Terraria

Terraria Dev Tracker




07 Jun

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01 May

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Good day Terrarians,

Hot on the heels of the main console announcement, we’re pleased today to be able to share information on the future of Terraria on Nintendo. First up, the ‘catch-up’ patch for Wii U Terraria goes live TOMORROW, Friday September 2. As well as clearing up the handful of issues from the launch of that version, the patch also brings Wii U into line with the other consoles in terms of content. You’ll get the Stylist, and a load of new...

Wii U Update and 3DS News

22 Apr

Greetings Terrarians! Today, we’ve released a small update to combat some of the issues you’ve been reporting.

Bug fixes:
  • Fixed a bug where the game would fail to transition to online games after a player accepted an invitation
  • Fixed a bug where players would be turned to stone sometimes after save conversion
  • Fixed a bug that was causing some save conversions to crash the game
    • Note: We are still investigating other instances of this occurring
    ...

... Read more

03 Apr

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Greetings Terrarians,

We have some fantastic news for you. The Terraria 1.3 Xbox One update will be available to download on Monday, February 5th starting at 9:30 AM PST.

The team is thrilled that Xbox One players will finally have the chance to explore everything 1.3 has to offer. With that being said, there are some resources you’ll want to check out before launching the game.

No game is ever...

... Read more

16 Mar


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1/23/18 Update: The new patch has been released on PS4. We're still waiting to hear back on the status of Xbox One.
Greetings, Terrarians!


Since our last update, our team has been busy tackling the bugs that have been reported in order to continue to improve the experience on PS4 and to prepare for the Xbox One release. We wanted to take some time to share what’s been going on behind...

... Read more

04 Feb

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    Loki on News - Thread - Direct
Good morning everyone!

With Console 1.3 finally out to the community, we noticed a good number of issues and areas of confusion that people were having. Some of this is just adjusting to the new way that things work and then there are definitely some nasty bugs/issues out there in spite of all the testing done beforehand. Rest assured that the team is investigating and attacking those issues as quickly as possible. Any workarounds here are not intended to substitute for real fixes -...

Cons... Read more

22 Jan

1/12/18 Status Update
Happy Friday Terrarians!

The team is continuing to investigate and resolve bugs since our last post on January 5th.

We’ve got some great news when it comes to the crashes that the community has been reporting. We believe we’ve isolated and fixed several issues that were originally thought to be related to the crash on death or with the Stardust Dragon. It turns out that these bugs were related to segmented bosses or NPCs, which...

... Read more

14 Dec

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    Loki on News - Thread - Direct
Good day, Terrarians!

We have some pretty big news to share today with all of you - especially our console players!

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Terraria 1.3 Console Launch Window

After a long development cycle in order to completely rewrite the entire Terraria codebase for Xbox One and Playstation 4, Re-Logic, Pipeworks, and 505 Games are very pleased to announce that the Terraria Console 1.3 update has...

... Read more

09 Dec

Greetings, Terrarians!

Understandably, we’ve been getting a lot of questions regarding the upcoming console release of 1.3 and wanted to provide an update.

Currently we are working through the final issues/bug list from Re-Logic and Pipeworks QA – as well as any final bits that we need to resolve for Sony and Microsoft certification submission. Parallel to that, we are putting the final touches on optimization and performance for split-screen multiplayer. It has been a challenge...

... Read more

07 Dec

Greetings Terrarians!

It has been a little over one month since our latest statement on the status of the 1.3 console update. Much of what was echoed in that previous statement remains the same, however we want to provide a more transparent look into what exactly is being worked on so you have a better understanding of why things were extended past their original estimate.

The Final Push
The team at Pipeworks has made a lot of really great strides since our last...

Console 1.3: The Final Push!

31 Oct

Good day, Terrarians!

Everyone here at Pipeworks is working incredibly hard to bring you the best update possible. It’s of vital importance to us that your saved data transfers over to the new update.

In order for us to do some additional testing we’d like to secure some saved game data from the community. It’s also important to note that the PS3 will not be receiving 1.3. This is for anyone looking to upgrade from PS3 to PS4

Note: This is specifically for PS3 & PS4 saved data. We are...

PS3 & PS4 Saved... Read more

03 Oct

Terraria Expanded Worlds Icon 2016 Jungle Temple Rounded Corner small2.png
Good Day, Terrarians! We are excited to announce that the latest update to Mobile Terraria has been submitted to Google Play and iOS and should be coming soon to your Android and iOS devices! This update comes packed with fixes as well as expanded worlds! Read on for further details...


EXPANDED WORLDS!
Dig! Fight! and...

... Read more

25 May


19 May

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Hello Terrarians!

While there is still no official release date for the Xbox One/PS4 1.3 update, we were recently treated with a quick sneak peek at some of the menu and UI changes during the Pipeworks Plays Terraria live stream. You can see the full preview below. Make sure to follow and stop by the Terraria Official Twitch Channel later today (2-4pm PST) for a special live stream with Pipeworks Studio designer Randy Lambert and other...

... Read more

19 Apr

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Hello Terrarians!

The dev team has been hard at work! We are excited to introduce new and improved language support/translations, 4K support, UI scale and zoom options, new furniture, a couple of armor sets, and more! This update represents one part of the team's vision for what we have called 1.3.5 to this point, and is focused on polishing and fixing up some issues that have needed addressing as well as bringing some long-requested features to the game. Admittedly, it is a bit light on "more content", however, we wanted to go ahead and get these ready-to-go features out to players now rather than making everyone wait until all of the other stuff is completed.

The other part of this update will be focused on a list of things that the team feels needs a fresh look (rebalancing/tweaking/polishing) as well as some areas that we feel were overlooked or forgotten when we were working on the past several updates. This will provide a solid foundation from which we can exec... Read more
Post
Hello Terrarians!

The dev team has been hard at work! We are excited to introduce new and improved language support/translations, 4K support, UI scale and zoom options, new furniture, a couple of armor sets, and more! This update represents one part of the team's vision for what we have called 1.3.5 to this point, and is focused on polishing and fixing up some issues that have needed addressing as well as bringing some long-requested features to the game. Admittedly, it is a bit light on "more content", however, we wanted to go ahead and get these ready-to-go features out to players now rather than making everyone wait until all of the other stuff is completed.

The other part of this update will be focused on a list of things that the team feels needs a fresh look (rebalancing/tweaking/polishing) as well as some areas that we feel were overlooked or forgotten when we were working on the past several updates. This will provide a solid foundation from which we can exec... Read more
Post
Hello Terrarians!

The dev team has been hard at work! We are excited to introduce new and improved language support/translations, 4K support, UI scale and zoom options, new furniture, a couple of armor sets, and more! This update represents one part of the team's vision for what we have called 1.3.5 to this point, and is focused on polishing and fixing up some issues that have needed addressing as well as bringing some long-requested features to the game. Admittedly, it is a bit light on "more content", however, we wanted to go ahead and get these ready-to-go features out to players now rather than making everyone wait until all of the other stuff is completed.

The other part of this update will be focused on a list of things that the team feels needs a fresh look (rebalancing/tweaking/polishing) as well as some areas that we feel were overlooked or forgotten when we were working on the past several updates. This will provide a solid foundation from which we can exec... Read more
Post
Hello Terrarians!

The dev team has been hard at work! We are excited to introduce new and improved language support/translations, 4K support, UI scale and zoom options, new furniture, a couple of armor sets, and more! This update represents one part of the team's vision for what we have called 1.3.5 to this point, and is focused on polishing and fixing up some issues that have needed addressing as well as bringing some long-requested features to the game. Admittedly, it is a bit light on "more content", however, we wanted to go ahead and get these ready-to-go features out to players now rather than making everyone wait until all of the other stuff is completed.

The other part of this update will be focused on a list of things that the team feels needs a fresh look (rebalancing/tweaking/polishing) as well as some areas that we feel were overlooked or forgotten when we were working on the past several updates. This will provide a solid foundation from which we can exec... Read more

10 Feb

Post
    Loki on News - Thread - Direct
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