Original Post — Direct link

Concerning the 3 vs. 3 Gameplay mode-These games should "never "launch with only 2 player teams in any combination because it changes the game completely in every aspect.

1) In a (3 v.3) game- all the players are equally important but more often the player scoring 2 points becomes the most important player on that team for that run.
-the team plays
-a team wins
-a team loses
BUT!

Once a 2 player team is determined whether it is 2V.3, 2V.2 or 2V.1: it goes from a team competition to simply whoever finishes first wins.

Sure that team wins the run

BUT!

the run now becomes a simple Attack Map where:

A) the first across the finish line wins and that team wins and

B) the order which the other payers finish only affects only their points for that run and not the outcome of the game

1) Obviously the team with 3 players "should" have an advantage statistically but against a dominate player cancels that advantage and good for him but not for other players

C) but it is not required that any of the remaining players finish at all because it doesn't affect the outcome of that run, it has been decided

D) the points become a consolation prize rather than a value which represents your effort and contribution to the overall success of you team.

The only solution is to have only 3players on each team before running a game and the integrity of the game and idea is maintained.

***I haven't run the numbers but maybe a 5V5 competition may be an idea to consider and grow on the original?

about 2 years ago - Ubi-Clem - Direct link

Hello @j-m-franco ,

Thank you for sharing such a detailed feedback.

I have forwarded the feedback to the relevant teams.

As this is game design related, I am not able to disclose any of the results of these suggestions.

Thank you for taking the time to contribute to making better gaming happen.