CRY_IM

CRY_IM



25 Jul

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    CRY_IM on Steam - Thread - Direct


With the Corruption dwindling in Louisiana and reports of an outbreak in the north, our Hunters travel to new lands. Each one has their own reason to chase after the foul creatures which now inhabit the oil fields and abandoned mines.

Once a verdant landscape of green forests and rocky crags, Mammon's Gulch now mimics its inhabitants, fetid and rotten, soon to be the latest stage of bloodshed and battle.

Hunt: Showdown 1896 will be launching on 15th August, 2024.

Watch our cinematic trailer now:


01 Jul

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    CRY_IM on Steam - Thread - Direct


Hunters,

Thank you for your patience while we deployed Hotfix 1.16.2.1.

~ The Hunt Team



  • Fixed the issue where graphic settings reset to Low each time the game client starts.
  • The Krag now correctly displays 126 damage, as intended.


16 Jan

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    CRY_IM on Steam - Thread - Direct

The Shadow Under the Cowl—Wishlist Now!
This DLC contains:
  • The Cowl (Legendary Hunter)
  • Rib Burster (Springfield M1892 Krag Bayonet)
  • Eye Taker (Hunting Bow)
  • Swarm Cutter (Throwing Knives)

Become the Shadow:
https://store.steampowered.com/app/2643040/Hunt_Showdown__... Read more

21 Mar

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    CRY_IM on Steam - Thread - Direct


Hunters,

Please find the notes for Patch #2 for Update 1.12.



  • Player names are now hidden by default in the Combat Log BETA.



  • Fixed an issue where Equipment/Consumable items could be used without the effect being applied to your Hunter.
  • Fixed an issue that that caused the Bounty Token icons to not fade correctly based on the player’s viewing angle/crosshair proximity.
  • Improvement made to the text and localization of the new Tutorial.
  • Fixed a bug that allowed Trip Mines to be stacked on top of each other ...
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11 Oct

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    CRY_IM on Steam - Thread - Direct




Gunplay
  • Fixed a bug where Iron sharpshooter trait didn’t work for the Lebel Aperture with the sight up.
  • Fixed an issue where Romero and Winfield talon were shaking in ADS right after executing a heavy melee attack.
  • Fixed an issue where Vetterli Silencer caused ear ringing after shooting continuously.
  • Fixed an issue where Quad Derringer did not display the capacity in the store.
  • Fixed an issue where the acquired weapon did not show up in the Legendary store until a screen update.

08 Oct

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    CRY_IM on Steam - Thread - Direct




AI
  • Armoreds would sometimes get stuck while trying to break down doors.
  • Burning medkits dropped by Scrapbeak or Doctor Grunt will now correctly be extinguished when inside choke bombs.
  • Killing a Doctor Grunt with concertina no longer damages the medkit he is carrying in the process.
  • Assassin was incorrectly playing hit reactions when passing through choke bombs.
  • Fixed a rare issue in the Scrapbeak’s frenzy behavior where it would sometimes attack a player a bit too aggressively.
  • Physical profile of Scrapbeak in its dead state has been reduced in size.
  • Aim assist now correctly work...
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