Could you give us an incredibly cryptic one-word description of the next hunt pass? 👀
Elite
Could you give us an incredibly cryptic one-word description of the next hunt pass? 👀
Elite
Is frostbite gonna be nerfed?
At the moment it's absolutely brutal for new players, but manageable when you have the talent tree upgrades. However, having to rely on later upgrades puts early Fesca experiences in a bad spot.
Rather it should be manageable immediately if you play smart, and become less of a pressure once you've invested in insulated warmth upgrades (although still being a problem if you're careless).
One thing that I'd like to see is reducing the passive frostbite increase, since it's punishing you for pretty much nothing. To compensate, getting hit from behemoth attacks should increase the frostbite gauge, so that players are actually punished for face-tanking hits.
No nerfs planned at this time. The intent is for players to play the lower difficulties to upgrade their lantern (and learn the variants) before diving into Urska.
This time, talents matter a lot more, and we think that's a good thing as it stops players from blasting through the content and getting burnt out.
Might be a bit unrelated, but asking just in case.
The last roadmap update mostly showed incoming frost escalation, saint bonds and and the realm of ice pass. Two of those are live and saint bonds should be coming very soon. I'm curious about what's to come, I know the recent patch is still very fresh. But I still would like to ask what kind of ideas you guys got in the works.
Always enjoy checking the roadmap, so I guess my question is in short: When can we expect an update on the roadmap? :D
I'm currently redoing our Roadmap and will have more information this week.
We found that the current format wasn't really working and was hard to parse. Stay tuned for more info :D
Is there a way to cancel a quest?
I don't want to complete "Mane Attraction" especially after I've read what needs to be done in order for me to complete it.
My casual build and playstyle isn't fit for 10k in a single hit.
No, but soon you'll be able to have more than 1 rumour on the go at once, so this won't be an issue in the next patch!
was frost wolf supposed to be a variant? if so what is with the "new behemoth" tab that has been on the roadmap for a while now? If not why is it a variant is it because it was rushed?, if so will there be a chance that it will become a new behemoth with armor one day?
The "new behemoth" was Urska!
We're working on redefining our Roadmap and will have more information this week! This update will clarify a lot of the items that are currently in limbo :)
Read moreThese may be unrelated to the current patch and such but😅: 1. Are there any plans sometime in the future to add weapons using behemoth variant parts? 2. Are there any ideas floating around with regards to a new element of behemoths? Like a water element which could introduce leviathan/water based creatures? Would love to fight those lol 3. I just want my war pike to boop when using the pike charge😂. I commented on a prev. Post and a dev said you're looking into it. If such a change were to be made, would it be done only when the weapon is next in line for a rework or sooner pending approval? 4. What's you guys's approach to bug fixes? Inevitably, new patches create new bugs but I'm just curious as to whether you guys wait for the next patch to fix bugs or instead fix them based on how serious they are? Like do you patch out bugs before a major patch or wait for the new patch? 5. If you've read this far, thanks and sorry😂Great game, wish you guys only success in the future! From on...
Will there be another Youtube video about "Behind the Behemoths" but regarding Urska, i really like the story behind all this
Yes! We're working on a making of Reforged video first but after that Urska is in my sights!
I'll be sure to get some lore in there for you :D
why does the aurora effect look like how they do currently? was there an issue with making em or were they rushed and why do they have physics?
It came down to time and some difficulties with tech, but also we shared the concept art which looked dramatically different so that didn't help.
We have heard the feedback that it isn't up to player standards and we're redoing it :)
Will Frostwülf ever be named Frostwülf when given a gear set? Cuz it being an Embermane just.. no. Lions aren't wolves. Ya'll may take your time on that one, but c'mon we all know Frostwülf is a new behemoth, and an awesome one too! And i just hope there would be a mission that involves an area in the Skaldish, Frostbite and the fearsome Fenri. That would give the cleansing pylon more use, and you can add some modifiers to make the fight challenging, but fun.
The reason why this Behemoth is a variant is because of time constriction and scope. We simply didn't have the bandwidth to add two full Behemoths with unique sets of armour and weapons.
I guess we shot ourselves in the foot by making it so unique that people now want full sets. Whoops!
How come earning hunt pass xp in hunting grounds was removed?
This is the first I've heard of this! You should still be getting HP XP from HG.
Read moreHey team LOVING the direction with fresca... great idea with the avatars giving kind of a class/roll system. Also opened up the possibility for weird builds that actually work because of the avatars. Love it... however....
Main concern with fresca are part health on Urska (tail specifically but also paws)
I do want to say please do not nurf frostbite it is manageable as of now while adding a little challenge. If you nurf it to make it easier it will make it essentially non existent. No threat.
I crafted and powersurged the Urska sword as my first weapon not realizing the 15 paws needed to powersurge was a mistake. Is this being fixed and any plans to refund the extra paws those of us unfortunate enough to build sword first spent to powersurge it?
Lastly for fresca... why can't we jump when next to another player? This has made me fall into the depths SO many times. It's funny... until it's not anymore.
I as well REALLY want to know what's ...
The numbers on the crafting of Urska's sword has some issues with the crafting numbers. We're going to adjust these in the future to the correct numbers. Sorry for any confusion!
We're also redoing the wings on that armour set and making Urska's tail easier to break.
Mainly aimed at PC players, but will there ever be a push to talk option for our mic's added to the game?
That isn't't the plan right now, but I'll pass this on!
Will you be adding Shock behemoth variants in the future?
This is something we'd like to do, but time is a constraint. Likely if we added Shock variants, they would land in Hunting Grounds.
it freezes, it pulls me out or bugea does not allow me to advance in the icy climb
You should write into Dauntless support. They can look into this!
Any update on the timeout issues?
We're working on these. We saw an uptick with 1.5.3 and our team is investigating.
Expect more improvements on this issue in coming patches
Can we get an option to hide the cape and wing effects on the realm of ice hunt pass cosmetics like how you can hide your helmet? I know the wings are supposed to get reworked, but it would still be nice to enjoy these beautiful armor designs without the weirdly short, clipping cape and the completely out of place "wings". If not, could we get versions of these armors without the effects?
I've seen this idea before and I passed it on. No plan right now to make capes optional, but who knows. Maybe more variants will come out!
Why did you make the runs between fights in Fresca so long?
Do you have plans to do anything about the frustration of multiple people building for the same avatar and then inevitably getting angry when somebody else takes it?
I know our environment artists wanted to increase the sense of adventure during an escalation run. We did this by adding more breadth to the area itself so it's a bit more of a journey for the player.
Basically, it was to make the destination feel like a real, precarious place.
When are you gonna fix the timeout problems on ps4? I mean its been on the trello page since august!..why do I have to restart the game to get quests, dailys, and huntpass xp to update????....
We have about 4 devs working on this issue, but it's been tricky and has many different elements. We're rolling out incremental fixes, but would like to have it addressed in spring.
Nice work on Fresca for initial release. You're going to hear this a lot.
When is that Urska tail HP getting nerfed?
When is that Urska tail HP getting nerfed?
We will be making it easier to break in a future patch!
Hey everyone, we'll be live at 2 p.m PT for an hour or so to answer all of your questions regarding 1.5.3!
There will be writers, designers, artists, and best of all, a community manager (wow!), so if you have any burning questions, stop by.
UPDATE: Alright everyone, we have to go back to work! Thanks so much for all the questions. We answered as many as we could and we hope you enjoyed yourselves.
Until next time, Slayers!
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