Original Post — Direct link
Hi folks,

We will be changing General Hux's kit in an update later this week. After this update, part of Hux's Unique, Boundless Ambition, and Leader ability, Bow to the First Order, will only trigger if he's in a full First Order squad. See below for the updated ability description. Requiring the First Order faction for these abilities removes the unintended interaction we posted about last week and is more in line with our original intentions for General Hux to boost First Order squads.
We understand that this may change your calculation around investing in this character. Accordingly, we will be setting Hux’s Unique and Leader to level 1 for all players and returning any materials you applied in the same update. In the current Grand Arena Championship, your General Hux’s abilities will remain at whatever level you locked into with for this GAC. However, the ability itself will use the updated functionality. We apologize for the inconvenience.

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[list]
[*] Bow to the First Order (CURRENT)
Basic attacks of First Order allies deal 50% more damage.
General Hux gains Dominance at the start of encounter and at the start of each of his turns if he didn't already have it, which can't be dispelled or prevented. Dominance expires at the end of the turn whenever General Hux is critically hit.
Dominance: Enemies can't counterattack; First Order allies have +100% counter chance and +50% Critical Damage
[*] Bow to the First Order (NEW)
Basic attacks of First Order allies deal 50% more damage.
If all allies are First Order at the start of battle, General Hux gains Dominance at the start of each encounter and at the start of each of his turns if he didn’t already have it.
Dominance can’t be dispelled or prevented and expires at the end of the turn whenever General Hux is critically hit.
Dominance: Enemies can't counterattack; First Order allies have +100% counter chance and +50% Critical Damage
[/list]

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[list]
[*] Boundless Ambition (CURRENT)
General Hux gains Advantage for 2 turns at the start of each encounter.
While General Hux has Advantage, enemies can’t gain bonus Turn Meter.
[*] Boundless Ambition (NEW)
General Hux gains Advantage for 2 turns at the start of each encounter.
If all allies are First Order at the start of battle, enemies can’t gain bonus Turn Meter while General Hux has Advantage.
[/list]
almost 5 years ago - CG_SBCrumb - Direct link
Hi folks,

We will be changing General Hux's kit in an update later this week. After this update, part of Hux's Unique, Boundless Ambition, and Leader ability, Bow to the First Order, will only trigger if he's in a full First Order squad. See below for the updated ability description. Requiring the First Order faction for these abilities removes the unintended interaction we posted about last week and is more in line with our original intentions for General Hux to boost First Order squads.
We understand that this may change your calculation around investing in this character. Accordingly, we will be setting Hux’s Unique and Leader to level 1 for all players and returning any materials you applied in the same update. In the current Grand Arena Championship, your General Hux’s abilities will remain at whatever level you locked into with for this GAC. However, the ability itself will use the updated functionality. We apologize for the inconvenience.

  • Bow to the First Order (CURRENT)
    Basic attacks of First Order allies deal 50% more damage.
    General Hux gains Dominance at the start of encounter and at the start of each of his turns if he didn't already have it, which can't be dispelled or prevented. Dominance expires at the end of the turn whenever General Hux is critically hit.
    Dominance: Enemies can't counterattack; First Order allies have +100% counter chance and +50% Critical Damage
  • Bow to the First Order (NEW)
    Basic attacks of First Order allies deal 50% more damage.
    If all allies are First Order at the start of battle, General Hux gains Dominance at the start of each encounter and at the start of each of his turns if he didn’t already have it.
    Dominance can’t be dispelled or prevented and expires at the end of the turn whenever General Hux is critically hit.
    Dominance: Enemies can't counterattack; First Order allies have +100% counter chance and +50% Critical Damage

  • Boundless Ambition (CURRENT)
    General Hux gains Advantage for 2 turns at the start of each encounter.
    While General Hux has Advantage, enemies can’t gain bonus Turn Meter.
  • Boundless Ambition (NEW)
    General Hux gains Advantage for 2 turns at the start of each encounter.
    If all allies are First Order at the start of battle, enemies can’t gain bonus Turn Meter while General Hux has Advantage.