Terraria

Terraria Dev Tracker




21 Jun

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    Loki on News - Thread - Direct
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Greetings Terrarians!

Welcome to the the latest Terraria community update on development progress across all active platforms! A ton of progress is being made, and things are really starting to come together - we are hopeful that we will be able to have some of this in your hands soon. That said, on with the latest news....


PlayStation 4 & XBOX ONE - PIPEWORKS
For anyone that...

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20 Jun


19 Jun


14 Jun

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    Loki on News - Thread - Direct
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Post
    Loki on News - Thread - Direct
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13 Jun


12 Jun

Post
Good day Terrarians!

As you hopefully noticed, we had some pretty big news to share at E3 this week! During the PC Gaming Show, we revealed live to the world that the in-development 1.3.6 update is no more... the next update to Terraria will in fact be the fourth major update we have developed for the game, which we are calling Terraria: Journey's End!

For those that were unable to watch the reveal live, we have shared the teaser trailer below - along with some key details and a bit of what we expect will be your FAQ. As we always do, we have left out a ton of juicy details and other content and features that will be included with Terraria: Journey's End. Some of those have or might be spoiled between now and launch, but others will remain a secret until you have the update in your hands later this year. So, without further ado... we present to you Terraria: Journey's End!

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11 Jun

Update: The patch is now available to download on Xbox One & PS4.

Greetings Terrarians! We’re happy to announce that a new patch will be releasing Tuesday, December 11th at 10:00AM (Pacific Time) on PS4 & Xbox One. Please keep in mind that it may take some time for the update to propagate to your console.

As we explained in our previous “State of the Game” posts, the team was focused primarily on a Unity Game Engine update. This was done to remove some tech debt that accumulated...

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10 Jun


08 Jun


04 Jun

Greetings, Terrarians!

A new patch will be rolling out starting around 2:30 PM Pacific Time.

The following is included in the patch.

  • Fixed 3 crashes associated with certain combinations of wall tile and paint.
    • It's possible this could be one of the culprits for world load crashes, so make sure to let us know if this solved your particular issues - the team will be actively monitoring feedback after this patch.
  • Added a performance boost that should...

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