Braddock512

Braddock512



09 Jan

Comment

Originally posted by CastleGrey

Some feedback:

I don't care about any weapon skin that's just a different flavour of vomit over my gun, even one with some 3D palm leaves stuck on it to try to make it seem less low-effort

Making it a reward makes me just not care about ToW, and every tier of the overall chapter with the same copypasted reward on it

I also don't particularly care about Outpost, so making the whole ToW progression entirely dependent on playing it just makes me not even care about progressing it for the sake of progression - and also flies in the face of an earlier pledge to specifically not build ToW nodes that forced such narrow ways of playing (but then I suppose every statement might as well be ignored, given how many outright contradictions the design direction takes in regards to stated intentions)

I doubt I'll get there in time, because honestly the game is mostly a chore to play for more than a couple of rounds at a time before netcode f**kery, ludicrous tank/...

Read more

Thanks for the feedback.

Comment

Originally posted by Shadou_Fox

I have yet to see emblems work for me in BFV on PS4. Every once in awhile I see someone with them working, but trying to equip them in game doesn't appear to work for me.

Are you representing a platoon? If so, that overrides personal emblems.

Comment

Originally posted by insanity_sea

u/Braddock512 About the Artbook giveaway. Does it has some limitation about country shipment? Must I live in USA or UK? Thanks!!

Click the link to see the details. It's in the calendar in the OP.

Comment

Originally posted by BETA_Neck

The HC mode is the only chance for a compromise to somehow get back the old TTK , probably this was the reason why so many guys here came up with this idea.

The developers may use the wrong data point, have you thought about that? Why the session length is the key for a game to success? I don't get it!

Your job is "community Manager", right? From my understanding you should be the voice of the BF community within DICE. It's hard to misunderstand what the community wants...it's the good old TTK before the Patch 5.2 and 5.2.2.

The day is not over yet .... it's time to stand up for the BF community wants!

As I noted in another reply, the HC thing was my PERSONAL idea, as a player of BF, not an official stance as an employee.

Comment

Originally posted by ImanOcelot

I pray that DICE as a whole doesn't think that just introducing a hardcore mode is really what will appease this community.

That's why I prefaced that part with "PERSONALLY", and "these are my thoughts - not as a CM but as a Battlefield player".

Comment

Originally posted by DiabetotheobesePS4

Airborne too, if you ever get the old Junkers working?

That would be pretty dope. A two-round Airborne mode where both sides can jump / defend.

Comment

Originally posted by IFrike

What happened to these giveaways? I was looking forward to it and have been on the look out all day!

Still coming. Hang loose. The Art Book giveaways will be live for at least 3-4 days. Link is coming, just need to finish the form. The emblem giveaways will be linked on This Week in Battlefield V Jan 6 Edition in about 20 minutes.

Comment

Originally posted by thegodkiller5555

Could you give a comment on firestorm though please, like so many things have been promised for it and then you guys just go silent and that's where alot of the frustration comes from. You make big sweeping changes put up a post about it, and then say you will follow up and the follow up never comes more often than not. Another example other than firestorm is the armory and tank customization, people have asked questions about the "coming soon" factor and that cosmetics previously stated to be only for company coin are now being locked behind paywalls. People are losing faith because, as the mocking bingo card someone on the sub made, your responses are always the same and the follow up is either silence or a statement saying "we will have an answer"

I haven’t heard any info about Firestorm since the announcement in August/September that updates for it are hold at this time.

Regarding tank customization: I haven’t heard an update (and the comingsoon website someone created has made the rounds in our Slack channels.)

The Armory, PartWelsh and I are still working to get info on why it’s been changed, options, and what the plan is for it for the future.

Yep. Not a lot of answers, and I’m sorry I don’t have anything to share right now.

Comment

Originally posted by iTzAlvaro96

Hello u/Braddock512 what about a big operation with the maps of greece, any news about this?

I asked about this, as well as Final Stand being a playable mode out of Grand Ops. Will follow up when I get more info.

Comment

Originally posted by mabelleruby

Not sure if this is the right place for this question, but can you still do weekly assignments from past weeks to unlock items? I am on the last step of the 2A (200 kills/revives, of course I'd have it except it's bugged and wasn't counting my squad mates kills/revives only mine) but haven't had time to play the last few days. Can I still get the 2A or am I screwed?

You should be able to purchase the 2A in the Company either tomorrow or next week.

Comment

Originally posted by sirdiealot53

Wtf does SETUEI mean?

Construction

Comment

Originally posted by EconomyMud

The f**king requisition points quests are always bugged for me.

I've escalated this as soon as I saw the first mention of it this morning. I'm trying to find out how we can work around it. Sorry.

As soon as it's decided what will to regarding that, I'll share it here in this thread.

Comment

Originally posted by DiabetotheobesePS4

I've shared quite a few of your comments regarding the BAR with the team. One point I received yesterday mentioned that if we reduce the 'fast' rpm to 650 (which is within the range various wikis and weapons sites mention as the fast rate), it wouldn't be significantly different than the slow rate. While the slower rate is good for longer distances, the meaningfulness of the weapon would be lost and most would just pick a different LMG with a higher capacity magazine.

Comment

Originally posted by cmasotti

Hey Jeff, thanks for taking time to respond today, you are a top tier CM. People are just really riled up over this topic, understandably.

I will say that although data is great it is really important to understand there are basically no other games like BF (maybe a few on PC but not for us console players), and thus even though people are playing, does not mean all those players love, or even like the new gun balance. The other issue with data is that it can be often be misinterpreted to say what you want it to say, here is a made up example:

-Findings: We are seeing an increase in players since the patch, but see a pretty heavy decrease in overall time spent playing.

- Possible understanding: Well more people are playing, our plan has worked.

- Ideal understanding: Holiday season has drawn in some new players, but those players as well as our core players are playing much less, what is the reason? Lets consult with the community to see what is g...

Read more

Great reply.

The key point for the data is to keep people playing longer (more matches, completed matches, furthered progression). If they see that "yeah, the volume of people playing has increased but the session length (time people stay in-game) has dropped" that's a big red flag. That pivots to what the community is talking about. "Well, many don't like the weapon changes, the spotting system changes, the vehicle/plane changes." They focus on THOSE data points and work to improve them.

I want everyone to know (hopefully), I ABSOLUTELY understand why many want a "TTK revert". From BFBC2 to BF4, I mainly played on Hardcore servers. It was more punishing but when you had amazing moments, they were TRULY amazing. You felt like Rambo and the Terminator had a baby named YOU.

Personally, I think if we had a HC mode (let's say it's the weapon systems pre-5.2, but a little faster) and "Normal" (post 5.2), it could cater to both types of players. That, in additio...

Read more
Comment

Originally posted by TechnicRomance

Well, if you say something like "why", we would also like to know "why" you changed something without explaining...you know, equality ??? And if you say that the gunplay was shitty then say why or do a survey and don't tell us the pile of s*** you told bc we ALL know that's not true...we loved it!

To the Topic "survey" ever heard about transperancy??? I've never saw any results expect the first one, THAT'S IT, or are you scared that we see the results that we already know? I mean like if you would've done a survey for asking the people if they want a new TTK 90% would've said , no thanks.

But hey we all know that YOU "discuss" those things but without us. You know, you promised soo much stuff and everytime the community was exited you scrambeld it (lunge mine, 5v5,REAL tides of war...not jumping from beginning of war to end of war timeline i could go on and on...but we all know the rest)

And one last thing for your XYZ s***, you've promised so much and giv...

Read more

Well, if you say something like "why", we would also like to know "why" you changed something without explaining...you know, equality ??

That's fair. And it was explained in a Community Broadcast by u/PartWelsh on November 15, 2019 under the section "Damage Over Range". LINK

lunge mine This was also previously discussed. TL;DR - i...

Read more
Comment

Originally posted by Spectre_HD

It is an insult when the game does NOT have a team balancer, anti-cheat and multiple bugs, vehicle cosmetics in Coming Soon for over a year and the devs for whatever reason added this unneeded and nonsensical TTK change.

"It sucks" is as constructive as it can get because people LIKED the old TTK.

But if I were to be specific,

  1. Semi-auto rifles are inadequate at close to medium range. Needing to unload the entire ammo capacity to get 1 kill is stupid. Assault rifles are better because they are at least good in close range. Even at range semi auto rifles' ability to kill drops significantly which considering their small magazine size is a major disadvantage. Just take the M1A1 Carbine. It has a 4 BTK from 0-10m. Sure it has a fast ROF but it will not win against anything automatic. Maybe even against SLRs from the recon class. Go beyond that and it is 5 bullets to kill. That is crazy amount. Since the patch I have only seen that gun used once.
  2. S...
Read more

Thank you for sharing those points.

Comment

Originally posted by cord3sh

Wow. Just WOW!

DICE and EA are so disconnected from their player base, especially their faithful one. And I got to say that I agree with the OP in this case. The way they have pushed and handled the TTK changed is with no doubt an insult to the people that were still playing the game at that time (which I am no part of cause I quit this shit show a long time ago).

The changes were not an insult to you

Oh yes, they were. Some people took a year full a crap, bugs, false promises and cancellations with lack of new content and the removal of existing ones (dom/frontline)... But they stayed faithful to the game despite all those issues and how did you thank them? Basically by saying "we know you don't want it and won't like it but we don't give a damn." That's an insult for sure!

And they were discussed previous to being released

No, dear CM, they were not. They were announced, not discusse...

Read more

No, dear CM, they were not. They were announced, not discussed. A discussion is between more than one interlocutor. DICE talked, the community expressed their opinion and was ignored. That is not a discussion.

u/PartWelsh responded to the discussions here , ...

Read more
Comment

Originally posted by F4ll3nKn1ght-

Do you have any feedback or results from the survey conducted after 5.2? I think this would help us understand the vision and that data you guys see. Every poll I have seen is overwhelmingly negative towards the changes.

Not passing the buck, but u/PartWelsh handles the survey data from the community surveys. Regarding the telemetry data from the Devs, just saw a comment on Slack they're diving into the data collected since the holiday break and will be discussing it internally tomorrow morning (Stockholm time) to guide next steps. That's all I have right now.

Comment

Originally posted by Kingtolapsium

Just that easy, we’ll all write short novellas on the specific game state. We’ll drop a dissertation on the combat meta so that you and the team can parse through a few thousand books and find consensus? (I did this for all of BF4 and BF1, any changes that mirrored my feedback have been walked back in BFV, the f**k should I waste my time again for?)

 

This sub provides more posts than the ones you submit. There are more comments than the ones that show up in your inbox. There is more discussion than you could comfortably get through during work hours..... but that’s just not good enough?

 

How about... if you’re going to change the damage model, explain it first (...ACCURATELY!!!). If you’re going to cancel work on modes (like firestorm), don’t build it up like it’s a core pillar. If features are announced, make sure they’re actually coming. Community Engagement 101.

 

Literally a joke getting an explanation on how to engage from the ...

Read more

How about... if you’re going to change the damage model, explain it first.

https://www.reddit.com/r/BattlefieldV/comments/dwueiv/community_broadcast_chapter_5_check_in/

...

Read more
Comment

Originally posted by LoZz27

very arrogant comment. u/Braddock512

"revert it" "it sucks" is valid feedback. It's just feedback you don't want to hear.

You can't have it both ways. As on exec once said this game is ether "buy it or don't, we don't care." or its built for "its community". You can't have it both ways, and worse, you can't change which development process your going with when it suits.

You can and have reverted unpopular TTK changes before (0.25 last christmas). So any notion that it can't be changed is a lie, dice just don't want to. Which is fine but you need to be honest and say that. Not preach about community engagement and accepting "constructive" feedback. At the moment that just seems that constructive means "only what you want to hear."

revert it is very valid. It means people are unhappy with the changes and preferred the game pre change. Please tell me what is not constructive or valid about that? i'm confused. Again I know i...

Read more

Hi.
We may have to agree to disagree on

"revert it" "it sucks" is valid feedback. It's just feedback you don't want to hear.

"Revert it... and here's WHY / it sucks because.... " is definitely more valuable than just "revert". I'll explain why.
If I go to the team with "revert" without laying out a case of what the community is experiencing, why they dislike it, examples that the team can look at to understand more, it's not very helpful. With all those things, I can build a case on why these changes are disliked and need to be addressed. Then the Dev team can take their data (that includes everything from in-game engagement rates, daily active users, active sessions - how long a player stays in-game, etc.) and correlate it, going "so we see XXX and the community says YYY. This means we should do ZZZ."
I wasn't saying that asking to revert the changes was invalid - and there's been quite a few posts on here and on the foru...

Read more