’t wait to show it to you!
While we’re not ready to share any details quite yet, we plan on posting some tidb... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Mar

Post
We know that you don't want to see our News section every time you return to the main menu, so don't worry - you won't have to anymore!

Also, this Supply Drop contains fixes for audio issues that we know a lot of players had.

If you are still experiencing issues, please let us know via our Support Page or our Discord server!



Bug fixes
Menu, HUD, UI, etc.

Fixed issues where Newsletters would pop up every time the main menu was entered
Fixed issues where Newsletter arrows did not cycle through the News correctly

Performance

Fixed several audio issues/glitches that resulted in occasional crashes
Fixed a crash that happened when a player used the Armory’s Weapon Upgrade UI

⭐  = Changes made from community feedback and reports.

🔺 = Changes that worth special highlighting
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Jan

Post
Greetings, Extinction Elites!

The last 16 months have been quite the journey for Second Extinction. We released 7 Pre-Seasons, 6 Supply drops with additional fixes, added 3 new Dinosaurs, and introduced 2 new characters to our roster. We learnt so much about what you all love about the game and what you want to see added. It has been amazing to see over two million of you join the fight to Reclaim Earth - completing missions and contracts, contributing to the War Effort, and just having fun. 

Being an Early Access title has helped us immensely – allowing us to listen, adjust, and evolve Second Extinction based on your feedback and input. As a result, we have fixed tons of bugs and added plenty of new features and tweaks. Thanks to the incredible Second Extinction community and your feedback, we found both big and small aspects to be improved upon.

While we’re excited about how far we’ve come in this last year with our small development team, we believe Second... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jan

Post
Bug fixes
Menu, HUD, UI, etc.
  • Before, the sensitivity options sometimes didn’t save properly. This is now fixed.
  • The Cross-play info pop-up no longer overlaps with the War Effort update screen
  • The “Reset to Default” option works properly in the Gamma settings menu

Gameworld
  • Fixed several issues where Dinos were stuck in spawn caves. They are no longer shy!

Performance
  • Fixed a crash that happened when a player filled in incorrect credentials in the Apex Connect account creation screen

Weapons and Equipment
  • A dino ate the “Adrenaline Shot” perk for the pistol before the last Supply Drop. It is available again. Don’t ask how we got it back.
  • Artillery Cannon works properly when equipping the perk "Direct Impact"
  • Weapon perks that cause the weapons ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Dec

Post
This Supply Drop is intended to fix some of the most pressing bugs the players have been having since the release of Pre-Season 7.

Unfortunately, the Horde Mode Leaderboards couldn't make it into this one because there are still some issues we need to iron out first.

If you run into any issues, please let our support team know via our discord server, as well as giving us feedback about the latest Update and Second Extinction in general!


General changes
  • The objective "Recover the Drone" has been added for players starting the Expedition Mode for the first time to help them get started
  • Horde Mode is not accessible until the player reached level 3
Bug fixes Menu, HUD, UI, etc.
  • Players who log in for the first time will now be able to skip the first intro video at the price of hurting our video editor's feelings
  • The order of the mission cards in the main lobby has be...
Read more