Anet_AndrewM

Anet_AndrewM



25 Jul

Comment

Originally posted by basemoan

Is it intended that all the legendary trinkets are gated behind the Sentient Seed? We must give up our Sentient Anomaly, Oddity, and Aberration by combining with the Unbound Magic munching Singularity?

Dragonite and Empyreal have no function beyond crafting Vision Crystals and so these munchers are a blessing. However Unbound Magic is a required resource for all new merchants in the last year and must be farmed.

Til now we had the choice of keeping them separate so as to not be forced to farm Unbound Magic constantly in order to destroy trash excess Dragonite and Empyreal. Gating Legendary Trinkets behind the being forced to delete Empyreal and Dragonite again seems harsh.

edit: added Vision crystals.

After you combine these in the mystic forge, you get a single item that has the same functionality of all of them combined- using it will open a vendor menu with all 4 gobbler options (and which shares the cooldowns). You can purchase replacements from Hobbs in LA if you prefer the gobbler format though (or want to make more for alts).

Comment

Originally posted by RisingDusk

/u/Mike-OBrien-ArenaNet or /u/Anet_AndrewM maybe you can help answer this. When legendary armor was released, there was talk about legendary weapons allowing players to swap sigils like legendary armor. This would be one of the most enormously important QOL updates for these weapons since we currently can't recover sigils from our legendaries. Is there any movement being made in bringing this functionality over to weapons? Thank you in advance.

We have some things we're working on in regards to this, but it's not far enough along to discuss specifics.

Comment

Originally posted by DrPeckers

Can we expect Legendary Trinkets as possible rewards for other parts of the game such as fractals, WvW, SPvP, and raids? Or will they be tied specifically to future Living Story Seasons?

We have an entire set of trinkets planned out, and they won't all be tied to Living Story.

Comment

Originally posted by [deleted]

Can you share/hint something about the legendary accessory, please? As in will it have any effect in game, what is it and so on.

Thank you in advance.

It gives your character a persistent effect that we've tried to make distinct from other legendaries (or infusions, shoulders, etc.)