about 3 years ago - JackieKo - Direct link
Hello everyone!

With PTS now live, you can now help test our new Galactic Season! If you missed the announcement, a full breakdown of how the system works can be found here. As this is a robust system, we will be breaking down PTS testing and feedback gathering over the course of the next few weeks to test the functionality of the UI and rewards. Note that Cartel Coin purchases have been disabled to avoid anyone accidentally spending their live currency on a test server. Please dont even attempt to spend your coins, as they will be lost if it succeeds!

This first PTS update will focus on the natural leveling experience:

Players will begin at Reward Level 0 and make progress through the system naturally by completing daily and weekly objectives. You will not be able to purchase any catch-up levels by spending credits during the first week, and will only be able to progress by doing Objectives.

The new Galactic Season vendor will be live on the Fleets, however until you earn any Galactic Season tokens, you wont be able to purchase anything from him. His selection varies weekly though, so feel free to check him out each week!


To use the system:
Open the Login Rewards window (the checkbox in the upper-left of your screen), and youll see the new Galactic Seasons tab at the top! Your primary activities are the Daily and Weekly objectives in the upper-right of the window. Clicking these will pop you over to the Conquests window, where youll find Priority (P0) objectives that grant Galactic Seasons points. This is the primary way to gain progress in the season, and will point players to different locations daily/weekly.

Please answer the following questions:
  • Were you able to find the Galactic Seasons page?
  • Were you able to locate your Galactic Seasons Priority Objectives in the Galactic Seasons screen?
  • In the Conquest screen there is a list of tentative Daily and Weekly Priority Objectives. These are all denoted as "PO: Name". What feedback do you have regarding the current list of objectives?
  • How do you feel about the cadence and points offered in GS?
  • What other general feedback would you would like to tell us?
Future PTS builds will allow you to test out the catch-up system so that you can purchase levels, and well eventually turn on the credit boosters on PTS so that you can grab infinite credits to test out all 100 levels.

When we have a new PTS build with new changes, I will be posting another thread to gather all of your feedback. For this week, please answer the questions above and provide any other feedback, bugs, etc here.

Thank you!
about 3 years ago - DavidStaats - Direct link
Hi all!

I wanted to take a moment to go into further details for Galactic Seasons and provide you all some insight into how you can expect to interact and progress through this new reward track, and then answer some questions we have seen!

Earning Galactic Season Points: Priority Objectives and Login Rewards
In order to progress through Galactic Seasons you will need to earn a new type of experience called Galactic Season Points. Earning Galactic Season Points can be done through various means-the first being through completing specific Daily and Weekly Conquest Objectives we are calling Priority Objectives, and the second being from Login Rewards!

When you first log in, you will be given 4 Priority Objectives; 2 Daily Priority Objectives, and 2 Weekly Priority Objectives. Daily Priority Objectives refresh every day, providing you with up to 14 Daily Priority Objectives per week. Weekly Priority Objectives refresh themselves on the Weekly reset. This means you will only ever have 2 Weekly Priority Objectives per week. Priority Objectives comprise of existing and new Conquest Objectives, and can be identified by their new Galactic Seasons icon, their mention of Galactic Season Points (GSP), and should be filtered to the top of your Conquest Objective list. Completing a Priority Objective will grant the standard Conquest Points attached to the base objective.

Daily Priority Objectives are intended to be Objectives you can complete entirely on your own, and (generally speaking) should take no more than 20-30 minutes per Objective. Our goal is that these are Objectives you would most likely already be completing while working through your Conquest goals. Below are some examples of Daily Priority Objectives you may find (subject to change):
  • Complete Corellia: Defeat Enemies 2
  • Complete CZ-198: Weekly Mission

Weekly Priority Objectives are intended to be Objectives you may require assistance in completing, and (generally speaking) should take no more than 50-70 minutes per Objective. Below are some examples of Weekly Priority Objectives you may find (subject to change):
  • Complete Operation: Story
  • Complete Unranked: Victorious 2

In addition to Priority Objectives, players may also earn Galactic Season Points through the Login Rewards system by simply logging into the game any 4 days of the week! Utilizing the Subscriber Bonus Rewards day tracker (the check marks on the Login Rewards page), this point grant is available to all players, regardless of their Subscription status (though Subscribers will earn extra Galactic Season Points).

Talking Numbers!
Now that we know how to earn Galactic Season Points, let's talk about the current numbers associated with each avenue, how many points you need per Reward Level, and how long we plan for Season 1: The Stranger From Kubindi to last! As always, the following values are subject to change.

As mentioned in our announcement blog for Galactic Seasons, our current planned duration for Galactic Seasons: Season 1 is 5 months (or roughly 150 days). Each Reward Level will require 8 Galactic Season Points to obtain, for a total of 800 Galactic Season Points over the course of the Season. Below are the current incomes for Galactic Season Points and their avenues.
  • Login Rewards (Granted on day 4)
    • Free and Preferred players: 8 Galactic Season Points per week
    • Subscribers: 12 Galactic Season Points per week
  • Daily Priority Objectives
    • Free and Preferred players: 2 Galactic Season Points each
    • Subscribers: 3 Galactic Season Points each
  • Weekly Priority Objectives
    • Free and Preferred players: 8 Galactic Season Points each
    • Subscribers: 12 Galactic Season Points each

Given these values, a subscribed player has the opportunity to earn up to 78 Galactic Season Points per week, while Free and Preferred players have the opportunity to earn up to 52 Galactic Season Points per week!

This means that a Subscribed player who actively participates to earn all possible points available to them per week will be able to reach Reward Level 100 with ample time to spare!

Frequently Asked Questions
Below are some questions we have seen come through with regards to Galactic Seasons:

Q: Will the rewards from Galactic Seasons only be available during their specific Season?
A: Rewards from the Reward Track are intended to only be available during their specific Season. Items found on the Galactic Seasons vendor will rotate in and out over time, including items relating to the rewards from the Reward Track (i.e. alternative colorings, or skins, of the Seasonal mounts).

Q: Does this mean Seasons won't be a one-time thing, but will be recurring?
A: Yes, our plan is that Galactic Seasons will be a recurring feature moving forward!

Q: Can we obtain previous or existing Operation or Warzone rewards from Galactic Seasons and/or the Galactic Seasons vendor?
A: No. Warzone and Operation rewards are tied to the effort put forth in those activities. You should not expect to see any rewards from previous or current Warzone or Operations explicitly in Galactic Seasons or the Galactic Seasons Vendor. Those rewards are, and will continue to be, specific to those activities.

Q: Will you be increasing the cap for Strongholds?
A: We are currently investigating this. Stay tuned!

We hope you enjoy Galactic Seasons on PTS, and look forward to discussing it with you!
about 3 years ago - DavidStaats - Direct link
Hi all!

I wanted to update this thread and address some of the great feedback we have received so far!

There is a bit of confusion about why some of the Priority Objectives appear to not be working. There are currently more objectives showing than there should be, and the assigned Weekly Priority Objectives are not being filtered to the top of the Conquest list like the Daily Priority Objectives are. We are aware of this issue and working to have it resolved.

The naming convention for the Daily and Weekly Priority Objectives causes some confusion. We will be making another pass to make this clearer to players.

The Galactic Season progression is currently not showing through the experience bar, however, you should be seeing progression through the point tracking on that same screen.

Other feedback we have noted since PTS has started:
  • There is a wish for additional Galactic Season Tokens to be earned.
  • Tracking Priority Objectives is hard to do because it is binarily Done or Not Done.
  • Additional variance in the Daily Priority Objectives and ways to complete them (with friends and solo).

Please note that we are in the process of gathering all the constructive feedback thats being compiled here. While we are discussing the feedback noted above, that doesn't necessarily mean changes are coming for those points. However, we will circle back on what we are, or aren't changing, and why! Lastly, as with any new feature in development, there will be a few kinks as the rest of the system comes online. We thank you for the continued feedback and patience as that process continues.

We look forward to continuing to build Galactic Seasons out with your input!
about 3 years ago - JackieKo - Direct link
Hello everyone,

As we head into week 2 for the Galactic Seasons PTS, we wanted to give you a small update based upon the feedback we have received so far. There have been quite a few bug fixes, but if you see more, please report them here!
  • Catch-up is now enabled.this PTS build simulates what it might look like halfway through a Galactic Season.
  • Rewards added to many levels that had no rewards.
  • Split the Seasons vendor into two to clarify which rewards are permanently available and which rotate.
  • Cleaned up how the Conquest window displays your priority objectives. This is still a work in progress so please keep giving feedback!
Below is a new set of feedback questions to help us improve the system all around.

We have updated Priority Objectives. With the update to them:
  • Are they clear as to what you need to do to complete them?
  • Could you find them quickly without having to look hard?
  • Could you efficiently track their progress?
  • Do you feel the Daily Objectives are ones you can complete in 20-30 minutes?
  • Do you feel the Weekly Objectives are ones you can complete in 50-70 minutes?
  • Any general feedback you may have regarding the Priority Objectives and the update are welcome.
We have updated the reward cadence for Galactic Seasons.
  • Do the current list of rewards appear appealing?
  • How do you feel regarding the cadence of rewards (when you get which rewards when)?
We have added a secondary Galactic Seasons vendor to the Fleet.
  • Does this second vendor help clarify what rewards are Seasonal and which are rotational?
Catch-Up is now enabled.
  • Were you able to quickly and effectively determine which Reward Levels were eligible for Catch-Up?
  • Did you utilize Catch-Up? If so, how many Reward Levels did you purchase?
  • What are your thoughts on the current credit pricing model for Catch-Up?
  • Did this feature make sense to you?
  • Any other general feedback you may have about our Catch-Up system are welcome!
Thank you for all of the valuable feedback you have provided so far!
about 3 years ago - DavidStaats - Direct link
Hi all,

As we enter week 3 of PTS for Galactic Seasons, we wanted to take a moment and give you some information on some changes and updates we have made to Galactic Seasons. Lets dive in!

Reward Track and Galactic Seasons XP
We have continued iterating on the Reward Track and Galactic Seasons screen. Here are some updates you should expect to see with the Reward Track and Galactic Seasons screen this week:
  • The Galactic Seasons experience bar should now correctly track your progress.
  • Tooltips are now enabled for the Reward Track.
  • Previewing is now available for rewards on the Reward Track.
  • Altuurs Ornate weapons, the Albino and Arid Teithek, and Altuurs Infiltrator customization previously found only on Kiat Thavo, the Galactic Seasons Seasonal Rewards vendor, are now also available on the Subscriber Reward track.
  • Decorations granted through the Reward track will now grant 10 copies of themselves.
  • Each page of the Reward track now displays 5 Reward Levels.
  • The Login Rewards screen has been updated to reflect the opportunities to earn Galactic Season Points simply by logging into the game any 4 days of the week. This is available to all players regardless of their Subscription status, however Subscribers will earn more Galactic Season Points per week.
  • Galactic Season point values from Login Rewards have been changed. The new values are as follows:
    • Subscribers will earn 8 Galactic Season Points per week from Login Rewards (down from 12).
    • Free and Preferred players will earn 4 Galactic Season Points per week from Login Rewards (down from 8).

Priority Objectives
We are continuing to make adjustments to Priority Objectives based on feedback, both in terms of how to locate them as well as what their requirements are. Here are some updates you should expect to see with Priority Objectives this week:
  • Clicking on the Daily Priority Objectives and Weekly Priority Objectives portion of the Galactic Seasons screen will now correctly take you to your assigned Priority Objectives.
  • Priority Objective filtering should now be in place to only show you your active Priority Objectives which will earn you Galactic Season Points.
  • Priority Objectives will now display the number of Galactic Season Points you will earn for completing them in the rewards section of the description panel of each Priority Objective.
  • Priority Objectives have now been given a different background than standard Conquest Objectives to help differentiate them a little more on your list when viewing them in the Conquest Window.
  • Priority Objectives will now display as purple when being tracked to help differentiate them from Conquest Objectives or other tracked Achievements.

Priority Objective Refresh
You will now be able to Refresh Daily and/or Weekly Priority Objectives to remove ones you may not have desire to do and replace them with another option. Players will be allowed one Refresh per day for Daily Priority Objectives, and one Refresh per week for Weekly Priority Objectives.

When viewing your Priority Objectives in your Conquest list, there will be a Refresh option in the description panel for Objectives eligible for a Refresh. Activating this will remove the assigned Priority Objective and replace it with another.

There is a known issue with this first implementation. Please see the known issues section below.

Priority Objectives List
When Galactic Seasons goes live, players will be given Daily and Weekly Priority Objectives based around a section of the Galaxy. For PTS, we will cover the Coreward Worlds section of the Galaxy, which includes planets such as Alderaan, Balmorra, Corellia, Mek-Sha, and Onderon. Below is the list of all potential Priority Objectives available during this week of PTS. Note that while this list encompasses all potential Priority Objectives, this does not mean that all players will encounter all of these during any given week. Rather, this is the pool for which Priority Objectives are assigned to players from.

Daily Priority Objectives
  • Daily PO: Defeat Coreward World Enemies: Defeat non-player opponents across Alderaan, Balmorra, Corellia, Mek-Sha, or Onderon.
    • Requires 75 defeated enemies
  • Daily PO: Defeat Alderaan Insectoids: Defeat insectoids across Alderaan. Insectoids include: Geonosians, Killiks, Colicoids, Shaclaws
    • Requires 75 defeated enemies
  • Daily PO: Defeat Balmorra Insectoids: Defeat insectoids across Balmorra. Insectoids include: Geonosians, Killiks, Colicoids, Shaclaws
    • Requires 75 defeated enemies
  • Daily PO: Coreward Heroics: Complete [HEROIC] missions on either Alderaan, Balmorra, or Corellia.
    • Requires any 3 from either Alderaan, Balmorra, or Corellia
  • Daily PO: Black Hole Daily Missions: Complete [DAILY] Missions in the Black Hole.
    • Requires 6 Daily Missions
  • Daily PO: Onderon Daily Missions: Complete [DAILY] Missions on Onderon.
    • Requires 5 Daily Missions
  • Daily PO: Unranked Warzones: Compete in any Unranked Warzone match.
    • Requires 1 completed Unranked Warzone match
  • Daily PO: Galactic Starfighter: Complete any Starfighter match.
    • Requires 1 completed Galactic Starfighter match
  • Daily PO: Defeat Capital Enemies: Defeat non-player opponents across Coruscant or Dromund Kaas.
    • Requires 75 defeated enemies
  • Daily PO: Defeat Home World Enemies: Defeat non-player opponents across Hutta, Korriban, Ord Mantell, or Tython.
    • Requires 75 defeated enemies

Weekly Priority Objectives
  • Weekly PO: Coreward Flashpoints: Complete any of the following Flashpoints on Veteran difficulty mode through Group Finder: Assault on Tython, Depths of Manaan, Kuat Drive Yards, Red Reaper.
    • Requires any 3 completed Flashpoints
  • Weekly PO: Coreward Worlds Operations: Complete any of the following Operations on Story difficulty mode: Nature of Progress, Scum and Villainy, or Hive of the Mountain Queen.
    • Requires 1 completed Nature of Progress or Scum and Villainy, or 3 completed Hive of the Mountain Queen
  • Weekly PO: Unranked Warzones: Compete in Unranked Warzone matches.
    • Requires 3 completed Unranked Warzone matches
  • Weekly PO: Galactic Starfighter: Complete multiple Starfighter matches.
    • Requires 4 completed Galactic Starfighter matches

Known Issues
Below is a list of known issues for this week:
  • Deactivating your Vaiken Spacedock or Carrick Station Penthouse will prevent you from being able to reactivate them. Please do not deactivate them if you intend to participate in testing and/or providing feedback on them
  • New characters who unlock Altuur will have the intended version of him which includes a fix preventing him from equipping head gear. Currently unlocked and active versions of Altuur will not demonstrate this, and as such there may be some clipping issues if you attempt to place a helmet on him (specifically while using his Customizations).
  • The functionality for Daily Priority Objective Refresh is unintentionally only resetting if the account is logged in during our daily reset time (6AM CST/12PM GMT).

Questions For the Week
Here are a new set of questions for this weeks PTS!
  • Are you able to quickly locate your Priority Objectives and efficiently track them?
  • Do you feel like you have agency to make decisions regarding your Priority Objectives (which aspects of the Objectives to complete, being able to complete them with friends)?
  • When tracking multiple types of objectives, is it clear which ones are your Priority Objectives versus those which arent?
  • Are the Priority Objectives clear as to what needs to be done to complete them?
  • Is it clear how Priority Objectives contribute to the progression of Galactic Seasons?
  • What feedback, if any, do you have regarding the new Refresh feature on Priority Objectives?
  • Any additional feedback you may have regarding this latest update to Galactic Seasons is welcome!

Thank you all again for helping us shape Galactic Seasons!
about 3 years ago - DanielSteed - Direct link
Hey everyone,

I wanted to let y'all know that the team is aware of some lingering issues regarding a handful of players still not properly seeing their daily PO's. The team is working on a fix, but in the meantime if you're experiencing this issue, you can just omit that part of the system in your feedback/testing.

about 3 years ago - JackieKo - Direct link
Hey everyone,

I wanted to let y'all know that the team is aware of some lingering issues regarding a handful of players still not properly seeing their daily PO's. The team is working on a fix, but in the meantime if you're experiencing this issue, you can just omit that part of the system in your feedback/testing.

about 3 years ago - JackieKo - Direct link
Hi everyone,

We wanted to clarify info based off of the feedback we have been seeing regarding the Fleet Penthouse Strongholds.

Over the course of PTS, we increased the amount of tokens that you were able to receive during the season from 12 to 15. We have noticed that this led to assumptions that this increase will allow players to purchase both Fleet Strongholds. It is intended for only one of the Strongholds to be obtainable during one season, so you will be able to acquire the other in the following season. This will remain even with the increase of tokens. When Galactic Seasons goes live, each Stronghold will cost a total of 8 tokens. The cost for the Stronghold was set to 1 credit during PTS for testing purposes only.

There has also been feedback regarding the Stronghold cap. We will be increasing the cap from 15 to 20. Please understand that while the cap is being increased, it is intended that players could have one of each Stronghold that the game offers as opposed to maintaining duplicate Strongholds.

We did see a question asking if Guilds could purchase the Fleet Strongholds. They are not designed to be purchased by Guilds as they are only for Legacy. It should also be noted that it is intended that the Guild purchased Stronghold cap will remain as is.

Lastly, the Fleet Penthouse Strongholds will behave in the same manner as a Stronghold that is purchased with Cartel Coins when it comes to transferring them. You will not need to repurchase it, but you will need to redecorate it. More info on how Strongholds work during a transfer can be found here.

As always, thank you all for the feedback you have sent in!