about 2 years ago - CG_Tusken_Meathead - Direct link
Hello Holotable Heroes,

Today’s Update has been rolled out to all devices, please read below for all of the items in this release.

NEWS
  • 50R-T coming to the Holotable [ Kit Reveal]
  • Hyperdrive Bundle is going back to full price ($99) - “If you have purchased the Hyperdrive bundle between April 28th and May 2nd, you will receive Crystal compensation with this release.”
  • Seventh Sister shards are now farmable from Dark Side 4-E (Hard). They replace Boba Fett shards, which can still be farmed from Dark Side 2-B (Hard).
  • Echo has been added to the list of Accelerated Characters.
  • Outrider is now available in Fleet Data Cards, Fleet Packs, and Shipments.

FIXES
  • Fixed an issue where the Conquest modifier Volatile Energies can only be used once if the enemy uses it first
  • Summoned units can no longer gain the Volatile Energies granted ability
  • The PVE opponent TIE Echelon is missing its PiP
  • Fixed issue where Pacifist leaders would trigger wins in Sector 2 boss fight with the Deathmatch modifier.
  • Fixed Dread Data Disk not progressing the Powers of the Dark Side feat in Conquest
  • General Kenobi can no longer dispel locked Buff Immunity with his special ability "The Negotiator"
  • Fixed Perseverance data disk sometimes not working more than once per turn
  • Fixed issue where Empire vs Rebels on Hoth enemy modifier "The Odds (Ships)" was not applying correctly
  • Fixed Fifth Brother - Special 1 - The final description does not match the 7th ability level bonus
  • [Won't Take effect until next Conquest] Corrected issue where Thermal Detonator and Damage Over Time effects killing the Sector 2 boss (Deathmatch modifier) would not correctly count towards wins.

OTHER
  • 50R-T's bundle is available in the Store today!
  • 5/13/2022 - 5/15/2022] Droid vs Old Republic on Malachor
  • 5/16/2022 - 5/18/2022] Empire vs Rebels on Hoth (Ships)

CHARACTER NEWS

First Order TIE Pilot
(OMICRON) While in Grand Arenas if there are no Galactic Legend allies and all allies are First Order: +30% chance to gain Foresight; at the start of the encounter: all allies gain 50% Max Health; whenever an ally has Advantage, they have +50% Critical Damage and +100 Speed, and +100% Tenacity when they don't have Advantage; whenever an ally loses Advantage, they recover 20% Health and Protection; whenever First Order TIE Pilot gains bonus Turn Meter, they gain Advantage for 1 turn; whenever First Order TIE Pilot gains Foresight, all allies gain Foresight for 2 turns

New Final Text: First Order TIE Pilot has +30% Critical Chance and +30% Critical Damage, and gains Advantage for 3 turns whenever an enemy falls below 100% Health. First Order TIE Pilot has a 70% chance to gain Foresight for 2 turns whenever they loses Advantage.

While in Grand Arenas if there are no Galactic Legend allies and all allies are First Order: First Order TIE Pilot instead has 100% chance to gain Foresight. At the start of the encounter:
  • All allies gain 50% Max Health
  • Whenever an ally has Advantage, they have +50% Critical Damage and +100 Speed
  • At the start of the round, if an ally doesn't have Advantage, they have +100% Tenacity
  • Whenever an ally loses Advantage, they recover 20% Health and Protection
  • Whenever First Order TIE Pilot gains bonus Turn Meter, they gain Advantage for 1 turn if they didn't already have it
  • Whenever First Order TIE Pilot gains Foresight, all allies gain Foresight for 2 turns