GitGene

GitGene



26 May

Comment

Originally posted by Yahew

THIS WAS SO GOOD

Agreed, this is my favorite patch notes fan creation ever


04 May

Comment

Originally posted by RiotUmbrage

Thanks for the feedback!

Piggy backing on this to say this to cover specifically the 3rd party deck tracker.

We work very closely with 3rd party companies to provide data so they can build out experiences. We even work with certain companies on launches of new sets and games to make sure that they have things for players on day 1.


27 Apr

Comment

Originally posted by xMkingx

A lot of devs will send out the patch notes to the reporting organizations before the actual release on the promise to not release them before a set time. It gives them a chance to write up articles.

Yup


15 Apr

Comment

Always love data posts. Good job.


13 Apr

Comment

Originally posted by Magnuss23

There are 5720 Masters right now (2289 Americas, 2636 Europe, 795 Asia). It's all the information I have.

https://lor.mobalytics.gg/leaderboard

Everything we have made public can be found on developer.riotgames.com through the LoR API


25 Mar

Comment

Originally posted by guachitonico

For anyone interested in the technical details, the setup is a NodeMCU paired with a WS2812 LED strip running WLED software, which receives E1.31 (sACN) data over WiFi, sent by my PC with a custom C# program (what a mouthful). As soon as I get some more work done, I'll make a repository.

The program is not even remotely done. The main idea is that it will tap on LoL live client data to figure out which champion is being played, and then set up keyboard macros, so that when you press R, a certain animation plays. So you could have different animation sets for Vel'Koz, Evelynn or Xerath. Only Vel'Koz for now because Vel'Koz mains.
Some people were right in that the animations don't trigger when an enemy is hit, or accounts for channel interruptions, it's just a timer.

The next step will be integrating it with more stats, such as Health/Mana, to create interesting effects.

EDIT: I'm absolutely going to create a GitHub repo for this so you can contrib...

Read more

This is really awesome work! You should definitely join the 3rd party developer discord @ discord.gg/RiotGamesDevRel

Also please register on Developer.riotgames.com


21 Mar

Comment

Originally posted by Yuj808

i think this is super cool but isn't this at risk of a dmca or some sort of cease and desist notice

Hijacking to say please don't do this. We have very simple and easy to read policies around developing products around Riot Games. Please read the Legal Jibber Jabber (yes that's what it's called) and the policies on developer.riotgames.com.

-Riot Gene


16 Oct

Comment

Originally posted by gregstiemsma

Bruh as someone who has like 3k hours in Football Manager rest in peace my life

Sometimes my team can't tell if I'm playing football manager or working on spreadsheets


14 Jul

Comment

Originally posted by bbypaarthurnax

I’m studying programming in college and I have a project to do in Python language, you just gave me an idea, thanks man!:)

Feel free to jump in the developer discord (discord.gg/riotapi) and check out the developer.riotgames.com site.


01 Jun

Comment

Originally posted by Farzaa

lmfao we released a hype video.

pls check it out. ignore my neckbeard im shaving tmmro i promise.

high budget af.

https://www.youtube.com/watch?v=Pf5QiFA2LmY&feature=youtu.be

Congratulations šŸŽ‰ it's been fun watching the journey from idea to release


25 Apr

Comment

Originally posted by BlueSockBT

Does riot provide those images and backgrounds through some development kit? Just curious.

Yup, it's called data dragon

Comment

Originally posted by TomSiddle

Maybe someone noticed that I had an identical post up yesterday, which was kinda popular. Since a few bugs came up I decided to delete the old post yesterday and fix the bugs before I launch the site again.

Now, everything should be working :)

Congratulations on launching, was waiting for this to happen. If you need any help make sure you reach out.