Cry_Beedyboy

Cry_Beedyboy



31 Mar

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(Note: For the next few Test days we will only have the US West region available for US players.)



Audio
  • Ear ringing now also dampens the player's own gunshots to increase the new system's readability.
Gunplay
  • Reduced accuracy when using the Levering trait.
  • Slightly increased recoil when using the Levering trait.
  • Slightly increased crosshair spread bloom when using the Levering trait.
  • Systemically - just like with Levering - Fanning now also causes slightly increased crosshair spread bloom compared to when firing it normally.
  • Consistency pass made on the time it takes ...
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27 Mar

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Audio
  • Further adjustments made to the Ear-Ringing audio effect in-order to make it feel less intrusive.

Gunplay
  • Bornheim No.3 and all its variants have their effective headshot ranges reduced from 68m to 60m.
  • Bornheim No.3 and all its variants have their damage reduced from 84 to 74
  • Derringer has its damage reduced from 84 to 74

Developer Note:
The adjustments of the projectile curves let the Bornheim and Derringer receiving too much of a boost, making them both able to kill with 2 shots to the chest at short range instead of the previous 3 shots. This has now been adjusted a... Read more

26 Mar

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New AI Variations We have added two new AI variations to the game. You will now find the Grunt Doctor, who deals poison damage and drops a medical kit after being killed, and the Concertina Armored, covered in concertina wires causing bleeding damage, wandering in the swamps.

New Time of Day: Sunset The Sun has set in the Bayou, a new time of day is here! You can now explore the swamps in brand new lighting. Depending on how you move through the Bayou, you can use the sun to gain an advantage over your enemies in a fight.

New Equipment This update features two new weapon variants, the "Martini-Henry IC1 Marksman" and the "Mosin-Nagant M1891 Obrez Drum", a new tool, th... Read more

17 Jan

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Please note: The Test servers are only available in the following regions: EU, US East, Asia.
A copy of recent Live profile is used for each user.
The new items are automatically unlocked for all users during the Test period (Heavy Knife and Knuckle Knife).


Highlights Random Teams of Three
  • Players can now also form and play with random teams of three instead of only being able to play in teams of three with their Steam friends.
  • This change opens up 3-player teams to a wider audience, allowing many new ways of playing Bounty Hunt.
  • When opting-in to find a random partner in the Lobby, players can now choose between either searching for two player or three player teams.
  • Unlike playing in duos with a single partner, teams of three require more discipli...
Read more

21 Nov

Post
*UPDATED* 25.11.2019 12:00 PM CET

Hunters,

The Test servers are going offline at 1 PM CET!

We would like to thank every tester for their feedback and reports!
The testing rewards will be handed out on the Live servers later this week during a server maintenance.

~The Hunt Team






Hunters,

With today’s test update build you will have a chance to try out our two upcoming weapons, Martini-Henry IC1 and Springfield 1866 rifles, multiple fixes as well as some experimental features which will not be part of our next Live update.

In case you experience pink/missing shaders, crashes or other reoccurring issues, please report it and let us know on Steam, Discord or on our Social Media channels.

Players participating in our test will receive 5 Blood Bonds for every gam... Read more

16 Oct

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  • Fixed multiple client crashes
UI
  • Fixed an issue that resulted in the unlocked legendary popups not opening
Gameplay
  • Fixed the muzzleflash position of the Bornheim Match
  • Butcher no longer uses ranged attacks when extinguished (in choke bomb radius)
  • Fixed a bug where If there was only one bullet left in the Bornheim, reloading it with the Bulletgrubber trait did not save it.



Stability / Performance
    ...
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14 Oct

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Hunters,

The PC Test servers will go offline at 15:30 CEST!
We will announce it as soon as they are back online.

Please leave all your Update 1.1 feedback in the comments below!


~The Hunt Team

11 Oct

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The Test Server is currently only available for the EU server, early next week we will add the other regions. Thank you for understanding.

Thank you for testing Update 1.1! Please let us know how you feel about the changes.


  • UI Improvements – The UI gets some love with a few improvements such as the highly requested Stay-In-Lobby feature, new Roster Equipment list and more, improved filter options. Further details below.
  • New Equipment – A brand new consumable, the Choke Bomb, and a deadly weapon variant, the Bornheim No. 3 Match, has been added to the game.
  • New Legendary Content – 3 new Legendary weapons and 2 Legendary Hunters arrived wi...
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20 Aug

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Version: v1.0 Patch #4 - Hotfix #3
SteambuildID: 4122998
Client patch size: ~ 180 MB



  • Introduced further changes in order to improve overall stability
  • Added additional debug logs to collect more information about certain crashes



  • Fixed a bug where weapons could get stuck mid-air when swapping between them
  • Fixed a bug that allowed the Hive swarm to blocks projectiles
  • Fixed a bug that allowed dead play...
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Post


The PC Test servers will go offline at 18:30 CEST for an update!

Make sure to extract before then to avoid losing your Hunter!

~The Hunt Team

19 Aug

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Version: v1.0 Patch #4 Hotfix #2
SteambuildID: 4119508
Client patch size: ~280 MB



  • Implemented a number of stability fixes for a range of smaller optimizations that were introduced with patch #4
  • Fixed a bug that caused the game to crash when unloading from a mission



  • Fixed a bug where tabbing out of game while in fullscreen mode during mission load / unload could result in a black screen, after tabbing back to the game
  • ...
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16 Aug

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Version: v1.0 Patch #4 Hotfix #1
SteambuildID: 4112785
Client patch size: ~200.0 MB



Tentative fix for crashes on loading or extracting and returning to the menu. We'll keep monitoring the situation.
UI
  • Adjusted the dirt layer in the Lobby, Roster and Recruitment screen to be less present on top of the characters.



Gameplay:
  • Game crash on Quit. It'll be addressed with high priority.
  • Player won’t start sprinting when...
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Post


Version: v1.0 Patch #4_716
SteambuildID: 4109121
Client patch size: ~500 MB

We have added 1500 Blood Bonds to all players who had 0 previously.

Audio
  • Further lowered compund rumble SFX to unclutter the sound-scape
  • Delayed the second part of male Hunter Death sounds by 0.15 seconds and lowered its volume
  • ‘Poisoned’ status audio now uses ‘Bleeding’ status' audio to make it less intrusive
  • Decreased the audibility range of Hunter breathing sounds
  • Adjusted Logo audio to match the new splash screens

Meta
  • Daily/Weekly challenge completion achievements can now trigger during missions

Performance
  • Changes made t...
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Post


Hunters,

The PC Test servers are going offline at 10:00 AM CEST in order to deploy a Patch.

Make sure to extract before then to save your Hunter!

09 Aug

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Version: v1.0 Patch #3
SteambuildID: 4087684
Client patch size: ~ 650 MB

AI
  • Increased taunt time for successful Spider pounce attack
  • Increased damage taken by Grunts on compact bullets upper-torso hits
  • Increased experience points earned from killing a Meathead from 100 to 200 XP

Audio
  • Drastically reduced Compound SFX rumble effect to not interfere with gameplay.
  • Fixed rare case of bushes not stopping to rustle when walking through them.
  • Fixed an issue that caused legendary weapons to be audible through terrain in close proximity.

Gunplay
  • Cannot switch equipment while cooking a Concertina bomb
  • Concertina bo...
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02 Aug

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Version: v1.0 Patch #2
SteambuildID: 4066508
Client patch size: ~550 MB

New Unlock Conditions
  • Weapon variations are now unlocked following an XP-based unlock system, instead of specific kill goals as used for the daily and weekly challenges
  • XP rewards for player kills have been halved to allow for normalized XP earnings across both PvE and PvP for the purpose of weapon variation unlock challenges (i.e. a kill against a player with equal skill is now worth 250 XP instead of 500 XP)

Developer Note:

With this update, we have made a change to how the challenges in the Book of Weapons work, changing to an XP-based system instead of the current specific challenges. We had to use the existing system for our init... Read more

29 Jul

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Version: v1.0 Patch#1
SteambuildID: 4047710
Client patch size
: ~ 450MB


Equipment
  • Slightly increased the recoil of the Dolch 96 and its variants
  • Reverted the price of the Dolch 96 back to $490
  • Increase the price of the Dolch 96 Precision to $550
  • Reverted the price of the Caldwell conversion Uppercut back to $275
  • Increased the damage of the frag bomb to make it more reliable against AI (150 up to 200)
Developer Note

Both the Dolch and Uppercut to us are classed as the top-tier sidearm’s that are available in the game. As such, they are often the most used as well as being two of the most powerful in the game. The Uppercut in particular often carries the punch of a “pocket rifle” that makes... Read more

07 Jun

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Version: v0.651
SteambuildID: 3892837
Client patch size: ~ 270MB



  • Death screen now displays the player's name as well as the level & tier of the hunter, instead of player's bloodline & prestige rank.
    • This is the first iteration towards a more representative way to communicate information in the death screen.
  • Flash bomb price increased to 47$.
  • Concertina bomb no longer triggers hit markers every time a player or AI moves into the wire.

... Read more

30 Apr

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Hunters,

The test servers are going offline for maintenance at 10:30 CEST!

Thank you for testing with us!

~The Hunt Team

29 Apr

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Hunters,

The test servers are going offline for maintenance at 16:15 CEST! (in 15 minutes)

Please keep an eye on announcements for further updates!

~The Hunt team