Original Post — Direct link

Hi,

In long hunting sessions I'm very frequently getting multiple pb ghosts, when improving my time. More specifically, on a pb a new ghost is created while the ghost(s) from the previous pb(s) are also still around.

While I do get that bug pretty much every time I'm hunting, I'm still not sure, how to consistently reproduce it. It feels like it happens, when there is a long delay between the pb improvements, but I'm not sure. It may be worth noting that I'm mostly hunting (very) short maps, so finishing very frequently. That may or may not be a factor. Also I'm mostly hunting custom maps, not TOTD or campaign.

A suboptimal workaround is to exit the map and then reenter it. This way you lose all of the ghosts, while I'd like to keep the best one from the current hunting session.

If required, I will reproduce it and record a video clip, but it's probably not helpful, as it's just going to show 2 ghosts driving with me at the same time.
Here's a clip https://streamable.com/66knn8: (https://streamable.com/66knn8)
You can see, I'm racing against one ghost in the first run, then after pb there's 2

over 1 year ago - Ubi-Chiral - Direct link

Hey @dimi-tm! Welcome to the forums!

Thank you for providing a video of this for further review! I know you mentioned seeing this on custom maps and not really checking TOTD/campaign, but could you see if you can confirm this appearing on TOTD or campaign? I'd like to confirm if it's regardless of the map type or if this issue is exclusive to custom maps. Any other details you can provide to help us look into this would be greatly appreciated!

over 1 year ago - Ubi-Chiral - Direct link

@blitzcorp

Gotcha, thank you for confirming that for me! I've reported this up to the team at this time. 🙂

If you notice any thing else that may help the team determine what is causing this, please update this thread and I'll get that information added to the report.