DannyArt_HLL

DannyArt_HLL



26 Oct

Comment

Originally posted by Dependent-Drop-7343

Tough stance. Can we not negotiate on this? The old version of SMDM had a very interesting layout, I think it was more demanding from a single plaer point of view, and at the same time gave more tactical options.
I will add right away that I have consulted this opinion with my friend and we are in agreement on this matter. We are missing the old version of SMDM.

No negotiations. Old maps are gone, files are gone, new files overwrote old files... no going back.

Comment

Originally posted by Im_ur_Uncle_

I guess war isn't always fair, amirite!

youarite!

Comment

Originally posted by Im_ur_Uncle_

I dunno. I've played many hours and will continue to play indefinitely. Some just don't realize how hard it is to code, especially an active game. One mistake can break the game, that's okay... if it wasn't already live.

So far all I've seen being charged for is cosmetic.

With that being said. Some maps definitely feel like they favor one side. One in particular is the bridge where the Germans can just park there tanks on the hill and rain down terror with no effort. That's bogus.

All in all, great game.

Thanks! Small thing tho, although the game is "live" as you mention, its not like a single player where after launch you just polish and fix till its done. HLL always gets updates and improvement, meaning its can never be fully "live", every update is another "live" situation over and over.

Also, Remagen, the bridge map youve mentioned is made like all other maps from satelite and topography data. These are real locations, I understand you feel like its unfair, in those cases id recommend playing on night variants ;).


25 Oct

Comment

Originally posted by MarenthSE

I have a question, because I already got lost in it, is the current situation: "bushes vs tank cannons", is it a bug or a properly functioning mechanic?

Where can I send videos of bugs?

Please send them to Team17 Support.

Comment

Originally posted by hardt0fin1

Sorry, this is my fault. I was thinking the most recent update was U13. I now see it's not released yet. I also take part in all PTE's so will be sure to get back to you.

Many thanks!

Aaaah, you many thanks! Please DM me in Discord moments after a PTE that includes Carentan if any. This is out of my hands by the way.

Comment

Originally posted by Dependent-Drop-7343

What happened that you made the decicion to remove the old version of SMDM? Can both games not exist simultaneously in the game?

No, older maps needed upgrades. They are and will for always be irreversible changes. New maps are here to stay.

Comment

Originally posted by hardt0fin1

Hi Danny,

Firstly, thanks for the response. I have played extensively in U13. I play 5 days a week for 3 hours or so and have over 1,400 hours in game in total.

I can confirm that what i mentioned in the post is 100% accurate. I am happy to get screenshots next time I am in game if this is any help to you and the team?

I am also on the HLL discord so could message you there if you prefer to show you working examples.

Many thanks.

Heeeyhey! Thanks so much! But, first please recheck this when U13 PTE releases and possibly includes Carentan and check if its better or fixed. If not, please DM us in Discord :).

Also, congrads on the playtime! Really, really amazing!

Comment

Originally posted by Dependent-Drop-7343

I started playing with Update 7 and I'm still playing, it's a great game. Unfortunately, the technical condition is terrible.
I have a question, because I already got lost in it, is the current situation: "bushes vs tank cannons", is it a bug or a properly functioning mechanic?

Ah, bushes arent bushes but dirtmounts with light foliage in most cases. They should block shells. There is lightweight foliage without dirtmounts, they are passable by shells.

Comment

Originally posted by Zahlenghlan69

Combat on streets is basically Allyfarming.
I would prefer Fighting from house to house...
Like on old SMDM. We never got that feeling again and I really miss that gameplay. Would be anything like that possible on new maps?

Stalingrad also don't feel's like you are fighting in a city. The big house setting is nice but that's it

Fully decorated houses are always a challenge to stay performance friendly, but, SMDM V2 would be a good map/town center to remake parts of the old SMDM vibe. Some houses are open already, if more are needed we can always have another crack into this.

Comment

Originally posted by BallinSniper69

I'm sure that was the patch that changed it.

See:

https://ibb.co/7Q16BGz

https://ibb.co/mhSgGXt

it's there, and on the map it's still marked as big barn

Interesting! I dont think we can keep the barn anymore tho, but at least there is a building in place.

Comment

Originally posted by Razdiralec

But no points to disprove his pretty valid take on the state of modern game development or how HLL follows the model?

Added additional reply above.

Comment

Originally posted by hardt0fin1

This is certainly NOT true for MG’s. There are now WAY fewer placements for machine guns. Lots of windows and sides of buildings that you used to be able to use are no longer open.

Specifically there is one asset (a house over looking customs on carentan) that is 3 floors high and has the one side of the top floor knocked out. You used to be able to deploy an MG there and can no longer.

This is true of countless other places that make trying to play MG now a logistical nightmare.

It is almost at the point where taking the MG role is pointless as it has next to no use.

Please recheck this in U13. We have reverted many locations already in U13 and will revert any that are needed. These were mistakes by mass replacing buildings we needed to replace rather then manually going through them. Dont worry, we got you all covered!

Comment

Originally posted by BallinSniper69

Any word if the big building south of Rail Crossing on Carentan is going to be reverted to a big barn instead of this factory one we have since last patch? It's super weird because in offensive mode, the barn is still there. In warfare it's a factory.

Should have been addressed in U13.

Comment

Originally posted by Buttole

u/DannyArt_HLL Thoughts?

Straight up disagree.

Bugs always happen, no matter the game, we always try to push as much fixes into a update as we can. There are two, three out there that are tough, really tough and need time or full reworks to fix them. We did fixed many tough bugs before, remember the explosion limb physx crash? Remember the foy dx12 crash...

Plus many of the ks promises were met, surely not all of them, some are still coming, also game development is a dynamic process, so sometimes things need to change to make sure many players are happy. Please in those cases look into other similar games, playerbase and full servers are quite important. You can not fill multiple servers with just a handfull of players.

Also, about ks, it is a great group, but lets view this from a broad view, its years, like 4, 5 years of free content, free maps, free weapons, free game, free updates, free alot, hundreds and sometimes thousands of hours of game fun, all for free... I personally fi...

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Comment

Originally posted by Privot_Joker

Bugfixing is a foreign word and the hitboxes of objectives are Trash ... Quality doesnt matter...

Simply report these objects by video and tac map location and send them to Team17 Support.

Comment

Originally posted by Zahlenghlan69

I had some of my best fights around the old SMDM church, since the map got updated, we never had anything comparable to these village fights. Those were great because you were never able because you had so many possibilites. In new SMDM you can only attack the church from corridors... it comes down to a few joke points.
Towncenter is even worse... I would love to see towncenter being kinda old SMDM when it comes to open buildings.

I remember some dev saying you guys waiting for an engine update or something, regards LOD's and buildings?

No, no engine upgrade, just custom LODs.

Comment

Originally posted by Zahlenghlan69

I had some of my best fights around the old SMDM church, since the map got updated, we never had anything comparable to these village fights. Those were great because you were never able because you had so many possibilites. In new SMDM you can only attack the church from corridors... it comes down to a few joke points.
Towncenter is even worse... I would love to see towncenter being kinda old SMDM when it comes to open buildings.

I remember some dev saying you guys waiting for an engine update or something, regards LOD's and buildings?

More buildings have been opened and around town center we can always have a relook into opening more when needed.

Comment

Originally posted by New_Instruction5446

How about Saint-Marie-Du-Mont point near the church, you cannot actually enter 90% of the area because it is closed. Same for Carentan a half of city is closed for players.

But they havent been closed after, thats my point. They were always closed. This mostly to focus combat in streets.

Comment

Originally posted by Ninjapulver

No, if anything you should expect them to close off even more of the buildings, since that has been the trend for the last year. Maps keep getting reworked, props and buildings get changed, and every time the result is more restrictive with fewer open buildings.

We havent closed more buildings, we actually opened more areas up, this can be seen in SMDM. For the few buildings that were closed by accident, we made a fix in U13 to rectify that.

The one building thats also on the list of getting reopened is Brecourt, but the rework on the entire building will take time.


23 Oct

Comment

Originally posted by I2eeF_Shark

I was worried that Kharkow is like Foy and its get never played in the competive scene. Where obe side is dominate the other and sadly the sovjets are weaker then germans when you compare weaponery like to destroy tanks.

Aaah, gocha! Totally understand. Dont worry tho ;).