Second Extinction

Second Extinction Dev Tracker

22 Dec

16 Dec

15 Dec

12 Dec

08 Dec

01 Dec

    Avalanche_Carni on Steam Forums - Thread - Direct
And checking out twitter for some teasers!

Thank you for the kind words <3

29 Nov

Greetings, Extinction Elites!

A lot has happened since our last blog post. After announcing the delay, we went straight to work fixing the remaining issues and giving Second Extinction the last polish before sending it off at Full Launch. We’ve been making great progress, however the road there presented more hurdles than we initially thought.

While we were originally aiming for a November launch window, we need more time to iron out some particularly stubborn bugs. These bugs include some crash issues that we’ve been having difficulties reproducing, which increases the time it takes to fix them. We want to make sure to deliver a high quality game while retaining a healthy work environment for our small development team.

That is why we are now looking at a release date in 2023.

We understand the frustration that comes with the delay of a game’s launch date and the uncertainty of when it’ll actually be released and can confidently say: We relat... Read more
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Nov

25 Nov

24 Nov

    Avalanche_Carni on Steam Forums - Thread - Direct
Thank you for the feedback!
    Avalanche_Carni on Steam Forums - Thread - Direct
The purpose is to get you into the right mindset while also providing an entertaining sequence for the player to observe while the game finishes loading the world!

There will be a way to change equipment during gameplay after Full Launch, but not in the Drop Ship :)
    Avalanche_Carni on Steam Forums - Thread - Direct
Heyo :) I'll repost the comment I made in the Delay Message thread in here for visibility:

Originally posted by Avalanche_Carni: Hey! You are right, the end of November is approaching quite fast! We're currently waiting on an external process to finish before we can lock in a new launch date, which means at this point it's a possibility that we won't make the November launch window we had in mind.

We don't want to make a definitive statement about that because our devs were working heads-down on fixing the last issues.
The good news is that this is the last process we have to go through before we can launch the game, so even if there is another extension to the launch window, we'll only have that last gate to pass!
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