Hello everyone!
We’ve been working on the 2.3.3 patch, but before we put anything live we will release it as a beta version as usual. To try the beta, right-click Stellaris in your Steam Library and select Properties. In the BETAS tab there should be a drop down list where you can find stellaris_test. Set your beta opt in to stellaris_test to try the 2.3.3 beta.
Save file compatibility between versions is never guaranteed. If you need to roll back to a previous version, do this: go to your Steam library, right click on Stellaris -> betas tab -> select the version you want.
The beta has a couple of known issues, but they are also things we will address before 2.3.3 goes live.
Known Issues:
- Robot empires are a bit slow to expand with outposts.
- We have added a Relic stealing feature, but it only works while in a Galatron war instead of when not in a Galatron war
Here are some highlights of changes in the 2.3.3 beta:
Admiral XPWe’ve tweaked how admirals get XP from patrolling and combat. Admirals will now get XP according to the max piracy value as opposed to previously only checking current piracy. XP from combat should also be increased due to fixing a bug with how ship value, in terms of XP, was calculated. Disengaged ships now also provide some XP, not just destroyed ships. In general it should now be easier to level up your admirals.
Archaeology Site RewardsWe’ve improved a lot of rewards for the archaeological sites to make them more unique, more fun and in some cases stronger.
Grand HeraldAlthough we like how the Grand Herald can change the game quite a lot, we think it was a bit too common and too easy to get so early on. The Grand Herald site now spawns less frequently and the site difficulty is higher. When you complete the site, there is a chance that you find the Grand Herald in a weakened state. In that case it will be possible to restore it to its full glory.
Full patch notes
here[forum.paradoxplaza.com].
stellaris_test is the version you need to be in to crossplay between Steam, GoG, and Paradoxplaza versions of the game.
Our goal is to fix whatever issues may arise and be able to set 2.3.3 live next week before we disappear on summer vacation.