Stellaris

Stellaris Dev Tracker




14 Nov

Post

written by Eladrin

Hi everyone!

Today we’re going over the release notes from Tuesday, talking about the further plans for the Circinus cycle, and exploring the reaction to last week’s dev diary, The Vision[forum.paradoxplaza.com].


3.14.159 Release Notes
[expand type=details expanded=false]
We released the 3.14.159 patch on Tuesday, and these were the release notes:
Improvements
  • By popular request, greatly expanded the basement storage of th...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Nov

Post

by Eladrin

Hi everyone!

Now that the Grand Archive Story Pack is out, I want to do something a little different. With 360 Stellaris Dev Diaries complete, I thought it was time to circle right back around to the beginning: what was, will be.

Stellaris Dev Diary #1 was “The Vision[forum.paradoxplaza.com]”, and so is #361.

What is Stellaris?​ The vision serves as a guiding tool to keep the entire development team aligned. As the game evolves, we work hard to update it regula... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Oct

Post

by Eladrin

Hello everyone!

The Grand Archive Story Pack and the Stellaris 3.14.1 ‘Circinus’ update released on Tuesday. Go forth and collect things and capture space creatures!



The Release Thus Far​ The update appears to be a very stable and clean release so far, with few critical issues reported.

A 3.14.15 hotfix is being prepared for today, which includes fixes for two crashes that have occurred a handful of times, and a bug that let you power your economy exclusively through chain-firing Gravity Snares:

3.14.15 ‘Circinus’ Hotfix Release Notes Bugfixes
  • Gravity Snare costs can no longer go negative.
  • Fixed a case w...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Oct

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
If the game is crashing on startup, it's likely the launcher has forgotten your video settings. In the launcher, go to settings, graphics, and choose borderless fullscreen or windowed mode (the opposite from what it currently is) and see if that resolves it.

There also have been several reports of crashing issues that feature mods not deactivating correctly.

To resolve this:
Go to your Steam Profile, Workshop items, and click unsubscribe from all:

We also recommend clearing your downloaded Steam workshop items, you can find the default install locations here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\281990
and here:
C:\Users\USERNAME\Documents\Paradox Interactive\Stellaris\mod

Hope this helps!
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Disable your mods, and start a new save. If this issue persists, you can make a bug report here: https://forum.paradoxplaza.com/forum/forums/stellaris-bug-reports.941/

29 Oct

Post
The Grand Archive Story Pack is available now!



Get it today, or with a discount as part of ... Read more

24 Oct

Post


Hi everyone!

The Grand Archive Story Pack and the Stellaris 3.14.1 ‘Circinus’ update will be releasing next Tuesday, October 29th.

Today we have some Preliminary Release Notes for the 3.14.1 release!
Preliminary Release Notes​
Grand Archive Story Pack Features​
  • Space Fauna capture, breeding, and modification systems
  • 151 Specimens to collect and display across events from Grand Archive and the base game
    • Over 240 Specimens total including those distributed across other Stellaris content
  • 15 new Relics
  • Two new Tradition trees
    • Archivism
    • Domestication
  • Two new Origins
    • Primal Calling
    • Treasure Hunters
  • Two new Civics
    ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct

Post


Hi everyone!

The Grand Archive Story Pack is lurking in an asteroid field nearby, and will ambush nearby Science Vessels on October 29th.

Today’s dev diary will look at the two new space fauna being added to Stellaris, as well as a peek at the Origins.
Cutholoids​

Cutholoids are cunning ambush predators, lurking within the shadowed hollows of desolate asteroids. There, they bide their time, waiting to ensnare unwary vessels that drift too close.

A typical first encounter with them may look something like this:


If my science ship was cloaked or had encountered them before, things might have turned out... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Oct

Post

by Eladrin

Saddle up, everyone! It’s time to go a-ranchin’!

The Vivarium of the Grand Archive will be accepting genetic material donations as of October 29th.

Today we’re looking at the capture and domestication of spaceborne fauna, Domestication traditions, and the Beastmaster civics. Let’s get to it, this is a long one!
Vivariums and Hatch... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Oct

Post

by Eladrin

Hello, everyone!

The Grand Archive opens its doors on October 29th.

Today we take a look at the Grand Archive structure itself, specimen collection and display mechanics, and then examine the new Archivism tradition tree.
What is a Grand Archive?​ The Grand Archive is the cultural center for your empire, a place to house and displ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Oct

Post

by PDX-Loke

Dear Stellaris Fans,

We've created another small patch for you, aiming to address a couple of noteworthy issues coming out of last week.

3.13.2 is available for download now.

3.13.2 Patch Notes Bugfix
  • Fixed the issue where Gestalt Empire industrial districts only provided 1 Fabricator job instead of 2.
  • Fixed the issue where the tooltip of a Cosmic Storm incorrectly stated 0 days remaining.
  • Triggered species modifiers will now show in trait tooltips even when there are no regular modifiers.
  • Fixed crash in species creation when trait for planet class does not exist.
  • Fixed crash in espionage tooltip on multiplayer resync.

The team is now focusing their effort towards the next major patch.

More on that ...
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Sep

Post


I’m pleased to announce that the third Episode of Stellaris: Season 08, the Grand Archive Story Pack, will be released alongside the Stellaris 3.14 ‘Circinus’ update on Tuesday, October 29th, 2024. This release completes the Stellaris: Season 08 Expansion Pass.

... Read more