Cry_Ic3man2k

Cry_Ic3man2k



30 Jul

Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Thanks for letting us know, we have had a few people mention this to us so thank you for confirming it again.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
I think you are slightly over reacting here span4ev. Rather than just calling it a stupid decision and taking several chances to poke at the dev team repeatedly, you could easily just explain your viewpoint in a constructive way and know that from this, your feedback would be passed on.

This is the whole point of having a test server, to catch things like this that may not fit or may need work. This feedback has already been passed on as you are not the first person to mention it, and most likely will not be the last.

Please try to keep the feedback constructive going forward.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
I have already made sure to pass this on to the team as no one wants a miss-click to cost real money.

Appreciate the feedback folks!

~Rick

24 Jul

Post
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Hunters,

We would like to officially welcome you to the 13th testing phase on our test servers. Some of you should already be familiar with this concept but for those of you that are not here is the deal:

As we progress through Early Access, we will be performing a number of testing phases aimed at testing/refining the content and updates we want to bring to Hunt:Showdown in the future. This means that prior to us releasing new content (either hot fixes, content patches or performance updates) we will run a test phase to verify that this update will have the intended results.

Through each of these phases, we will create specific sub forum dedicated to that phase (like this sub forum for example) where you can provide us with your feedback and bug reports from your time in game. We would ask that if you create topics in this section, please ensure it is ONLY about the current test phase. If you wish to discuss future improvements, ideas relating to poss... Read more
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
At the moment I would suggest to not change the language of the game as it will cause some issues with the Book of Weapons and the Book of monsters. In some cases the translations are not complete and will not unlock if the requirements for the entries are met.

The other languages will be updated soon but for now please stick o English to be able to effectively test the new content.

Thanks.

~Ic3man2k
Post


Here is part 3 of the 1.0 patch notes:

Challenges
  • Reduced the requirements for completing daily challenges:
    • These were updated to be more in line with the changes to the Book of Monsters.
  • Rewards for weekly challenges have been replaced with by an award of 25 Blood Bonds per completed challenge.

Accolade Cards
  • “Kill Assist” accolade card added. (damaging an enemy that is then killed by a team mate)
  • “Trio wipe” accolade card added. (killing a full team of 3 players)
  • Accolades for killing the different tiered hunters have been removed and replace with rewards based on the difference in ELO ranking:
    • Killed player's ranking was much better (1000 XP reward)
    • ...
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23 Jul

Post


AI
New AI variations

  • Female grunt variations have now be added to the cast.
  • Thematic grunt variations have now been added to the cast.
  • Context driven skin variations for Grunts will now feature on both maps (e.g prisoners or guards around the prison, muddy grunts in muddy areas etc.).

General AI changes

  • Grunt based AI behavior has been reworked in instances where there target is in an unreachable position.
    • Grunts will now attempt to attack players even if you are standing on unreachable props (such as haystacks).
    • Grunts will now perform a taunt if their target is completely unreachable, generating much more noise.
  • Grunts can be knocked down by charging ...
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Post



Version: v1.0
SteambuildID: 4037174
Client patch size: ~ 15GB

Hunters,

Here are the update notes for Update 1.0 on the test server. Please note that due to the size of this update, the notes will be spread across multiple announcements. This first post will contain the highlights and known issues. Please note: The known issues listed are the most critical, and does not represent a comprehensive list.

Important: For the purposes of this testing phase, we would ask to only use English as the language for the game. Much of the localization for other languages is currently not in place and in some instances, a different language will prevent you from unlocking entries in the book of weapons and Book of Monsters.

... Read more