Currently playing with Shader Quality on low, thus I have the option to use forward antialiasing. Tried picking MSAA 2x and it's causing issues with some textures where they'll only display properly when being close to them. Seems to affect mainly "overlays" on road surfaces, so logos and boosts are indiscernible at a distance.
Issue only happens with MSAA x2, not with MSAA x4 or with AA disabled altogether.
Screenshots: https://imgur.com/a/meSMbSP
Issue only happens with MSAA x2, not with MSAA x4 or with AA disabled altogether.
Screenshots: https://imgur.com/a/meSMbSP