Original Post — Direct link

[Win32] CmdLine="D:/programmi/uplay/Ubisoft Game Launcher/games/Trackmania/Trackmania.exe"
[Sys] BuildInfo  : date=2022-07-06_11_37 git=113150-000f079d96e GameVersion=3.3.0
[Sys] Defines   : TrackmaniaStandalone .
[Sys] Shaders   : Svn=0, Git=3 115
[Sys] Minimum app. @ = 0x0000000000010000
[Sys] Maximum app. @ = 0x00007FFFFFFEFFFF
[Sys] Base app. @  = 0x00007FF607110000
[Net] SSL version=OpenSSL 1.1.1g 21 Apr 2020 (OpenSSL 1.1.1g 21 Apr 2020)
[Net] HTTP: curl_version=7.75.0(7.75.0), ssl_version=OpenSSL/1.1.1g, ares_version=. features: 121029C
[Net] UbiServices enabled
[Net] UbiServices applicationId=86263886-327a-4328-ac69-527f0d20a237 build=202207061137 version=Full sku=PC-WW
[Net] UbiServices configured
[Net] UbiServices initialized
[Sys] Distro: UPLAY
[Sys] SKU: Unknown
[Updater] Previous dataintegrity check: 1601/01/01 02:00:00
[Updater] Dataintegrity check 'GpuCache_D3D11_SM5.zip': 0, 0
[Updater] Dataintegrity check 'Maniaplanet_Flags.zip': 0, 0
[Updater] Dataintegrity check 'Maniaplanet.pak': 1, 0
[Updater] Dataintegrity check 'Translations.zip': 0, 0
[Updater] Dataintegrity check 'Maniaplanet_Live.zip': 0, 0
[GameDataPacks] installed zip: Maniaplanet_Flags.zip (2022/08/08 17:54:47, 6 113 701 bytes)
[GameDataPacks] installed zip: Translations.zip (2022/08/08 17:55:23, 2 296 952 bytes)
[GameDataPacks] installed zip: Maniaplanet_Live.zip (2022/08/08 17:54:55, 1 670 305 bytes)
[GameDataPacks] installed pack: Maniaplanet.pak (2022/08/08 17:55:22, 169 197 640 bytes, 8DAFFF6648E338AF64E38360F27FC78446B95C9F926A64ECC65119A08F9E23CB)
[Sys] Gpu Adapter 0: (0x10DE,0x2204) "NVIDIA GeForce RTX 3090", 1 Outputs, 24 348MB dedicated video, 0MB dedicated system, 16 349MB shared system
[Sys] Gpu Adapter 1: (0x1414,0x008C) "Microsoft Basic Render Driver", 0 Outputs, 0MB dedicated video, 0MB dedicated system, 16 349MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Gpu Memory Video MBytes = 24 348
[Sys] Gpu Memory  Agp MBytes = 16 349
[Sys] "NVIDIA GeForce RTX 3090"(0x10DE,0x2204)
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] Windows GDI resolution = 1 920x1 080x32b
[Sys] Command line: 
[Sys] Shaders binary link success.
[Audio] Initialized, using device 'OpenAL Soft', sources = 232+24, EFX enabled. 
[Audio] OpenAl dll version: 0.0.0.0
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.19.99, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_matrix71 AL_SOFT_direct_lfe_send AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[Vision] NVidia driver version = 516.94 (r516_87)
[Sys] Gpu Adapter 0: (0x10DE,0x2204) "NVIDIA GeForce RTX 3090", 1 Outputs, 24 348MB dedicated video, 0MB dedicated system, 16 349MB shared system
[Sys] Gpu Adapter 1: (0x1414,0x008C) "Microsoft Basic Render Driver", 0 Outputs, 0MB dedicated video, 0MB dedicated system, 16 349MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Graphic driver found: "nvwgf2umx.dll", Version:31.0.15.1694 (from list: "NvCamera64.dll", "d3dcompiler_47_64.dll", "dxcore.dll", "nvcuda64.dll", "nvldumdx.dll", "nvwgf2umx.dll")
[Dx11] DeviceCreated on "NVIDIA GeForce RTX 3090" (24 348MB dedicated video + 0MB dedicated system + 16 349MB shared system)
[Dx11] FeatureLevel=11.0
[Sys] Time is 13h 13mn 10s 675ms
[Hms] MemoryAgpUseFactor=0
[Hms] GeometryQuality=|GeometryQuality|Fast
[Hms] CPlugTreeVisualMip::s_ScaleZ_SysConfig = 1.5
[Hms] MinScreenHeightScale (SysConfig)    = 1.5
[Hms] ShaderQuality=|ShaderQuality|Fast
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 8x
[Hms] LightMapSizeMax=0
[Hms] SyncFrameCount=4 294 967 295
[Hms] MultiSampling=4 samples, deferred= 1
[Hms] Filtering: autoscale=1, dyn=1, enabled=1, temporalupscale=0
[Hms] Autores=30
!!!!!!!!!!!!!!!!!!!
RtlUnhandledExceptionFilter call catched:
--- ExceptionWin32 catched ---
GbxGame
date=2022-07-06_11_37 git=113150-000f079d96e GameVersion=3.3.0
[Sys] Windows version = 8
[Sys] Time since init: 0h 0mn 4s 271ms
[Sys] Os = Windows 10 Home(19041.vb_release.191206-1406) 64b
[Sys] Cpu = AMD Ryzen 7 1800X Eight-Core Processor     @ 3 800MHz (bench)  (Nb=16)
[Sys] SSE2 = 1 x64=1 exe=x64
[Sys] Physical memory = 32 697 Mb
[Sys] ExeChecksum = 0x584E85DD
[Sys] Time since init: 0h 0mn 4s 271ms
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 19%
[Sys]        Total Mb /  Free Mb
[Sys]  Physical = 32 697 Mb / 26 372 Mb
[Sys]  PageFile = 34 745 Mb / 26 064 Mb
[Sys]  Virtual@ = 134 217 728 Mb / 134 211 370 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 19%
[Sys]        Total Mb /  Free Mb
[Sys]  Physical = 32 697 Mb / 26 296 Mb
[Sys]  PageFile = 34 745 Mb / 25 869 Mb
[Sys]  Virtual@ = 134 217 728 Mb / 134 143 176 Mb
[Sys] ----------------------------
[Sys] ---- ProcessMemoryStatus ----
[Sys] PagefileUsage   =   186MB
[Sys] PeakPagefileUsage =   186MB
[Sys] WorkingSetSize   =   152MB
[Sys] PeakWorkingSetSize =   152MB
[Sys] ----------------------------
[Sys] Largest committed free block size = 15 456 Kb
[Dx11] DeviceCreated on "NVIDIA GeForce RTX 3090" (24 348MB dedicated video + 0MB dedicated system + 16 349MB shared system)
[Dx11] FeatureLevel=11.0
[Sys] Time is 13h 13mn 10s 725ms
Crash during AppInit (corrupted installation?)
Win32 Exception : Access violation
=>Occured at address 0x00007FFEB9CF3AF6
The thread tried to read from the invalid address (data) 0xFFFFFFFFFFFFFFFF
rax=000000FC03C7C000  rbx=0000000000000000  rcx=305F6C6169724114  rdx=305F6C6169724114
rsi=000000780D7CB0C0  rdi=0000020B8A1DBA00  r08=000000007FFE0384  r09=0000000000000000
r10=00007FFEB9D82A8C  r11=FFFF820D3D4AEF0C  r12=0000000000000002  r13=0000020C7DD21F20
r14=0000020B8A1DBB00  r15=0000000000000001  rbp=000000780D7CAF60  rsp=000000780D7CAFE8  rip=00007FFEB9CF3AF6
Called from address 0x00007FFEB9CF3AF6
End of stack...
[Sys] Time is 13h 13mn 10s 725ms

[Sys] Time since init: 0h 0mn 4s 272ms

Ebp was corrupted (0x000000780D7CB210)and fixed to :0x000000780D7CAF60
Stack was copied from 0x0x000000780D7CAEE0, 16 384 bytes

about 2 years ago - Ubi-Auron - Direct link

Hello @Corrimoda and sorry to hear that you are experiencing this!

Has this been happening from the beginning or only started to appear after an update or any other changes to the system? Could you please confirm what steps have you previously tried to fix it?

Please make sure that all the steps listed in our troubleshooting guide has been completed as well - this will help us to eliminate most of the potential problems. Thanks! 😊

about 2 years ago - Ubi-Auron - Direct link

Thanks for confirming this! Looks like we will have to take a closer look at your system files to investigate this further. Unfortunately, we can't ask for them here on our forums, but I went ahead and created a support case for you.

Please check your email (the one linked to your Ubisoft account) - you should have received a message from us with next steps how to proceed, thanks! 😊