almost 6 years ago - CG_SBCrumb - Direct link
Hi Holotable Heroes!
Today, 2/13/2019, we are releasing a small update to the Territory War scheduled to begin on 2/14/2019.

UPDATE NOTES:

For tomorrow’s Territory War, we’re bringing back some of the abilities we introduced in November and January in celebration of The Clone Wars era. Here are the 4 abilities that will be in play for this TW:
  • Mace Windu: BATTLE-ATTUNED MASTER OF THE FORCE
    Mace Windu has +100% Max Health, +480% Max Protection, +100% Counter Chance, and is immune to Shock, Daze and Stun. Additionally, when attacking Sith with his basic attack Mace deals +1000% damage. Whenever Mace suffers damage, Inflict Expose on all enemies for 2 turns which can't be evaded. If Jango Fett has Expose, Mace Windu's attacks will instantly defeat him (Damage Immunity does not prevent this effect).
  • Coruscant Underworld Police: LONG ARM OF THE LAW
    Coruscant Underworld Police gains 500% Potency, 300% Max Health and deals 1000% more damage with his Basic attack when attacking Scoundrels. Whenever Coruscant Underworld Police inflicts Stun, he gains Protection Up (50%, stacking) for 2 turns.
  • Count Dooku: SINISTER SPARK
    Force Lightning ignores Protection and deals bonus damage equal to 80% of the target's Max Health if they are already Shocked. Whenever Count Dooku uses his Basic attack reduce the cooldown of Force Lightning by 1.
  • Clone Troopers: ARMY OF THE GALACTIC REPUBLIC
    At the start of battle, Clone Troopers gain 50% Health, 50% Protection, 50% Offense, and 50% Defense for each Clone Trooper ally. Clone Troopers gain 100% Critical Chance and 100% Critical Damage while they have no debuffs. When they attack out of turn, Clone Troopers dispel all debuffs on other Clone Trooper allies, dispel all buffs on the target enemy, and gain 20% Turn Meter.