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Hello everyone!
Thanks for all your questions on the Kit Reveal, we appreciate your participation.
If this is something you'd like us to do more of, please click the thumbs up!
Sana Starros' Kit Reveal: CLICK HERE
Does the Omicron inflict Healing Immunity on all enemies whenever dealing damage multiple times or to multiple targets, or only to those who were damaged by the multiple targets/times attack?
Everyone, even those that were not damaged.This assumes the Healing Immunity was not resisted.
Does her TW omicron work only if she is in the Leader slot?
The Omicron is on her Leader ability, which means that it is only active if the Leader ability is active. The Leader ability is only active if she is in the Leader slot. Therefore, yes, the TW Omicron only works if she is in the Leader slot and in Territory Wars.
Does she have any Dr Aphra synergy? She seems oddly omitted from the suggestions.
Doctor Aphra is not yet released, but our intent is to have Sana lead her own team independent of Doctor Aphra’s team.
With all the multi tag conditions can we get the option to make multiple filter selections in the character selection?
We are looking at a variety of different ways to convey multi-tag conditions in an easier to understand format, additional filters are on the list of possibilities.
Is the immunity to daze on allies dispellable?
The Immunity to Daze is not a buff, but an inherent part of the Omicron, which means there is nothing to Dispel. It will also persist beyond Sana’s defeat, since it is on her Leader ability.
How come Sana Starros doesn't have the Rebel tag?
First, game balance. Second, thematically we have not seen Sana completely throw in with the Rebel Alliance yet, so we thought it appropriate that she work with Rebels but not AS a Rebel
How is her name pronounced?
SAH-nuh STAR-rohs
Will there be 2x drops with release?
Her shards will follow the normal Marquee distribution. 2x drops that may be happening during her Marquee are purely coincidental.
When is Sana's event and what type of event is it to unlock her?
Sana is a Marquee unlock, her event starts at 11a Pacific on Dec. 1st.
Why is she light side?
She has worked with both Light and Dark characters in her past, but we see her core identity as the Light side alignment.
Why does Sana's basic animation gif show damage twice, but ability only says once?
Rule of Cool. We want animations to look good, even if it means it doesn’t perfectly match the mechanics of the ability. There are also times where an ability must be changed for game balance reasons after the animation work has been completed.
"Rebel Scoundrel Tanks" consist of two units, Stormtrooper Han and Cara Dune. Will this role be expanded upon in the future so as not to break apart existing teams (stripping Cara Dune from a Mon Mothma team)?
Stormtrooper Han shines under a Sana lead, and he currently has no home in the meta.
What comics is she found in?
Fans have compiled an exhaustive list of her appearances here: https://starwars.fandom.com/wiki/Sana_Starros#Appearances
Under Sana's lead, it states "The first time each turn Rebel allies and Sana deal damage more than once, they gain 25% Max Health (stacking, max 200%) for the rest of the encounter." As an example, if Lando uses his special and lands hits on all enemies, will only he gain 25% Max Health, or will Lando and all of his allies gain Max Health?
Only Lando.
Can the tenacity down on her second special be evaded or resisted?
Tenacity Down, by default, is unresistable but can be evaded.
Why doesn’t she have synergy with B1 battle droid?
We had a definite identity we wanted with her working with Han, Leia, and Lando.
In the Rebel sympathizer leadership, it states, "Whenever a Rebel ally or Sana has less than 100% Turn Meter and gains bonus Turn Meter, they gain 25% Critical Damage (stacking) until they critically hit an enemy" and I am unsure of if the 100% tm cutoff is calculated at the start of each turn, during each turn. or end of turn.
Or in less words.
If Sana has 95% tm and gains 5% tm 5 times from target lock being inflicted what happens?
a) She gains 125% Crit Damage.
(Because at the start of the turn she had <100% tm)
b) She gains 25% Crit Damage.
(Because she only had <100% tm for one instance of tm)
c) She gains 0% Crit Damage.
(Because at the end of the turn she had >100% tm)
d) None of the above. In which case what does happens in regard to the crit damage gain?
B. She gains 25% Crit Damage. (Because she only had <100% tm for one instance of tm)
Can Suspicious be applied to allies multiple times, thereby slowing them down significantly?
(also asked as Does "Suspicious" stack on itself or can it only be applied once?)
While Suspicious can be triggered to be applied multiple times, it does not stack, and so there is only the single instance of the effect on the character (-10 speed, +100% Critical Chance)
Mainly clarification on the following sentence: At the start of each Rebel ally's turn, whenever Sana evades an attack, or whenever Sana attacks out of turn, all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted. Does this mean that there are 3 separate instances where Suspicious is inflicted? i.e. Rebels start their turn OR Sana evades OR Sana attacks OOT?
Start of a Rebel Ally turn: all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted
Sana evades an attack: all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted
Sana attacks out of turn: all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted
See the answer to the previous question about what happens when there are multiple applications of Suspicious.
Sana's 2nd special Smart-Targeting Scatterblaser states that it does damage to all enemy's and inflicts tenacity down for 1 turn. Then in her Leadership Omnicom it sates "Whenever Rebel allies and Sana deal damage to multiple targets in a turn or multiple times to a single target, dispel all buffs on all enemies and inflict Healing Immunity for 1 turn. so, what is the turn order on that?
Or in less words
If Sana uses her 2nd special in territory wars with her omicron active, what is the correct order of events?
a) She deals Damage to all enemies. Then inflicts tenacity down on them. Then dispels all buffs on them. then inflicts healing immunity on them (Because the effects from her special trigger first followed by her leadership)
b) She deals Damage to all enemies. Then dispels all buffs on them. Then inflicts healing immunity on them. Then inflicts tenacity down on them (Because the damage from the special triggers the leadership whose effects take place immediately before continuing the special ability's effects)
B. She deals Damage to all enemies. Then dispels all buffs on them. Then inflicts healing immunity on them. Then inflicts tenacity down on them. (Damage should happen first then that triggers the omicron condition which will then dispel buffs and apply the healing immunity then last thing is the Tenacity Down.)
Also, in the leadership it states, "Whenever Rebel allies or Sana critically hit an enemy, they inflict Target Lock for 1 turn, which can't be evaded. Whenever an enemy is inflicted with Target Lock, reduce Rebel Scoundrel Tanks' cooldowns by 1." Does this mean that if a Rebel ally crits the same enemy 3 times (such as with Leia's basic), they are inflicted with target lock 3 times and then Rebel Scoundrel Tanks cooldowns are reduced 3 times?
Or in Less words
If a Rebel crits one enemy 3 times in 1 turn what happens
a) Target lock is inflicted 3 times and Rebel Scoundrel Tanks cooldowns are reduced 3 times (Because they crit 3 times inflicting target lock each time reducing cooldowns each time)
b) Target lock is inflicted 3 times and Rebel Scoundrel Tanks cooldowns are reduced 1 time (Because they crit 3 times inflicting target lock each time and reducing cooldowns because it only checks if they have 1 stack of target lock because additional instances do nothing)
c) Target lock is inflicted 1 times and Rebel Scoundrel Tanks cooldowns are reduced 1 time (Because target lock and cooldown reductions are limited to once per turn per enemy)
d) None of the above. In which case what happens in regard to cooldown reduction?
A.Target lock is inflicted 3 times and Rebel Scoundrel Tanks cooldowns are reduced 3 times (Because they crit 3 times inflicting target lock each time reducing cooldowns each time). This is assuming none of the Target Locks are resisted which can happen if the Omicron is not active.
Thanks for all your questions on the Kit Reveal, we appreciate your participation.
If this is something you'd like us to do more of, please click the thumbs up!
Sana Starros' Kit Reveal: CLICK HERE
Does the Omicron inflict Healing Immunity on all enemies whenever dealing damage multiple times or to multiple targets, or only to those who were damaged by the multiple targets/times attack?
Everyone, even those that were not damaged.This assumes the Healing Immunity was not resisted.
Does her TW omicron work only if she is in the Leader slot?
The Omicron is on her Leader ability, which means that it is only active if the Leader ability is active. The Leader ability is only active if she is in the Leader slot. Therefore, yes, the TW Omicron only works if she is in the Leader slot and in Territory Wars.
Does she have any Dr Aphra synergy? She seems oddly omitted from the suggestions.
Doctor Aphra is not yet released, but our intent is to have Sana lead her own team independent of Doctor Aphra’s team.
With all the multi tag conditions can we get the option to make multiple filter selections in the character selection?
We are looking at a variety of different ways to convey multi-tag conditions in an easier to understand format, additional filters are on the list of possibilities.
Is the immunity to daze on allies dispellable?
The Immunity to Daze is not a buff, but an inherent part of the Omicron, which means there is nothing to Dispel. It will also persist beyond Sana’s defeat, since it is on her Leader ability.
How come Sana Starros doesn't have the Rebel tag?
First, game balance. Second, thematically we have not seen Sana completely throw in with the Rebel Alliance yet, so we thought it appropriate that she work with Rebels but not AS a Rebel
How is her name pronounced?
SAH-nuh STAR-rohs
Will there be 2x drops with release?
Her shards will follow the normal Marquee distribution. 2x drops that may be happening during her Marquee are purely coincidental.
When is Sana's event and what type of event is it to unlock her?
Sana is a Marquee unlock, her event starts at 11a Pacific on Dec. 1st.
Why is she light side?
She has worked with both Light and Dark characters in her past, but we see her core identity as the Light side alignment.
Why does Sana's basic animation gif show damage twice, but ability only says once?
Rule of Cool. We want animations to look good, even if it means it doesn’t perfectly match the mechanics of the ability. There are also times where an ability must be changed for game balance reasons after the animation work has been completed.
"Rebel Scoundrel Tanks" consist of two units, Stormtrooper Han and Cara Dune. Will this role be expanded upon in the future so as not to break apart existing teams (stripping Cara Dune from a Mon Mothma team)?
Stormtrooper Han shines under a Sana lead, and he currently has no home in the meta.
What comics is she found in?
Fans have compiled an exhaustive list of her appearances here: https://starwars.fandom.com/wiki/Sana_Starros#Appearances
Under Sana's lead, it states "The first time each turn Rebel allies and Sana deal damage more than once, they gain 25% Max Health (stacking, max 200%) for the rest of the encounter." As an example, if Lando uses his special and lands hits on all enemies, will only he gain 25% Max Health, or will Lando and all of his allies gain Max Health?
Only Lando.
Can the tenacity down on her second special be evaded or resisted?
Tenacity Down, by default, is unresistable but can be evaded.
Why doesn’t she have synergy with B1 battle droid?
We had a definite identity we wanted with her working with Han, Leia, and Lando.
In the Rebel sympathizer leadership, it states, "Whenever a Rebel ally or Sana has less than 100% Turn Meter and gains bonus Turn Meter, they gain 25% Critical Damage (stacking) until they critically hit an enemy" and I am unsure of if the 100% tm cutoff is calculated at the start of each turn, during each turn. or end of turn.
Or in less words.
If Sana has 95% tm and gains 5% tm 5 times from target lock being inflicted what happens?
a) She gains 125% Crit Damage.
(Because at the start of the turn she had <100% tm)
b) She gains 25% Crit Damage.
(Because she only had <100% tm for one instance of tm)
c) She gains 0% Crit Damage.
(Because at the end of the turn she had >100% tm)
d) None of the above. In which case what does happens in regard to the crit damage gain?
B. She gains 25% Crit Damage. (Because she only had <100% tm for one instance of tm)
Can Suspicious be applied to allies multiple times, thereby slowing them down significantly?
(also asked as Does "Suspicious" stack on itself or can it only be applied once?)
While Suspicious can be triggered to be applied multiple times, it does not stack, and so there is only the single instance of the effect on the character (-10 speed, +100% Critical Chance)
Mainly clarification on the following sentence: At the start of each Rebel ally's turn, whenever Sana evades an attack, or whenever Sana attacks out of turn, all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted. Does this mean that there are 3 separate instances where Suspicious is inflicted? i.e. Rebels start their turn OR Sana evades OR Sana attacks OOT?
Start of a Rebel Ally turn: all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted
Sana evades an attack: all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted
Sana attacks out of turn: all non-Scoundrel allies are inflicted with Suspicious for 1 turn, which can't be copied or resisted
See the answer to the previous question about what happens when there are multiple applications of Suspicious.
Sana's 2nd special Smart-Targeting Scatterblaser states that it does damage to all enemy's and inflicts tenacity down for 1 turn. Then in her Leadership Omnicom it sates "Whenever Rebel allies and Sana deal damage to multiple targets in a turn or multiple times to a single target, dispel all buffs on all enemies and inflict Healing Immunity for 1 turn. so, what is the turn order on that?
Or in less words
If Sana uses her 2nd special in territory wars with her omicron active, what is the correct order of events?
a) She deals Damage to all enemies. Then inflicts tenacity down on them. Then dispels all buffs on them. then inflicts healing immunity on them (Because the effects from her special trigger first followed by her leadership)
b) She deals Damage to all enemies. Then dispels all buffs on them. Then inflicts healing immunity on them. Then inflicts tenacity down on them (Because the damage from the special triggers the leadership whose effects take place immediately before continuing the special ability's effects)
B. She deals Damage to all enemies. Then dispels all buffs on them. Then inflicts healing immunity on them. Then inflicts tenacity down on them. (Damage should happen first then that triggers the omicron condition which will then dispel buffs and apply the healing immunity then last thing is the Tenacity Down.)
Also, in the leadership it states, "Whenever Rebel allies or Sana critically hit an enemy, they inflict Target Lock for 1 turn, which can't be evaded. Whenever an enemy is inflicted with Target Lock, reduce Rebel Scoundrel Tanks' cooldowns by 1." Does this mean that if a Rebel ally crits the same enemy 3 times (such as with Leia's basic), they are inflicted with target lock 3 times and then Rebel Scoundrel Tanks cooldowns are reduced 3 times?
Or in Less words
If a Rebel crits one enemy 3 times in 1 turn what happens
a) Target lock is inflicted 3 times and Rebel Scoundrel Tanks cooldowns are reduced 3 times (Because they crit 3 times inflicting target lock each time reducing cooldowns each time)
b) Target lock is inflicted 3 times and Rebel Scoundrel Tanks cooldowns are reduced 1 time (Because they crit 3 times inflicting target lock each time and reducing cooldowns because it only checks if they have 1 stack of target lock because additional instances do nothing)
c) Target lock is inflicted 1 times and Rebel Scoundrel Tanks cooldowns are reduced 1 time (Because target lock and cooldown reductions are limited to once per turn per enemy)
d) None of the above. In which case what happens in regard to cooldown reduction?
A.Target lock is inflicted 3 times and Rebel Scoundrel Tanks cooldowns are reduced 3 times (Because they crit 3 times inflicting target lock each time reducing cooldowns each time). This is assuming none of the Target Locks are resisted which can happen if the Omicron is not active.