almost 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
almost 3 years ago - Aiwyth - Direct link
Game version: 1010784

Balance Changes
  • Adjust the Fungal Farm to have higher food production in the underground and lower food production on the surface.
  • Adjust recon center discovery rate; discovery frequency is now less extreme, with no more multiple events on the same sol or long periods without asteroids. This also fixes recon centers with a low recon per sol not contributing to discoveries.
  • Reduce oxygen and water consumption for underground domes, to be more in line with surface domes.
Bug Fixes
  • Fixed expeditions rockets not loading colonists (now on all platforms).
  • Fixed waste rock not appearing in the command center timeline stats in existing save games (now on all platforms).
  • Fixed multiple Drones not being able to be reassigned/moved with the suggested hotkeys on the controller.
  • Fixed The War Tension in the "Last War" Mystery not changing.
  • Fixed Power of Three: With S.H.E.P.I.D researched, Black Cubes can appear inside of the colony with active sensor towers.
  • Fixed crash when Toxic rain starts.
  • Fixed Cargo UI displaying prefabs that are not available.
  • Fixed drones endlessly fixing an Elevator on Mars’ surface because the underground Elevator is shrouded in the rubble.
  • Fixed the underground staying dark in Photo Mode.
  • Fixed Lander Rockets' Auto Mode not being able to request Seeds and Waste Rock.
  • Fixed resources being unloaded from the Elevator being subtracted and ignored from requests.
  • Fixed Lander rockets losing drones while transporting them to an Asteroid if more than 20 drones were requested.
  • Fixed dome passages appearing on the other map when switching maps during construction.
  • Fixed drones trying to make their path to deposits through underground walls if the proper route was first blocked and then cleared.
  • Fixed drones trying to get to the unreachable areas on Asteroids in order to gather resources.
  • Fixed orphaned drones not being able to be transported via the Elevator's Cargo UI.
  • Fixed the Asteroid Lander having an "Unknown launch issue" status when the destination is set, the fuel tank is full but resources are still being unloaded.
  • Fixed the missing anomaly near the Underground Entrance on a particular map.
  • Fixed underground anomalies spawning under stone formations.
  • Fixed regular anomalies having technical text instead of the correct description in Turkish.
  • Fixed an issue with the remaining time of Asteroids in the Planetary view having technical text in Spanish.
New game only bug fixes:
  • Fixed Underground resource nodes spawning in tunnels; they now only spawn in rooms.
  • Fixed no disasters appearing in some cases, though this can still occur on old saves and in specific edge cases.