Hi Holotable Heroes,
Welcome to the February 2023 Road Ahead! This month is packed with announcements including: new additions to Tusken tribe, UI Changes, a new Hero’s Journey for the highly anticipated addition of Cal Kestis from the Star Wars Jedi franchise, and a new raid!
We look forward to hearing your thoughts on these updates so without further ado, enjoy February’s Road Ahead!
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New Additions to the Tusken Faction
Some may say it’s been a long time coming, but we say they’ve just been waiting in the sand dunes for the right moment. We are bringing two new Tuskens to the Holotable to finally complete your 5-Tusken Squad! The Tusken Chieftain and Tusken Warrior, along with the rest of the Tusken faction, will have great synergy in the new upcoming Raid (More information on that later in this Road Ahead), so be sure to prepare to do battle!
Tusken Chieftain
LINK TO KIT
- Coming to you from the Book of Boba Fett is the solemn leader who provides unique identity and that brings the whole faction together
- Chieftain brings with him Momentum (previously only found on Boba Fett, Scion of Jango). Under his leadership, Tusken units will gain Momentum throughout the battle
- Gain enough Momentum and your Tuskens will have a chance to inflict an unresistible Stun on opponents who attack them
- His Omicron ability will allow you to include and synergize perfectly with Boba Fett, Scion of Jango in 3v3 Grand Arenas
- This fierce Tusken mentored Boba Fett in the Tusken ways after he joined the tribe
- Her kit is built to directly synergize with the Tusken Chieftain
- Brings her own method of getting Momentum onto Tusken allies
- With enough Momentum her Finishing Strikes will cripple her target
- Hutt Cartel
- Jawa
- Mandalorian
- Old Republic
- Tusken
- Raids can now have a variable number of phases.
- Legacy raids will continue to have their 4 phases.
- The Krayt Dragon Raid will have a single phase, and other new Raids may have a different number of phases.
- A Raid phase will only complete after enough attempts have been submitted; players will no longer be able to transition between phases in the middle of combat.
- Attempts will have a maximum possible score, which will scale with difficulty.
- Once this score is reached, the attempt will successfully end and the player will be able to submit their result if desired.
- The final phase of each Raid will stay open as long as the Raid is active. This allows guild members to submit all of their attempts to earn as many points as they can.
- Guild reward track
- Guild members will receive the same rewards at the end of the event
- One attempt must be made to be eligible for rewards
- Individual reward track
- Rewards earned on this track can be claimed immediately when earned.
- If you miss claiming these rewards, they get sent in your inbox when the raid ends.
- Rewards also include new Raid Currency that can be used to purchase items from Shipments
- This special Raid Currency can only be earned from the Featured Raid (the latest Raid released)
- Whenever a player joins a new guild, they are subjected to a lockout period before they can participate in a raid.
- Players can participate in any raid that is started after their lockout period expires.
- Base difficulty will be around G10/HSTR (Note: this balance is still being worked on and may change)
- Raids have additional difficulty modifiers that increase the challenge in exchange for applying multipliers to total points earned at the end of a raid.
- Difficulty modifiers are selected per player, per attempt. You can submit different attempts at different modifiers, so you can always set the difficulty to the optimal level for a team you are bringing in.
- The Pit, Tank Takedown, and Sith Triumvirate will be considered “Legacy Raids” and adjusted in these ways:
- They now use the new raid points system in battle.
- They have guild reward tracks, with all guild members receiving the same rewards.
- Their final phase will end once the boss has been defeated, like they currently do.
- They won’t have individual reward tracks.
- Non-heroic tiers now have a 3-day timer.
- They do not end early when the raid is completed.
- Starter Guilds now only launch tiers of The Pit raid.
- We are removing any steps related to finishing specific legacy raids, as well as steps too closely tied to specific Territory Battles, from all Prestigious Quests.
- The first 5 difficulty tiers of the Sith Triumvirate have been removed. It now only has two difficulties: Normal and Heroic.
- At the start of the Blackout period, all raids in progress will be canceled and no new raids can be started.
- These events will not payout rewards if they are canceled
- All Guilds will be granted the maximum amount of the new Raid Currency once this blackout period is over and can start the Raid of their choice immediately.
- Raids will now run their full duration, regardless of how quickly you complete the raid
- Raids are no longer able to be abandoned
- This allows for the rest of the Guild to still earn points
- We have overhauled the Events Screen to include the Raids and they are now accessible from the Events Table in the Cantina.
- You can now not only access solo events from this screen, but your Guild’s activities such as Raids, Territory Wars, and Territory Battles will also be shown here as well.
- You can now view the Guild info screen for your own Guild!
- An Unaligned Force User trying to hide his past from the Empire
- As part of his abilities, BD-1 will bring some much needed medical attention to the squad
- A Leader character for Unaligned Force Users of all types
- Works extremely well with Cal Kestis
- Merrin is a Nightsister who lived on her homeworld of Dathomir during the Imperial Era.
- Designed to lift the Nightsister squad
- 5 New Characters from the Jedi: Fallen Order universe
- Use of these characters for Conquest Feats and Territory Battle Bonus Zones
- New Territory Battle planet for Rise of the Empire
- Cal Kestis mission on Bracca with Cere Junda