Aksel

Aksel



24 Jul

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarer!
We've been hammering away on Alpha 9 and we're ready to gather some feedback from the new update. This is the first draft of the Alpha 9 update. We want to test it in the experimental branch first before releasing it officially. Once the experimental game build looks solid and stable we will push it out officially to all players!

To know what we've been working on for Alpha 9 check the previous progress reports:
... Read more

16 Jul

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarer!
This is the second report on the progress of Alpha 9 - If you want to read the first report head on over to:https://steamcommunity.com/games/9... Read more

02 Jul

Post
    Aksel on Steam - Thread - Direct


We've been working on the first new features for the upcoming Alpha 9 update, and it is time to show what we've been able to produce so far! We're introducing Space Hazards and since one of the hazards affect crew members directly we found a good opportunity to add some new implementations towards adding a bit more depth to characters as well.

Space Hazards we're currently working on:
  • Solar Flares
  • Micrometeoroids
  • Siren Worlds


Space Hazards are represented with icons on top of sectors in the starmap. This will allow you to see what you are getting yourself in to =)

Solar Flares ... Read more

17 Jun

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!


We've got another update for Alpha 8, newest version is now 0.8.21. For this update we've focused on finalizing the new changes for Alpha 8 and also added another new facility, the Composter. We worked on a new view mode, the water vapor view mode, allowing you to see where water vapor is distributed on your ship. We also added a way to eject stuff from a storage and tweaked some things, read all about it below.



Introducing the Composter facility and fertilizer as a resource. Grow Beds will now need fertilizer to enable crops to grow. The composter will allow you to decompose many type of resources to fertilizer, carb... Read more

05 Jun

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!


We've got another update for you to Space Haven Alpha 8. Water has been one of the most discussed topics since the Early Access release of Space Haven. Many of you seemed unhappy of how it was working, wishing for more of a closed type of system. Indeed there was a lot of feedback pouring in regarding this.



Expanding on the systems already in the game is also something we would like to achieve with time. We're happy to introduce the Water Collector to you, along with a new gas called Water Vapor. Water is used to grow food in grow beds, as such it is stored in food, water vapor is released from both plants and crew members, which c... Read more

29 May

Post
    Aksel on Steam - Thread - Direct


A week has passed since Space Haven was released into Early Access. It has been a nervous and stressful time for us, preparing for the release and hoping everything will work out smoothly.

We want to thank all of you for playing the game and sending us so much feedback, as well as reporting bugs for us to fix. And fixing is what we've been doing, and we have a patch out today once again!

Hopefully we did not introduce any new bad ones =) Just let us know and we will take care of it. We want to wish you a great weekend playing Space Haven, and we look forward to bringing you news of new content for the game.

If you want to read about our vision you can do so below:
... Read more

27 May

Post
    Aksel on Steam - Thread - Direct
Greetings, Spacefarers!

It has been very hectic for us here at Bugbyte, but we're really happy to be able to push out the new patch today! This patch addresses many bugs you've reported and also has some other smaller improvements.

We noticed it was easy to miss the UI box with the information on how to rotate a facility, and many wished they would be bound to Q and E on the keyboard by default. We improved the outlook of the rotation information box and made rotation keybinds be bound to Q and E by default.

We also heard you on the missing sounds and have started adding some more sounds to the game. We will aim to do this more and more with time.

We've also heard you on other issues and rest assured we are gathering all feedback and aim to improve the game! We just need a little time to figure out our bearings and make some implementations =)

... Read more

25 May

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!

We have been completely blown away by the Early Access release of Space Haven. Our small team of 3 has been scrambling to keep this spaceship together =) We welcome all new Spacefarers! May your journeys be eventful and prosperous.

We believe that you will see the love that has already gone into Space Haven, and the endless potential it has. However, we see plenty of room to expand on and improve the existing features to bring them up their full potential, which will be our main focus. We want to keep working on Space Haven until it is a true gem among indie games!

If you have any troubles with the game we are here for you at the Steam forums and our other channels ready to help! =) If there's anything going wrong rest assured we will be at the problem with the... Read more