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Hi Holotable Heroes,
We are kicking off this quarter’s Road Ahead with a recap of what was announced at Star Wars Celebration in Anaheim and a peak at the upcoming legendary event for The Grand Inquisitor. After that we’ll dive into the next upcoming feature for Star Wars: Galaxy of Heroes, Datacrons!
STAR WARS CELEBRATION
We had an amazing time at Star Wars Celebration 2022 and were excited to meet so many members from our community!
Thank you to all of you who were able to stop by to play games and chat with us. Besides a number of folks from Capital Games hanging out all day, there was a chance to get your photo from the inside of X-wing and pick up a ton of swag like this Zeta pin!
We also hosted a discussion with the Star Wars: The Old Republic™ team on how the Darth Malgus crossover came to be, and our booth also proudly featured our entire Inquisitorius crew as a photo opportunity. Our visitors were quick to notice that one of these Inquisitorius was none other than… The Grand Inquisitor!
GRAND INQUISITOR
Are you ready to hunt down the remaining Jedi and put an end to their ancient order for good? The Grand Inquisitor will be coming to Galaxy of Heroes on June 22nd! Available for seven days starting on June 23rd, The Grand Inquisitor’s event, Dark Times, will start with training exercises for the Inquisitors. The player will first face off against the Grand Inquisitor in a five-on-one battle, and then take on a series of Jedi who escaped Order 66 in an assortment of environments specific to those Jedi. The encounter would seem one-sided at first with five Inquisitors taking on a single Jedi, but the Jedi will have thematic buffs to make them the formidable opponents we know them to be. This limited time event will require five Inquisitors at Relic 5 but will return in the future and eventually move to the Journey Guide.
After beating the 7-tier event, The Grand Inquisitor will unlock at seven stars and bring the Inquisitor’s squad to the next level with Mode Specific abilities focused on Territory Wars. Besides being a fearsome offensive foe in his own right, he will help his Inquisitor allies by stacking up and keeping Purge on enemies while increasing Purge’s effectiveness. Using a new debuff called Torture, The Grand Inquisitor can weaken even the strongest opponents and crush their hopes of winning the battle by ensuring his target takes extra damage. While The Grand Inquisitor is primarily designed to work with an all Inquisitor squad, he can also power up Empire allies to assist him in his quest to wipe out all traces of the Jedi Order.
UPCOMING FEATURE: DATACRONS
Datacrons are a new feature for Galaxy of Heroes which means there are tons of details to share. We’ll start off with establishing the improvements we’re adding to the game with this release, and then discuss the general structure around Datacrons and why they are the culmination of how we have been approaching the game for the last few years.
Next, we’ll cover how they will be unlocked in the game and the general structure of how they will vary from set to set. Finally, we’ll talk about the initial Exhibition experience and the first couple runs where we will be experimenting and gathering feedback. Ready for the journey?
The Goal of Datacrons:
Introduce new, interesting mechanics that revitalize your collection
Datacrons are intended to be a way to temporarily raise the power level and usefulness of a wider set of squads without disrupting the long-term investment goals (e.g., Journey Guide Units, Galactic Legends, etc) of players.
We’ve always intended for the meta of Galaxy of Heroes to be dynamic and ever changing, with new characters and factions entering the holotables, sometimes shifting the meta and then cycling out as new characters and factions replace them. Some characters and squads ultimately find places of durable, broad or narrow utility in specific modes, but our intent is that no part of your collection permanently cycles out of usefulness. To date, we have largely managed that return to utility through reworks, new Omicrons, and feats and modifiers - or through power creep and nerfs.
Datacrons give you a stronger reason to care about upgrading a character over time and have it be a valuable addition to your roster at day 1, or for months and years down the road. They increase the flexibility and design space around new mechanics and provide opportunities for more theorycrafting. This gives us a new way to regularly highlight a part of your collection and give it higher utility in game - in a clearly communicated and transparently scheduled, albeit non-permanent way.
There is a balance to be struck between the frequency and impact of how we introduce new mechanics and power to factions broadly, and this is something we will be experimenting with Datacrons in the initial exhibition period.
Importantly, Datacrons are intended to primarily be a separate and complementary economy, in parallel to the current set of progression systems without substantially interfering with a player’s existing resource management - in a way that gives more long-term value to your overall collection.
What is a Datacron?
So, what are Datacrons and how do they work?
Datacrons on the Squad Select Screen
Datacrons are a new way to upgrade your squads with temporary special abilities and buffs in Grand Arena Championships and Territory Wars. These can bring a great squad to the next level or boost underused/older squads and characters back to relevancy. They are applied at the Squad Select screen and will be visible when viewing enemy squads in Grand Arena Championships and Territory Wars.
Datacrons will be available when players reach level 85, and should become a larger area of focus as players grow their veteran rosters and have more time in between major roster milestones.
Datacron equipped on Defensive Squad
A Datacron has nine unlockable levels with bonus stats and special mechanics for Alignments, Factions, and specific Characters. The bonuses are rolled randomly at the time of unlock.
- Level 1: Bonus Stat
- Level 2: Bonus Stat
- Level 3: Bonus Mechanic for Dark or Light Side characters
- Level 4: Bonus Stat
- Level 5: Bonus Stat
- Level 6: Bonus Mechanic for a specific Faction
- Level 7: Bonus Stat
- Level 8: Bonus Stat
- Level 9: Bonus Mechanic for a specific Character
- Levels 1-8 check for a squad’s minimum Relic level
- Level 1-3: Relic 3
- Level 4-8: Relic 5
- Level 9 checks for the Relic level of the relevant character (Relic 7) since it will only impact that character as long as the rest of the squad meets the requirements for the previous Bonus Mechanics (levels 3 and 6)
- This means a squad may not get all the bonus stats, but as long as everyone besides the character targeted in Level 9 is at Relic 5 and the target character is Relic 7, the targeted character will get the Level 9 Bonus mechanic
- Dark
- Whenever Dark Side Characters allies start their turn with at least 2 buffs that can be dispelled, they gain 5% Offense (stacking) until the end of the encounter.
- Whenever Dark Side Characters allies Stun or Daze an enemy, they recover 10% Health and Protection.
- Light
- Whenever Light Side Characters allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
- Galactic Republic:
- At the start of the encounter and at the end of their turn, Galactic Republic allies gain 1 stack of Retaliate for 3 turns, which can't be copied, dispelled, or prevented. Retaliate: When damaged by an attack, deal 20% of the damage received per stack to the attacker; this damage can't defeat enemies
- Whenever Galactic Republic Characters allies inflict Stagger or Stun on an enemy, they deal bonus damage equal to 35% of that enemy's Max Health.
- Whenever Galactic Republic allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
- Aayla Secura
- Whenever another ally recovers Protection, Aayla Secura gains Foresight for 1 turn.
- Whenever an enemy is Stunned, Aayla Secura takes a bonus turn.
- Mother Talzin
- Allies revived by The Great Mother recover an additional 50% Health and are not defeated after assisting
- At the start of each of Mother Talzin's turns, they reset their cooldowns and lose 5% Health for each turn each ability was reduced. Mother Talzin can't be defeated this way.
- Whenever another ally attacks during Mother Talzin's turn, Mother Talzin and that ally gain 25% Turn Meter.
- Datacrons
- Primary Source: Conquest
- Secondary Source: Territory Wars
- Secondary Source: Daily Login Calendars
- Secondary Source: Shipments
- Mk 1 & Mk 2 Upgrade and Reroll Materials
- Primary Source: Dismantling Datacrons (Depending on Datacron Level)
- Primary Source: Conquest
- Secondary Source: Territory Wars
- Secondary Source: Shipments
- Secondary Source: Daily Login Calendars
- Mk3 Upgrade and Reroll Materials
- Primary Source: Conquest (Hard)
- Primary Source: Territory Wars
- Secondary Source: Dismantling Datacrons (Depending on Datacron Level)
- Secondary Source: Shipments
- Data-cache (General Currency)
- Primary Source: Conquest
- Secondary Source: Territory Wars
- Secondary Source: Shipments
- Upgrade and Reroll Materials for Other Sets
- Primary Source: Dismantling Datacrons of that Set
- Secondary Source: Shipments
- Chapter 1: Acquire & Upgrade Set 1 Set 1 is the main focus and is rewarded from Conquest and Territory Wars and can be efficiently upgraded.
- Set 1 Datacrons drop as rewards from Conquest and Territory Wars
- Set 1 Upgrade/Reroll Materials drop as rewards from Conquest and Territory Wars and can be used to upgrade Set 1’s Datacrons
- Set 1 Datacrons and Upgrade/Reroll Materials are available in Shipments
- Set 1 Datacrons and Materials are in the Daily Login Calendar
- Set 1 Datacrons can be used in battle
- Chapter 2: Acquire & Upgrade Set 2 Set 2 is the main focus and is rewarded from Conquest and Territory Wars and can be efficiently upgraded. Players continue to use Set 1 Datacrons in battle but they are slower to upgrade since the majority of Set 1 materials no longer drop as rewards.
- Set 2 Datacrons drop as rewards from Conquest and Territory Wars
- Set 2 Upgrade/Reroll Materials drop as rewards from Conquest and Territory Wars and can be used to upgrade Set 2’s Datacrons
- Set 2 Datacrons and Upgrade/Reroll Materials are available in Shipments
- Set 2 Datacrons and Materials are in the Daily Login Calendar
- Set 1 Datacrons and Upgrade/Reroll Materials NO LONGER drop as rewards from Conquest or Territory Wars
- Set 1 Datacrons Upgrade/Reroll Materials continue to be available in Shipments in small amounts
- Set 1 + Set 2 Datacrons can be used in battle
- Chapter 3: Acquire & Upgrade Set 3 Set 3 now drops as rewards from Conquest and Territory Wars and is the main focus.
- Set 3 Datacrons drop as rewards from Conquest and Territory Wars
- Set 3 Upgrade/Reroll Materials drop as rewards from Conquest and Territory Wars and can be used to upgrade Set 3's Datacrons
- Set 3 Datacrons and Upgrade/Reroll Materials are available in Shipments
- Set 3 Datacrons and Materials are in the Daily Login Calendar
- Set 1 + Set 2 Datacrons and Upgrade/Reroll Materials NO LONGER drop as rewards from Conquest
- Set 1 + Set 2 Datacrons Upgrade/Reroll Materials continue to be available in Shipments in small amounts
- Set 1 + Set 2 + Set 3 Datacrons can be used in battle
- Chapter 4: Acquire & Upgrade Set 4 Set 4 is the focus, Set 1 is dismantled into Set 4 materials. Set 2 and 3 can be used in battle but upgrading them is slower
- Set 4 Datacrons drop as rewards from Conquest and Territory Wars
- Set 4 Upgrade/Reroll Materials drop as rewards from Conquest and Territory Wars and can be used to upgrade Set 4’s Datacrons
- Set 4 Datacrons and Upgrade/Reroll Materials are available in Shipments
- Set 4 Datacrons and Materials are in the Daily Login Calendar
- Set 2+ Set 3 Datacrons and Upgrade/Reroll Materials NO LONGER drop as rewards from Conquest
- Set 2 + Set 3 Datacrons Upgrade/Reroll Materials continue to be available in Shipments in small amounts
- Set 2 + Set 3 + Set 4 Datacrons can be used in battle
- Set 1 is dismantled into Set 4 Materials
- Set 1 will run from June 14th through September 4th
- 06/14 - 07/10: Acquire & Upgrade (Conquest and Territory Wars reward this Set’s Datacrons, Upgrade and Reroll Materials)
- 07/11 - 09/04: Battle Phase
- Set 2 will start July 11th and run through October 2nd
- 07/11 - 08/07: Acquire & Upgrade (Conquest and Territory Wars reward this Set’s Datacrons, Upgrade and Reroll Materials)
- 08/08 - 10/02: Battle Phase
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[*]NAME: Treatise Inquisitorius
[*]Factions Specific Bonuses: Inquisitorius, Galactic Republic, Resistance
[*]Characters Specific Bonuses: Fifth Brother, Second Sister, Jedi Master Kenobi, Grand Master Yoda, Aayla Secura, Rey (Galactic Legend), Finn, Resistance Trooper
[*]Upgrade Material: Acumen Mk1-Mk3
[*]Re-roll Material: Alteration Mk1-Mk3
- Stats [spoiler] [/spoiler]
- Mechanics: Alignment [spoiler] [/spoiler]
- Mechanics: Faction [spoiler] [/spoiler]
- Mechanics: Character [spoiler] [/spoiler]
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[*]NAME: Enduring Codex
[*]FACTION SPECIFIC BONUSES: Jedi, Rebel
[*]CHARACTER SPECIFIC BONUSES: Jedi Master Luke Skywalker, Jedi Knight Luke Skywalker, Obi-wan Kenobi (Old Ben), Mon Mothma, Commander Luke Skywalker, Ezra Bridger
[*][b]Upgrade Material: Binding Mk1-Mk3
[*]Re-roll Material: Breakdown Mk1-Mk3
- Stats [spoiler] [/spoiler]
- Mechanics: Alignment [spoiler] [/spoiler]
- Mechanics: Faction [spoiler] [/spoiler]
- Mechanics: Character [spoiler] [/spoiler]