Original Post — Direct link
Currently playing with Shader Quality on low, thus I have the option to use forward antialiasing. Tried picking MSAA 2x and it's causing issues with some textures where they'll only display properly when being close to them. Seems to affect mainly "overlays" on road surfaces, so logos and boosts are indiscernible at a distance.
Issue only happens with MSAA x2, not with MSAA x4 or with AA disabled altogether.

Screenshots: https://imgur.com/a/meSMbSP
about 4 years ago - Ubi-Milky - Direct link
Hello RonQuiney welcome to the forum!

Can I just check first of all what settings you are using in game so I know if this is a visual bug or not.

Could you please navigate to Settings > Advanced > Compatibility > Move the AGP Usage Slider all the way up and see if this improves the texture for you in the map editor?

Please let me know once you have done this and please screenshot your graphics settings if possible, thanks!