Callum

Callum



07 Oct

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    Callum on Steam - Thread - Direct


Main e1.5.2
  • Fixed a crash when picking up a dropped weapon.

Modding Tool Fixes
  • Crash from the "Start Mission" button is fixed. It opens a mounted agent mission.
  • Added a new tool to create a new module within the modding tools. It will populate the module with empty registered files for ease of modding.
  • Modding tools terrain operations crash fixes.
  • Added new checks and better error reporting for mismatched, not located DLL's from mods, both for the base game and the modding tools.
  • Easier overriding for materials and animation clips added to the right-click menu to the assets in Resource Browser. "Create Override" creates an override for those assets in the selected new module. You do not need to create an empty ...
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01 Oct

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Main e1.5.2
  • Barricade fixed for Baravenos Encirclement MP Siege map.
  • Fixed a crash related to battle simulations.
  • Fixed a bug that caused player encounters to end when a clan left the kingdom that player is a member of.
Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

After a short delay, the first batch of modding tools is ready for a beta release! It includes:

Scene Editor Toolset
  • Entity Placement Tools
  • Terrain Import, Export, and Editing Tools
  • Navigation Mesh Tools
  • GI Baking Tools
  • Level System Editing Tool
  • Path Editing Tools
Resource Editors
  • Resource Browser
  • Material Editor
  • Mesh Editor
  • Texture Editor
  • Body Editor
  • Cloth Editor
  • Atmosphere Editor
  • Skeleton Editor
  • Particle Editor
  • Model & Animation Viewer

... Read more

30 Sep

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Main e1.5.2
  • Fixed an issue that caused the brother and children of the player to not level up.
  • Fixed a server crash on multiplayer sieges.
  • Fixed sound performance issues on the campaign map.
  • Fixed an issue with black squares appearing in battle missions.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

22 Sep

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    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1

  • Fixed a crash that happened when the main hero tried to marry someone that was in the same AI-led army.
  • Fixed a crash that occurred when giving an order to a formation that was created with the F7 Transfer feature.
  • Fixed an issue related to the entry request when the player waited for some time in a castle settlement.
  • Fixed the issue for save games that have dead quest givers.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues... Read more

17 Sep

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    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1

  • Prevented storyline related heroes from being able to be killed in battles during storyline quests.
  • Fixed an issue that prevented locations of characters being updated in a settlement that the player was in after a declaration of war or peace.
  • Fixed an issue that made players able to open conversations with prisoners without entering the castle.
  • Fixed an issue that caused the player and conversation partner to spawn in the enemy lords hall during a siege.
  • Fixed a crash that happened when entering a hideout.
  • Fixed a rare issue that caused villages to start raiding themselves without an enemy encount...
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14 Sep

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    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1

  • Fixed a trade screen related crash.
  • Fixed a crash that occurred when entering the smithy in any town.
  • Fixed a crash that occurred if the player kingdom made peace during a battle simulation.
  • Fixed a crash that occurred when a rider dismounted from their mount outside the map borders and their mount was damaged within a small time window.
  • Fixed a crash that occurred when changing the owner of an issue when the issue owner died.
  • Fixed a server-side crash that happened while cleaning up dynamic scene objects, such as dropped weapons.
  • Fixed a crash that happened when the player opened t...
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08 Sep

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    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1


Previous Beta Hotfixes:
04/09/20
  • Fixed a crash that happens after clearing Radagos' hideout.
  • Fixed a crash that occurred when leaving a kingdom using the Kingdom tab during a siege.
  • Fixed a rare crash that occurred when introducing self to a lord/notable.
  • Fixed an issue with companions or the spouse teleporting to other cities.
  • Fixed a crash that occurred on the clan screen.
02/09/20
  • Adjusted healing for heroes:
    • Base healing rate was increased from 5 to 8
    • Settlement healing bonus was decreased from 10 to 8
      ...
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Beta Versions
Native: e1.5.2
SandboxCore: e1.5.2
Sandbox: e1.5.2
Storymode: e1.5.2
CustomBattle: e1.5.2


Singleplayer Crashes
  • Fixed a Save & Load crash that occurred because of armies that were on an invalid navigation mesh after map changes and had the wrong parties attached to them.
  • Fixed a crash that occurred after a rival gang quest battle mission.
  • Fixed a crash that occurred when creating a kingdom during a siege.
  • Fixed a crash that happened when the Company of Trouble issue quest completed.
  • Fixed a crash that happened when a party tried to disband and merge to a neutral city with prisoners that are in a war with the disbanding party's faction, but not in war with the merge city's faction.
    ...
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Post

Greetings warriors of Calradia!

In this development update, we take a look at some recent changes in e1.5.0 and e1.5.1.

As always, a text version of the video can be found below!

Spoiler: Text Version Greetings warriors of Calradia!

We’re back again with another development update. This time, we’re taking a look at some of the recent changes that made it into 1.5 and 1.5.1.

So, let’s get to it!

DIPLOMACY IMPROVEMENTS
We recently introduced some huge improvements to how the...
... Read more
Post

Greetings warriors of Calradia!

In this development update, we take a look at some recent changes in e1.5.0 and e1.5.1.

As always, a text version of the video can be found below!

Spoiler: Text Version Greetings warriors of Calradia!

We’re back again with another development update. This time, we’re taking a look at some of the recent changes that made it into 1.5 and 1.5.1.

So, let’s get to it!

DIPLOMACY IMPROVEMENTS
We recently introduced some huge improvements to how the...
... Read more

07 Sep

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

In this development update, we take a look at some recent changes in e1.5.0 and e1.5.1.

As always, a text version of the video can be found below!


Greetings warriors of Calradia!

We’re back again with another development update. This time, we’re taking a look at some of the recent changes that made it into 1.5 and 1.5.1.

So, let’s get to it!

DIPLOMACY IMPROVEMENTS We recently introduced some huge improvements to how the AI calculates and votes on war and peace decisions. This change looks to address some of the issues that led to snowballing; prevented factions from recovering once they were on the back ... Read more

04 Sep

Post
    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Chinese localisation fixes.
  • Adjusted swing speeds of all two-handed weapons and maces.
  • Voulgier - Swapped Military Bill Perk with Two-Handed Sword Perk
  • The crash that happened after changing the config is fixed.
  • Fixed an issue with lootable objects disappearing from corpses too quickly.
  • Disabled story quest characters being able to die while the story quests are active.
  • Fixed an issue with the Banner Investigation quest resulting in failure if the Brother character gets killed in a battle.
Known Issues
... Read more

03 Sep

Post


Greetings warriors of Calradia!

With the merriments of the Gamescom 2020 Online event behind us, we want to take a moment to reflect on the weekend’s proceedings. But before we continue, please allow us to give a massive thanks to everyone that was able to take part! We had such a great time interacting with and playing alongside you all, and it was amazing to see so many of you come to share in...

... Read more
Post


Greetings warriors of Calradia!

With the merriments of the Gamescom 2020 Online event behind us, we want to take a moment to reflect on the weekend’s proceedings. But before we continue, please allow us to give a massive thanks to everyone that was able to take part! We had such a great time interacting with and playing alongside you all, and it was amazing to see so many of you come to share in...

... Read more
Post


Greetings warriors of Calradia!

It is that time of year again, Gamescom is upon us and we are back to show off some more Mount & Blade II: Bannerlord! However, this year things are markedly different and, unfortunately, we are unable to head out to Cologne and meet with you in person as we had initially hoped.

But, even if we’ve had to drop the portcullis, we still want to reach out to you all to...

... Read more
Post


Greetings warriors of Calradia!

It is that time of year again, Gamescom is upon us and we are back to show off some more Mount & Blade II: Bannerlord! However, this year things are markedly different and, unfortunately, we are unable to head out to Cologne and meet with you in person as we had initially hoped.

But, even if we’ve had to drop the portcullis, we still want to reach out to you all to...

... Read more

02 Sep

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

With the merriments of the Gamescom 2020 Online event behind us, we want to take a moment to reflect on the weekend’s proceedings. But before we continue, please allow us to give a massive thanks to everyone that was able to take part! We had such a great time interacting with and playing alongside you all, and it was amazing to see so many of you come to share in our celebrations.

And for those of you that were unable to attend, don’t panic! We’ve got your back with links below to VODs of the live streams that you can watch at your leisure.

Live Streams On Thursday evening, we kicked things off in true Gamescom fashion by inviting HandOfBlood to guest host a special stream for our German community. The stream featured both singleplayer and multiplayer gameplay, with assistant... Read more
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1

  • Added all 1.5.0 fixes.
  • Adjusted healing for heroes:
    • Base healing rate was increased from 5 to 8
    • Settlement healing bonus was decreased from 10 to 8
    • Bonus from medicine skill for heroes was increased from 0.1% to 0.5% of base healing per skill level.
  • Fixed a crash that happened when the meet with Arzagos/Istiana quest timed out.
  • Fixed a crash that could occur during battles.
  • Chinese localisation fixes.
  • War & Peace declarations were adjusted so that there are fewer short wars.
  • Tribute amounts were reduced by 33%.
    ...
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Post
    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Fixed a crash related to object trackers.
  • Fixed a crash that occurred after Rival Gang quest battle mission.
  • Players can no longer activate quests if the same type of quest is already being solved by the companion (alternative) solution.
  • Fixed an issue with cheats using key combinations.
  • Fixed a bug that decreased campaign issues over time.
  • Fixed a crash with the Inn and Out quest if the player had already won a board game in the target settlement.
  • Fixed a crash when players closed the game with ALT F4 while the game was loading.
  • Fixed several cases of disconnect to login...
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