FatsharkCatfish

FatsharkCatfish



03 Jul

Comment

Added!


30 Jun

Comment

Hey, just to let you know that this is a bug which will be fixed in the next hotfix - not an intended change!


28 Jun

Comment

Good to know! I’ll pass this on

Comment

Once we have migrated all players onto the newly updated servers you will start to see in on the mission board! So roughly in an hour or so.

Comment

Out of interest, what changes would you like to see to the Smelter end event?


26 Jun

Comment

Here is a short F.A.Q to tackle some of the common questions on our new Crossplay feature! If you have any further questions pertaining to Crossplay that are not covered by this F.A.Q then please ask below.

When will Crossplay be available?

After the patch, it takes a few hours for players to be migrated to the new version. Once all players are on the updated version we will enable Crossplay, so don’t worry if you can’t see it before then!

Crossplay for Xbox will be available upon its release on October 4th.

What does Crossplay entail?

On Steam: Players can matchmake, add friends, and join players from Steam and the Microsoft Store, in our Cross-Network Servers. Players cannot opt out of Crossplay.

On the MS Store and Xbox Series X|S: Players can matchmake, add friends, and join players from all supported networks (Steam and XBL), in our Cross-Network Servers. Players can opt in/out of this feature via the a...

Read more
Comment

Thank you for collating this, I have a similar table myself internally.

I can’t currently give answers to all of the elements here, but some I can speak to:

  • This is being looked into and discussed internally.
  • This bug will be fixed in the next patch, and you will again be able to change loadouts in the Mission Ready Screen.
Read more

08 Jun

Post

It’s being worked on!

Post

Rejects

Here are the notes for Hotfix 1.1.3 which just went live on Steam and will be available shortly on the Microsoft Store!

  • Fixed a crash that could occur when looking at the new penances.
  • Fixed an obstruction before the drop to the mid event in the Power Matrix HL-17-36 mission when playing with the Power Supply Interruption condition.
  • Fixed clipping issues for the “Desolation” Cap cosmetic in the “The Kalidar Wars” bundle.
  • Fixed an issue where “Invert Look Y-Axis” was not working as intended.

Mission Board Changes:

  • The increased presence of Ascension Riser 31 on the Mission Board will end after deployment of the 1.1.3 Hotfix.
  • Power Matrix HL-17-36 is once again avai...
Read more

07 Jun

Comment

Hey,
Sorry to hear you are having issues with the game.
I can see you already made a post about this with logs so i’ll move this to the correct section and talk to customer support about getting you some help!


05 Jun

Comment

Hi,
An easier way to do this is to right-click Darktide in Steam → Properties → Language.
The option you posted above is a secondary option incase the Steam way doesn’t work.

We are still working on making this an option in game, but it has been shifted down the priorities for now with everything else going on!


01 Jun

Post

Rejects!

Here are the notes for Hotfix 1.1.2 which just went live on Steam, and will be out shortly on the Microsoft Store.

  • Fix for crash when throwing projectiles and hitting destructible scenery.
  • Improved decision logic for the Chaos Spawn leap trajectory to minimize cases where it gets stuck on something along the leap (e.g. small box).
  • Patch #10 included a change aimed at fixing sprint and firerate interactions, which had an unintended impact on charge attacks while sprint-sliding. Fixed so that sprinting into slide does not break charging on ‘Brainburst’ and all Psyker staffs.
  • Resolved an issue where the background colour of weapon or curio cards in the Loadout / Inventory view would not ap...
Read more
Comment

Hey,

Thank you for your feedback.
I’m sorry if i’ve given the impression at any point that I don’t see and pass on as much of the feedback as I can. Right now with a lot of the internal discussions i’m not in a position to be able to share the information that players have been requesting. As soon as we are in a position to share anything in this regard, (especially on the major pain points) we will do!

I understand your desire for a player facing roadmap to give some extra clarity and while we may revisit the idea in the future, it is not something we are currently planning on making.
Before enacting a roadmap we need to work on our consistency, and while we are still working on getting the game to a better state a static roadmap doesn’t offer us the flexibility we need to be able to shift priorities as needed. I’ll be sure to raise this with the team though and see what we can do.


31 May

Post

I can’t be very specific but we use some NVIDIA tech and that ends up sometimes colliding with AMD

Post

Here are the notes for Hotfix 1.1.1 that just went live on Steam, and will be out shortly on the Microsoft Store.

  • Fix for startup crash on AMD machines.
  • Fix for a crash that sometimes occurs when inspecting character stances and emotes.
  • Fix for VoIP not working after completing/failing mission.
  • Added further localization texts (this should solve some unlocalized string issues).

We are aware of a bug with Trinkets not being compatible with the Braced Autogun (Dolumar Basalt) weapon skin in the Veteran Pack currently available from Commodore’s Vestures. We will hotfix this in the coming days. **

** Edited to add section


30 May

Comment

I know we are in communication with AMD to try and solve the issues ASAP. Once we have more information on a fix or a workaround we will be sure to share it in the relevant threads!

Comment

Hi!
You can also keep an eye on the tracker here: https://www.darktide.live/

Comment

For sure!
Hopefully we don’t run into these large scale issues in the future while running these events again, but it would be good to have a plan B if we do.

Comment

Nope! You will still be able to claim the rewards once they are unlocked.

Comment

Hi,

1 - Yes

2 - The cosmetics are claimable so far for a full month, so if someone buys the game during this time and wants to claim them they can.

3 - The map will be available to all players permanently once it’s unlocked!

4 - It’s available to all as it’s our first event and we wanted as many people to be able to enjoy the content as possible but also to give players a way to work towards a common goal.
As it’s our pilot event we may adapt it going forward to require participation.