Hello, everyone!
Tim Campbell here. We’ve reached an exciting point in Stormgate’s development where the team is making quick progress on many fronts and we have a lot to show you.
Since we founded Frost Giant and embarked on the journey of developing Stormgate, we’ve been committed to the idea that involving our community (you!) directly in the creation process would ultimately lead to a better game than we would be able to develop alone.
I have personally seen this theory proven out time and again during Stormgate’s first few years of development. Community feedback has helped shape core gameplay, competitive balance, map design, the relative priorities of a LOT of features, as well as the overall player experience.
As the team prepares for the upcoming release of our next closed beta test (codenamed Frigate), we’d like to share some insight into our design process as well as an early look at some of the progress we’ve made since our last playtes... Read more
Tim Campbell here. We’ve reached an exciting point in Stormgate’s development where the team is making quick progress on many fronts and we have a lot to show you.
Since we founded Frost Giant and embarked on the journey of developing Stormgate, we’ve been committed to the idea that involving our community (you!) directly in the creation process would ultimately lead to a better game than we would be able to develop alone.
I have personally seen this theory proven out time and again during Stormgate’s first few years of development. Community feedback has helped shape core gameplay, competitive balance, map design, the relative priorities of a LOT of features, as well as the overall player experience.
As the team prepares for the upcoming release of our next closed beta test (codenamed Frigate), we’d like to share some insight into our design process as well as an early look at some of the progress we’ve made since our last playtes... Read more