Original Post — Direct link

Hey People

Related to this post: https://www.ubisoft.com/forums/topic/169880/prolonged-sliding-generates-too-much-smoke-after-update/11?lang=en-US

It seems like the tire smoke has been reintroduced to the game. I assume that in combination to the new bloom changes it got way worse on some maps. Here is an example screenshot from the map Lucidity:

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tmx map link: https://trackmania.exchange/maps/78793/lucidity: (https://trackmania.exchange/maps/78793/lucidity)

I tried to check out if there is some sort of mediatracker in the map that makes it that bad but no. It gets that bad only after shadow calculation.

Below are screenshots from my video settings.

I'm pretty sure that the vast majority of the FS playerbase is really annoyed by these smoke effect changes since it makes it impossible to check the overlap of the skidmarks. Before the patch last week the smoke effect was very subtle and many were really happy with that. So idk if its possible but a revert of this change would be great.

Greeting EntryLag
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about 1 year ago - Ubi-Massilia - Direct link

Hello @EntryLag

Sorry to hear that you're experiencing issues with the tire smoke and thank you for your feedback and screenshots provided.

I'll transfer it to the game team.

In the meantime, if you have any other questions, feel free to ask and we will do our best to help you !