23 minutes ago, Sikssix said:
What was unbalanced about it? The current (live) choices are some what valid, use one for focus target, another for AOE specific applications. Could you show us what you mean by the DPS targets? What are you referring to?
I would have to disagree. While there is still a certain amount I still don't understand, taking away the ability to build stacks of center (watchman reference) will require us to rely on RNG for other abilities to build centering and focus regen more heavily than it already does. While I was able to obtain 34K DPS on both live and PTS, the issue with the PTS was I had to wait 1-3 GCDs on Force Melt just to get Zen, so using that with the X2 Force Melt damage (instead of X4) will hurt more than expected.
It isn't quite the rotation, while it does the job nicely, it's more so on stability in operations.
The first sentence I do agree with you, however, there are a lot of fights (looking at R4) that require burst.
Some of it is cleared up. There are better ways to clean this up, as I stated plenty of times, I noticed Force Fracture has been given a damage boost, however, when it comes to replacing Cauterize, is a silly thing. It would be wise to have the option to replace Slash instead of Cauterize, additionally, let the tactical Spiteful Saber still work with the Cauterize burn while using Force Fracture, Leaving the Focus cost the same instead of taking over Slash completely, so that way we have to re-evaluate our rotation effectively while still dealing the ideal DPS. That or get a tactical that works for Force Fracture.
Most importantly. I believe there are other specs that are in cry for help so the DPS between every single subclass can actually compete (if we are going bring out measuring sticks here). I will continue testing when I can and report back.
Hi, thanks for your reply. I will try to answer a few of these as best as I can.
When picking Draining Center, their DPS was too high. The other choices did not bring their DPS nearly to what it was with Draining Center. PTS evens this out a bit more.
And you can still build Centering / Fury stacks with Force Melt / Rend, when choosing the Juyo Melt / Rend mod choice instead. The functionality is simply now spread across multiple mod choices to not make one a clear winner in all situations. Draining Center was giving great burst in addition to adding stacks of Centering. Rotationally, if you choose Juyo Melt on PTS, you can still play the exact same way you could previously (Zen right before Force Melt), you just won't get the 4x damage on Force Melt anymore, but you will build stacks at exactly the same rate.
As far as Force Fracture, this was never intended to wholesale replace Cauterize in operations, it is simply a more burst option if you like it. It has been improved to be more competitive, but it is not supposed to be equal to the others in terms of damage output.