Hello, everyone.
Gerald here, your friendly neighborhood in-house reporter with the latest from Frost Giant Studios HQ. Our priorities have changed significantly since our Early Access release, as we’re determined to listen to player feedback and to move the game towards our ultimate goals with the community’s input serving as our guiding light. I’m here to share an update on what the team has been working on and what they’re planning for the months ahead. Buckle up, because we have some pretty big news to share.
Balance update today
First off, some exciting news for those of you who’ve been competing on the leaderboard. We’ll be releasing a balance patch later today. Kevin ‘monk’ Dong, our hard-working Lead Competitive Designer, will be providing another insider’s view into the thought process and analysis behind these changes.
Listening and adapting
Next up, the team is planning to release our first major content update in late September.
... Read more
Gerald here, your friendly neighborhood in-house reporter with the latest from Frost Giant Studios HQ. Our priorities have changed significantly since our Early Access release, as we’re determined to listen to player feedback and to move the game towards our ultimate goals with the community’s input serving as our guiding light. I’m here to share an update on what the team has been working on and what they’re planning for the months ahead. Buckle up, because we have some pretty big news to share.
Balance update today
First off, some exciting news for those of you who’ve been competing on the leaderboard. We’ll be releasing a balance patch later today. Kevin ‘monk’ Dong, our hard-working Lead Competitive Designer, will be providing another insider’s view into the thought process and analysis behind these changes.
Listening and adapting
Next up, the team is planning to release our first major content update in late September.
... Read more