Maintenance has completed for PS4!
Maintenance has completed for PS4!
Maintenance has resumed this morning for PS4! We will update you once it has been completed.
Thank you!
PS4 maintenance is done for today, but we will be resuming tomorrow morning!
16 hours ago, Urlan said:I am glad to hear that @[DE]Danielle but the issue effects PC players as well, will this be addressed with an upcoming hotfix as well?
Yes! I do believe we will be bringing some of the changes over to PC as well, but refined for that platform in specific.
Maintenance has completed on XB1!
PS4 is still ongoing 🙂
Hey guys! Quick update on our progress with the controller responsiveness changes - We're actually fast tracking the fixes by submitting an interim build to cert very soon! The way it is now is not ideal, and we completely understand that so we are pushing this forward as fast as we can while still complying with cert scheduling.
We have mentioned it on our weekly streams (last week's Prime Time for example) to let you know that it is still on our "urgent" list! 🙂
Thank you for your patience as we get this mini-update prepped for cert.
XB1 maintenance is still ongoing! We will be moving a portion of the maintenance to tomorrow morning (Wednesday, Feb 6th).
PS4 maintenance is still scheduled to being tomorrow @ 9 AM ET.
Thanks guys!
3 hours ago, (PS4)Vitt-99- said:When there will be a fix for the controller issues? Right now the game is unplayable, and the only solution (double button switch) is clunky and ruins the game, I beg you, please don't sleep on this
Ain't no naps in this part of town that I can tell you: ...
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FORTUNA 1 has passed cert and is launching tomorrow, Tuesday, February 5th!!
The icy winds of the Orbs Vallis await you tomorrow when we officially launch FORTUNA: Part 1 on Nintendo Switch! We thank you for your support and patience as we worked through squashing the crashes and getting the build into cert.
We all lift together!
Note: This is a remaster update! What exactly is a “remaster” you ask? Well!
When we launch a remaster update we are essentially doing a big cache cleanup to optimize old and existing assets. When we do this, we free up space for updates such as FORTUNA: Part 1!
Since this affects existing assets, Warframe will be re-downloaded in its entirety when the update goes live. This...
On 2019-02-03 at 9:18 AM, (PS4)Bannadragon said:May I ask when the maintenance will be finished?
Red Text will let you know in-game, but I will also be updating this thread 🙂
Happy Friday!
We will be doing some routine maintenance on our XB1 and PS4 servers next week to keep them in tip top shape! Maintenance will begin on the following dates:
XB1: Tuesday, February 5th @ 9 AM ET
PS4: Wednesday, February 6th @ 9 AM ET
The process will be ongoing throughout the day and while there shouldn’t be any service disruptions, Red Text will be there to give you the heads up and the “all clear” during some of the maintenance phases that may cause brief blips.
Have a great weekend!
January 31 - Hotfix #1:
On 2019-01-29 at 2:52 PM, (XB1)RDeschain82 said:So the Prime details fix for Mesa Prime with Tennogen is not in this update?
It is! You will see the toggle when you have equipped a Tennogen skin in the appearance tab.
22 hours ago, (XB1)Darkskytzo said:anyone else notice that it's impossible to decorate the dojo now ..the items never stop moving in yaw,pitch or roll mode
15 hours ago, (XB1)xDeathdealerx93 said:yeah I noticed it and I thought my controller was messing up but it turns out that it isn't. But due to this problem my clan leader and me cant even work on our sculptures we were doing.
We have this on our list and are looking into solutions 🙂
22 hours ago, (XB1)Slimm qp ReapeR said:Read more
46 minutes ago, (PS4)Steelergurl33 said:And then theres this. There is a big problem now when in decorate mode. When placing a object, since new controller update yesterday, the object placing will not stop spinning when adjusting pitch/yaw/roll. This makes placement of items near impossible. We hold L2 to change rotation and now it just spins til released. This even happens when using "constrained movement".
This is also on our list! We're looking into this as well 🙂
23 minutes ago, (PS4)Loki1211 said:Yes, I've had another clan member take a look and it is broken for them as well. I have an open support ticket to fix it for my clan. Ticket #1597613
Ah! I'm being silly, the popup shows how much you need to build the Gravimag in Foundry, while the one on right is for being able to replicate the BP itself.
Hey guys! Merged related threads here. We're actively looking at the values to see where we can remedy some of the weirdness you've been experiencing. We'll keep you updated as we make progress. Thank you and apologies!
18 hours ago, (PS4)Dragoon790 said:Read moreReguarding the update to Controller Responsiveness Changes
Please! For the love of all that is holy can you put some settings into the game so we can adjust settings like this ourselves? I use a 3rd party controller from Hori. They make good stuff and this controller worked perfectly for Warframe and all my other games...until this update. My right stick has a very tiny deadzone which is to be expected on a controller that's several years old. It doesn't cause any problems with aiming, but when I let go of the sticks it can let the camera slowly pan to the right. It's something I can live with, but still an annoyance none the less. The big issue that I'm having with this is the change in sensitivity for L2 (ADS) and R2 (Fire). Never had a problem before the update, but now I have to try and remember to mash the triggers do...
16 hours ago, (PS4)Loki1211 said:Anyone had a problem with the gravimag clan research? https://imgur.com/a/uoR8QlK
Have your other Clan mates been experiencing the same issue by chance?
9 hours ago, (PS4)Lei-Lei_23 said:Wait, what? @[DE]Danielle I thought this console update didn’t include the changes to Magnum Force and Physique changes as per u24.2.10, since the build is up to u24.2.9. Did you guys end up sneaking those changes into our build somehow? I’m curious, since I was told otherwise within the certification announcement thread...
We did sneak em in 😄