GSG - Jesper

GSG - Jesper


10 May

Post

Hello Miners,
Clients should no longer get disconnected during elite deep dives, and the medbay has gotten a fancy green glow.


With Love,
The Ghost Ship Crew

— PATCH NOTES — - Fixed a bug that caused that clients would get disconnected during elite deep dives
- Fixed a bug where changing languages back and forth would cause some strings to not be changed.
- Changed the medbay colors from red to green
- Fixed the season countdown so that when it reaches 0, The new update will be available


23 Mar

Post
Hello Miners,
We adjusted hollomite spawning, now there should always be enough to meet mission objectives.
This patch will remove the 2018 Legacy Edition from the default steam branch, but it will be available through a steam beta branch called ‘drg_legacy’. A guide on how to access Legacy can be found here

With Love,
The Ghos... Read more
Post
Hello Miners,
Deep Rock Galactic + The 2018 Legacy Edition on the Beta branch: drg_legacy, here on Steam for anyone who didn't get their fill of v.1 of DRG during the Year 05 Anniversary Event.

Save games are shared between the main and the drg_legacy branch, for both current DRG and Legacy - so no need to start over or change up saves.

Also, since the current version of the game is still included on the drg_legacy branch and will be kept up to date with the main branch - you can play the current version of DRG with Miners on the main without having to re-download the game.

Here's a guide (with pictures) on how to access the drg_legacy branch and launch the 2018 Legacy Edition of Deep Rock Galactic:

  1. Go to your Steam Library

  2. Right Click Deep Rock Galactic

  3. Select ‘Properties’

    ...
Read more

10 Jan

Post

Hello Miners,
Whoops…


With Love,
The Ghost Ship Crew

--- PATCH NOTES ---
- Fixed crash that happened when reloading the Nishanka Boltshark
- Fixed the Music Volume slider not having any effect on the ambient music in the Space Rig
- Tweaked the Mod Support fix from Patch 11 - Increased from 0.5ms to 1ms (still only when Solo in the Space Rig or when joining a player with mods) - So mods have a bit more time to download on join

--- KNOWN ISSUES ---
- Inconsistencies with O2 replenishment on Low Oxygen warning missions
- The Anniversary Year 4 Hat is missing from Wardrobe (Don’t worry we will have this fixed before Year 5)

22 Nov

Post

Hello Miners,
Patch containing various minor fixes and a fix for B.O.S.C.O. Egg/Arquaq Stealing tendencies - He should be safe to bring on missions again.


With Love,
The Ghost Ship Crew

— PATCH NOTES — - Fixed the Subata 120 overclock “Explosive Reload” not affecting one of the hiveguard’s weak spots
- Fixed Huuli Hoarder not reacting to dwarves being nearby or attacking it
- Fixed Lithofoamer and Lithovac breaking hacking pod connection
- Fixed cosmetic tree not showing the name of the weapon for all skins
- Fixed unused strings for crowdin
- Added missing objective description for Industrial Sabotage
- Fixed Naedocyte Breeder scaling in size when shot with arrow
- Added tweaks on shouts, meteor timer and misc audio
- Added a longer indication for when a Caretaker Appe... Read more

19 Sep

Post

Hello Miners, OktoberFest can now also be enjoyed in German and other supported languages, and the performance point bar should now start correctly at the mission end screen.

With Love,
The Ghost Ship Crew

— PATCH NOTES — - Fixed a visual issue with the Best Wurst Beer Mug x2 Performance Point bonus
- Tweaked the lights at the Abyss Bar, should now be brighter
- Added missing translations for Oktober Event
- Updated the Oktober Splash Screen, scouts face is no longer obscured by a logo

08 Jun

Post

Hello Miners,
Mods, Bismor and Dwarfs should be back to normal now, whoops

With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Fixed low res textured materials such as Bismor and Croppa
- Fixed characters blinking in and out of existence when wearing some headwear that hides most of the head.
- Fixed exothermic reactor triggering inconsistency for clients, now works same as host
- Making initialization of mods already on the system independent from the modio system.

02 Jun

Post

Hello Miners,
Hotfix en route. Hang in there.


With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Fixed Shard Diffractor T5 Dazzler Module upgrade not working
- Fixed press any key screen sometimes opening twice.
- Fixed the Shard Diffractor Plastcrete Catalyst OC carving 5m radius spheres in Ice - too hot yo!
- Reverted barrels to pre-nerf state
- Fixed Beastmaster, Steeves are tamable again
- Added information in the modding menu, shows if the mod.io servers are down
Post

Hello Miners,
The patch pod has arrived! We fixed the issue that got a lot of people stuck in black screen after the logos (and a bunch of other stuff). Thank you for your patience while we were figuring it out. You're pretty Rock and Stone, Miners.

With Love,
The Ghost Ship Crew


— PATCH NOTES —
- Fixed some cases where the modding support integration caused the game to not load past the videos in the beginning
- Fixed some cases where certain saves caused the game to not load past the videos in beginning

Weapon changes

Drak-25 Plasma Carbine
- Reduced the base ammo a bit
- Reduced the ammo bonus from the T2 Larger Battery upgrade
- Increased the ammo bonus of the Shield Battery Booster OC
- Reduced the overheat duration penalty of the Thermal Exhaust Feedback OC
... Read more

18 May

Post

Hello Miners,
We found and fixed a crash related to the crossbow.

With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Fixed a crossbow related crash

16 May

Post

Hello Miners,
Our scanners have picked up a massive amount of fixes coming your way. Stand clear!


With Love,
The Ghost Ship Crew

--- PATCH NOTES —
- Fixed the X-80s Chemical Explosion sometimes doing double damage.
- Fixed bolts colliding with each other
- Fixed bolt hits not registering on Higher Pings (Possibly only for Bodkin)
- Reduced the amount of Pheromone Special Bolts.
- Goo and gas clouds are now easier to set on fire with nishanka's fire bolt
- Made trail effects linger a bit for enemies leaving the Coilgun trail.
- Removed the Coilguns Re-Atomizer Overclocks ability to push Steve and elite enemy STEs.
- Reduced the duration that the Coilguns Re-Atomizer overclock gives to STEs with no set duration.
- Stopped rival enemy STEs from spreading with the Re-Atomize... Read more

05 May

Post


Hello Miners,
Contact! We've got 4, wait 6, no, 12... A lot of fixes headed your way! This patch includes new tweaks to the Rival Nemesis and fixes several bugs that snuck into Season 02, including an issue where the Dreadnoughts would suddenly stop attacking. Read on for all the juicy details. And then get back to work, miners.

With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Increased the time it takes for a Rival Nemesis tentacle to see you until it starts grabbing
- Decreased the size of the area you have to get outside to escape the grab of the Nemesis slightly
- Reduced how quickly the Nemesis sheds heat to improve direct heat weapon viability
- Tweaked the range at which the Nemesis will try to grab you to be more consistent
- Fixed bug with the Nemesis igniting too quickly from Incend... Read more

02 May

Post

Hello Miners,
We hope you’ve had fun avoiding the metallic embrace of the Rival Nemesis and gotten a chance to try out all the new secondary weapons over the weekend! This patch includes several tweaks and fixes, including a fix to an ammo-exploit for the Nishanka Boltshark, and a fix to wave music that was not playing during the Hacking Event in Industrial Sabotage missions. We have also increased the Fuzzy Dice slapping speed to more appropriate levels. Thank us later.

With Love,
The Ghost Ship Crew

--- PATCH NOTES —
- Reduced Rival Presence Warning win requirements by 2 when all Scrips have been earned from the challenge.
- Extended the cooldown for Nemesis spawn a bit
- Rival Nemesis now only gets alerted when it sees the players or takes damage
- Fixed Nemesis being able to grab hacking pod
... Read more

19 Jan

Post

Hello Miners,

Deep Rock has finally invested in some pesticides and eliminated a bug where squashing a Fester Flea would sometimes cause a game crash. I guess Management was right when they warned us they are capable of clogging up costly mining equipment… Pest control, out.


With Love,
The Ghost Ship Crew

---PATCH NOTES---
- Fixed a crash related to the particle effects when squashing a Fester Flea or a Glyphid Swarmer
- Improved crash reporting

09 Dec

Post


Hello Miners,
Here it is again, the final final patch of Season 1. Probably.

With love,
The Ghost Ship Crew

----PATCH NOTES:---- - Fixed a crash related to physics that sometimes happened to Hosts
- Fixed a crash related to particles
- Fixed a bug that for non-hosts caused the Grappling hook to sometimes not prevent fall damage even when you stopped momentum
- Fixed a bug that caused the armor breaking modification on the breach cutter to not break armor properly

25 Nov

Post

Hello Miners,
A quick fix making the Corrosive Sludge Pump less broken in multiplayer, and fixing a crash for players with poor internet

Cheers,
The Ghost Ship Crew


- Fixed Goo puddles not spawning for clients
- Fixed goo bomber special projectile not stopping dropping puddles when it runs out of fuel.
- Fixed disabled for music playing on clients that are late joining (wasn't working and causing music not to play)
- Fixed a crash related to network issues during start menus

23 Nov

Post


Hello Miners,
Here’s Patch 04 for you! A bunch of minor fixes and some exciting weapon tweaks! Also Bosco should be over his rebellious phase and once again behave like the good drone that he is <3

Cheers,
The Ghost Ship Crew

--- PATCH NOTES ---
- Fixed a crash related to late joining
- Fixed a bug that caused the Laserpointer crosshair to display prematurely
- Fixed a bug that caused BET-C to not attack anything
- Fixed a bug that caused Ejector Cacti plant projectiles to be wonky for clients
- Fixed a bug with mouse clicks not registering because of custom DPI scaling in Windows and running windowed fullscreen
- Fixed a bug that caused you not to be directed to the Miner’s Manual to read more, when clicking on a warning or anomaly if a Deep Dive was selected or active
- Fixed a bug... Read more
Post


Hello Miners,
Here’s Patch 04 for you! A bunch of minor fixes and some exciting weapon tweaks! Also Bosco should be over his rebellious phase and once again behave like the good drone that he is <3

Cheers,
The Ghost Ship Crew

--- PATCH NOTES ---
- Fixed a crash related to late joining
- Fixed a bug that caused the Laserpointer crosshair to display prematurely
- Fixed a bug that caused BET-C to not attack anything
- Fixed a bug that caused Ejector Cacti plant projectiles to be wonky for clients
- Fixed a bug with mouse clicks not registering because of custom DPI scaling in Windows and running windowed fullscreen
- Fixed a bug that caused you not to be directed to the Miner’s Manual to read more, when clicking on a warning or anomaly if a Deep Dive was selected or active
- Fixed a... Read more

17 Nov

Post

Hello Miners,
We have fixed a couple of crashes, made a number of improvements to missions and bug-fixed weapons - and you can again Rock and Stone without fear of encountering non-Hoxxes bugs.

Cheers,
The Ghost Ship Crew

--- PATCH NOTES --- - Fixed a crash related to the game booting up
- Fixed a crash related to the game shutting down
- Fixed a crash related to armor components
- Fixed a crash related to late joining
- Fixed a crash that sometimes happened for clients - if the host shut down the game while the client was joining
- Fixed a crash that sometimes happened for clients trying to join as the game was transitioning (from mission to space rig - end screen to space rig)
- Attempt to fix a crash related to enemies dying from goo
- Attempt to fix a rare crash related to weapon... Read more

08 Nov

Post

Hello Miners,
Patch 1 fixes a bunch of issues reported since Season 1 went live, everything from spelling mistakes to tweaking the difficulty of Industrial Sabotage. There are also some that crash when starting the game. We are doing everything we can to try and solve these issues quickly, but some might take longer than others to fix.

Cheers,
The Ghost Ship Crew

--- PATCH NOTES --- - Fixed a crash that happened when hovering the new Industrial Sabotage challenge after the first 10 completions at the mission selection screen.
- Fixed a bunch of bugs with items disappearing when Rock and Stone
- Fixed client authoritative projectiles impact not registering on server if impact time is shorter than the clients ping. Dormant projectiles are now now longer net dormant for the owning client.
- Added n... Read more



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