Hello everyone!
First of all, in the past couple of days since the release of V1.0, we have revisited and rethought some of the game designs based on your suggestions and feedback. Now that we are tweaking and fixing a variety of major issues, we believe it's a right time for us to communicate with our community in advance in order to gather more valuable views from you. We admit that the current V1.0 we have delivered does not meet your expectations and we must take actions swiftly to get our game back on track. The following are some of the priorities:
1. Pole Monarch
First of all, in the past couple of days since the release of V1.0, we have revisited and rethought some of the game designs based on your suggestions and feedback. Now that we are tweaking and fixing a variety of major issues, we believe it's a right time for us to communicate with our community in advance in order to gather more valuable views from you. We admit that the current V1.0 we have delivered does not meet your expectations and we must take actions swiftly to get our game back on track. The following are some of the priorities:
1. Pole Monarch
- The win/loss judgement in the final phase will be changed. The current standard, which is a DPS check within a short period of time, will no longer be the only factor to judge the fates of players.
- Some of the boss's skills will have optimized visual warnings to players to help them make full preparations.
- Other breakable objects in the area...