Stellaris Dev Tracker


0

Posts today

16

Posts in the last week

2732

Posts total recorded
Latest Patch NotesPatch 2.4 "Lee" and a new Launcher (5 months ago)

31 Mar


30 Mar


29 Mar


28 Mar


27 Mar


26 Mar


Hello everyone!

Federations was released a little bit over a week ago, and we hope it's still giving you much joy.

There’s much to celebrate as the community has broken a bunch of records! We had 64-thousand people [steamdb.info] playing Stellaris on Saturday, which is the highest amount of concurrent players since its release 4 years ago. We want to thank you for the massive amount of support we’ve received with this expansion! We hope everyone has found this expansion as fun and enjoyable as us.

While you are busy enjoying the game we’ve been planning updates and working on patches. We are currently working on a 2.6.3 that we’re planning on releasing as a beta sometime soon. 2.6.3 should hopefully be the last of the smaller patches, as we will be switching focus to a somewhat larger free update i... Read more
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/2076663295328463509]here[/url].

25 Mar


24 Mar


2.6.2 Patch Released!

Post
9 days ago - /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/1795187684705160538]here[/url].

2.6.2 Patch Released!

Post
9 days ago - ann-charlotte.mork on Steam - Thread - Direct


Hi everyone!

Today we are releasing a hotfix to some of the larger issues that you guys have pointed out since the release last week. This isn't the last patch for Federations, and we are making sure to address community feedback as we move along. We just thought that these fixes would be a good way of addressing some of the more common issues!

VERSION 2.6.2 Patch Notes
  • Fixed strike craft damage modifiers not being applied.
  • Fixed so a designable starbase updates correctly on upgrading. This fixes the issue with juggernauts that have been upgraded, disappearing.
  • Fixed the sectors trying to clear blockers they can't.

Save games shouldn't be adversely affected by the switch from 2.6.1 to 2.6.2, but just in case you do encounter issues, you can roll back to a... Read more

23 Mar


When do they post? (GMT +0)
Something missing? Let us know and we'll add it!