We've already got this fixed, and will be deployed in an upcoming update. Thanks for flagging!
We've already got this fixed, and will be deployed in an upcoming update. Thanks for flagging!
Or lean fully into it and only allow in-era heroes. I know a lot of the community would strongly oppose to not being able to use their max'ed hero on all maps, but that is part of what makes each map unique. Obviously, the same problem exists of what heros qualify for what era, but I think for the most part the team has done an excellent job of that so far.
Obviously, the same problem exists of what heros qualify for what era
This would be my concern. We'd replace the "how much a hero should cost" discussion with "should they be available".
Are you saying if we pay you enough, you will reveal it to us?
Before someone from our legal team reads this, no I'm not. I just wanted a Star Wars quote instead of either not responding or saying "no comment".
How would you describe June?
Mind tricks don't work on me. Only money.
'Stuff for June'
Sounds exciting.
Hope you guys deliver.
I like June.
BP costs is something I've been thinking about. Right now there is a lot of "He should be xcost" and "He should be y cost".
To the point where I wonder if it would be better to just have a flat rate cost across the board.
Uhhh.
That's vague.
Don't wanna sound rude but you look frustrated.
Jay has been writing a lot of CTs lately for May, I've been doing stuff for June.
The droid? Who knows, probably sulking around a cargo hold somewhere.
That's okay, what about Charle-dude and the droid?
Writing.
I'm incredibly busy right now, working on stuff.
Still a WIP, was talking to Guillaume today about it. Nothing definite yet, but remains something we are actively discussing.
We will be getting it increased, likely to 1min 40sec (ish). Used to be 2 minutes.
We can't talk bans publicly, please contact the email address you would have been given.
We'll be keeping an eye on this throughout the weekend and looking at everyone's feedback.
It is a server side change so we can pull levers as we want and make adjustments in between big content updates.
This will be changed in a future update, we just made the change now in our version of the game. Might not make it into the May update though.
What kind of tweaks? Increased amount of Reinforcements needed to capture on Ground Phase? Faster detonation of bombs on Ship phase?
Counter when you gain points is slower, and bomb planting phase is shorter.
Hello there,
Just a quick heads up that due to the issues and downtime that the EA servers experienced over this past weekend we will be bringing back the Princess Leia appearance for a second chance of redemption.
If you missed out on the appearance then simply login this coming weekend and you'll be granted the appearance.
The second chance extension will run from Friday morning (Stockholm time) until Monday 6am (CEST).
We will also be making some minor tweaks to Capital Supremacy. These tweaks will be based around the phase timings, resulting in the ground phase being slightly longer and the capital ship phase slightly shorter.
Tomorrow (Friday 10th), at 00:01 CEST these tweaks to Capital Supremacy will be live. We'll be monitoring the feedback on this, so please do let us know how you find the changes.
External link →They actually have names, just not called out in the game.
Hello there
This is getting out of hand.
I like how he's upset now, but a month ago this was literally the entirety of Dice, ignoring how broken Anakin is.
We've been making tweaks to Anakin for a while, not ignoring.