Bjorn - GSG

Bjorn - GSG



09 Oct

Post
- Mactera Grabbers can no longer target people inside the Escape Pod
- Disable rotate character with right stick in forge screen
- Deep Dive header added to Mission Complete Screen and implemented animation on Mission Complete bottom bar
- Price of Promotion now scales up over time. The first couple of promotions are now way cheaper than they used to be, but as you progress it becomes more and more expensive to promote a Dwarf.
- BET-C can no longer be frozen (she would still be firing even if she got frozen)
- Increased XP and Gold payout for completing Deep Dives... Just because you are doing such a fine job!
- Final end screen tweaks
- Fixed a crash if you were disconnected during a Deep Dive stage but managed to reconnect to the next stage
- Enabled the ability to pause Solo Deep Dives
- Fixed Bosco related crashes
- Potential fixes for some instances of spawning outside of the Drop Pod on mission start
- Warthog Combat Shotgun tweaked:
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07 Oct

Post
  • Supply pod audio tweak
  • Fix bombers wing sound not fading after it dies
  • Attempt to fix issue with grenades and flares not being available
  • Fixed issue where overclocking could incorrectly be locked
  • Treasure chest new sounds added/old sounds tweaked
  • Make Spectator spawn far away from spacerig to prevent briefly hearing music during level transitions
  • Dynamic HUD: Health & Shield visible when laserpointer equipped and while using any item
  • Mutator Display behaves like Mission Objective Display
  • Fix minehead landing unfolded in point extraction
  • Fix sandstorms can leave fog post effect in weird state on clients
  • Power Attack now shows effects for others when hitting terrain
  • Crash fix
  • Attempt to fix issues with being unable to "use" anything after handling gems.

04 Oct

Post
Hi Miners,
As you can see we are busy hotfixing update 25 and we are not done yet!

With hotfix 7 we have tried (again!) to fix the black screen issue some people are experiencing - fingers crossed it is fixed now. The other big topic is that we discovered a bug in the logic for spawning enemies and since we fixed it more enemies have been spawning than was meant to. We have tried to normalize the difficulty now, but will continuously be monitoring the difficulty.

Another thing to notice is that when we do changes to anything related to missions and cave generation the Deep Dives may change, but you can still only reap the rewards for completing the Deep Dives once.
Cheers,
-The Ghost ship Crew

  • Attempt to rebalance difficulty levels and enemy spawns
  • Additional fix for the black screen issue
  • Fix minehead not deploying correctly after latejoining
  • Fixed Praetorian breath attack not ...
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03 Oct

Post
  • Treasure chest sound updates
  • Tweaked sound on loading screens
  • Forge UI sound update
  • Sticky mine no longer gets activated by about to explode exploders
  • Fixed cave generation where items can spawn "under" items. So some things are back....
  • Fixed latejoin crash
  • Fix difficulty filter on server list for specific mission
  • Supply Pod Spawn sound volume bug fix
  • Electric damage affliction shown from Naedocyte Shockers. Less movement reduction + less damage from them.
  • More attempts at fixing stuck at loading level
  • Fix epic music not stopping after killing dreadnought in elimination
  • Supply pod spawn sound fix
  • Fix dreadnought rear armor regeneration issues. Should lessen occurrences where it would regain shield immediately after breaking the shield.
  • Unique shouts for forging weapon sk...
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02 Oct

Post
  • Fixed overclocking icon also showing up for items without overclocks
  • Fix dreadnoughts do not count toward elimination objective if you remove the ground below the egg before it cracks.
  • Possible fix for black loading screen
  • You can no longer deposit or use items while throwing a gem.
  • Snap Bulk Detonator and Dreadnought to ground after they do a carve attack to prevent them from getting stuck in mid air.
  • Fix impact axes can be picked up multiple times as client if spamming use
  • Fix several instances of Hosts language used on clients even if different
  • Beers can now survive opening a terminal!
  • Fixed trading station credits overflow and resource icon alignment
  • Fix spiky planet errors
  • Chest beacon sound update
  • Fix treasure box not always giving clients a skin.
  • Fix treasure box can...
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