Original Post — Direct link

The hive, specifically the restorer, occasionally has an issue where it will use far more charges than necessary when it should for example only use one or two. I think there used to be an issue similar to this where the hive would deploy all of its charges rapidly into a skill. Anywhere around 5-15 charges either go into one person or a skill when only a couple are required to reach full health. This tends to occur more in smaller enclosed areas.

Here is a video, the build I’m using has lots of repair skill so I know for a fact that it shouldn’t be using this many charges, besides the hive doesn’t usually deploy charges at this rate.


9 months ago - Ubi-TheBerry - Direct link

Thanks for reaching out and raising this to us @TomWalks28, apologies for the delay!

I've gone ahead and passed this onto the game team to investigate.

When we have more information available, we'll let you know here.

Thank you!

6 months ago - Ubi-Keo - Direct link

Hi @TomWalks28 the development team was unable to reproduce this issue and have asked the following:

  • What set you had equipped when the issue occurred?
  • In what game mode did it occur?
  • Can you provide a video of the issue?

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