GSG_Jacob

GSG_Jacob



22 Oct

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Originally posted by Bromtinolblau

Just one more cosmetic to add to my "oh f**k sorry I shot you, you REALLY look like a big" load out

A big what?

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Originally posted by Hmoorkin

It's not supposed to do anything if you don't install it from mod.io

Mods installed outside of mod.io defaults the game to sandbox. That doesn’t mean that people can’t cheat, though.


21 Oct

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Originally posted by knihT-dooG

You mean teaser? Because this isn't really a leak

I leaked the teaser.

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Originally posted by MOHHpp3d

To comment on the setting "FX.MaxCPUParticlesPerEmitter" solution someone pointed out, this is pretty inadequate and can affect your gameplay negatively. This solution only reduces the particles, which can actually still be pretty heavy. Some particles in the game are actually already pretty much at 1 particle like the smoke ash on radioactive but still have a heavy impact, so you will still see quite a lot of particles with this setting. Not only that, it also affects your gameplay quite a bit because things like menace projectiles, dreadnaught fireballs, etc... are actually considered as particles so you won't be able to see and dodge those.

Therefore, I made the Remove All Particles mod that completely removes the majority of the particles except essential particles like the ones I mentioned (read description for full list). Note that the recent official U34.5 update broke some parts of the mods as in particles that w...

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The real LPT is always in the comments.

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Those are the ghosts of candles past.


20 Oct

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Originally posted by DireLackofGravitas

I'm holding E.

Hello Steeve.

speen

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No, we haven’t really explored doing that - part of it is due to us having procedurally generated terrain as opposed to L4D that has static levels with already established game design and choke points. The static setup makes it easier to have moments and areas where you can pile on the player by design, having a director mechanic handling that.

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“I must go! My beep-boop-beople need me!”

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Originally posted by zheph

Any chance you'd make those STLs available for purchase for anyone else to print and paint? There's a bunch online that people pulled from the game files, but those obviously don't have the posing and character that these do.

Currently not, but it's not completely out of the question.

We do want to keep these a bit exclusive, and they were a pain to create from the in-game assets, afaik.

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I've actually suggested something similar, but with static interference, scrambling the incoming signal, making it hard to identify the actual threats. ...but no one listens to the idea guy

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Originally posted by MechaAristotle

Thanks for the reply and for a great game by you and your team!

PS. How do you guys feel about your game being streamed in general? DS.

Feelsgoodman.jpg

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Originally posted by MechaAristotle

So you can't wear these outside the season correct?

You can.


19 Oct

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Originally posted by spidercider

Halloween should be celebrated the whole month of October, change my mind.

Management says no