Originally posted by N30n_St34m: https://imgur.com/a/IWpszof
Hello,
Just upper you can read "provide" so that +28 means that building is giving to your colony +28 food.
Regards.
Originally posted by N30n_St34m: https://imgur.com/a/IWpszof
Originally posted by blazha: Or you can just reroll and not deal with that, it takes less than 1 min.
Originally posted by andrewbh2003:Originally posted by amordron:xd indeed it was take out the rest of the text and "this" was definitely short
ya the was def "short".
Originally posted by ThanduoRixton: I bought this game through Origin Premier and can't figure out access to the Editor. There is no game menu option for it as the develop website notes, the -editor option doesn't do anything and, not that this may matter, but, the editor folder only has a single file, an image. I wonder - does the Origin "version" of this game not include the editor for some reason?..or am I missing something? (Yes the game is up-to-date, according to the Origin servers, anyway)
Originally posted by scotty_geturown: Re--installed the game ,still crashed day 16 , fix your code guys
Originally posted by Lenin_be_back: Bug report post was deleted for unknow reason. Guess imposibility to play the game due to contro issues is not a bug.
I have problems with mouse controls not keyboard controls.
Originally posted by SmithofMinoc:Originally posted by Gomez: Hello,
Game price will be increase when the full game is released.
Thanks.
Regards.
is campaign launch "full game" release?
Originally posted by ototo1:... Read moreOriginally posted by Gomez: So sad...
...
I don't really understand why do you say this. The creators choice was to not enable saves in the game but I can assure you that not everybody agrees with this decision. It should be made as a choice in the first place. This is really great game and this no-save policy is just an annoyance for me, because I have to copy the saves manually.
Thank you ThanduoRixton, I will certainly look into it.
Originally posted by FatCat0: Once you drop a tesla tower somewhere to build, you can't see what its influence is going to be like when it's done building until it's finished. Not a big deal if you're just building one tower, but can be annoying if you're trying to place multiple at once in an optimal manner. I think it would be useful if the zone where energy will be provided, but isn't until the tower completes, were highlighted in red or something. This would allow the player to see the area of influence and plan accordingly, but still be obvious that it's not currently active.
edit: Womp, wrong forum. I don't ever use the Steam forums so I didn't think to look.