You can try and reach out to our customer support for account releated issues via [[email protected]](mailto:[email protected]) to see if it would be possible for them to recover your character.
You can try and reach out to our customer support for account releated issues via [[email protected]](mailto:[email protected]) to see if it would be possible for them to recover your character.
i dont mean to sound impatient just want to make sure im logged in for it- any idea when the avatar and avatar ring will be sent to mail? at end of event?
Hey, we're aware that some players didn't receive the rewards right away. We're working on a solution to bring it to you as well!
Keeper Pack Leader is being changed in the upcoming Patch 7, see here: https://forum.albiononline.com/index.php/Thread/161743
Will the mightpoints be added, that i now collect?
Might points earned during the offseason only count towards your weekly rewards.
We're aware of many players not receiving their end of season rewards and are currently working on a solution. We'll update you in this forum thread.
Yes we're aware that there's a few bugs with season rewards. As a result some players also haven't received their season rewards yet. We're working on a solution. You'll be updated in this forum thread.
Thanks man, and for example, if I and a friend enter in a solo dungeon, how much time should we wait for the entrance to dissapear?
You should wait 60 seconds in blue/yellow zones and 90 seconds in red/black zones.
Im actually not quite sure here. Does the dungeon need to be fully cleared to despawn? I think i remember dungeons clsoing if : no player is inside AND a player has been inside. I shall test this sometime.
The dungeon has to be cleared info might be wrong on my part. Can't confirm or unconfirm it atm though. You're probably right and it just needs players to enter and then leave to close it after a certain amount of time.
Group dungeons do not close after entering. They only despawn some time after all players have left and cleared the dungeon.
Could you explain resilience penetration, AoE escalation, focus fire protection, and why my Es do 100 damage or guide me to a source that explains them?
I'll try to explain each of them in short detail.
Focus fire protection: The more players attack you, the higher will be your focus fire protection. The first player will deal 100% damage, when the 2nd player starts attacking he will lower everyones damage on that target by 10%, this keeps scaling with every additional player dealing damage all the way down to 80% damage reduction as far as I know. This should also explain why your E only does 100 dmg after many others already attacked the same target, if it's at the 80% cap it would've normally done 500 dmg.
Resilience penetration: Directly related to focus fire. All melee weapons have a certain modifier for this, basically they pierce through a percentage of the focus fire. If a target is down to 80% reduction and you have 50% resilience penetration you will only deal 40% reduced damage with that weapon.
AoE escalation: The more players your spells hit the more bonus damage will it do. Example...
Read moreRead moreI think one of Albion's biggest problems, is the amount of obscure mechanics, and lack of tutorials/guides. Wiki is completely outdated, guilds hoard their knowledge, and even among the top end players, a lot of them still don't know how some basic mechanics work. I recently made a test and asked some veteran ZvZ players, do they know what resilience penetration stat means, and majority had 0 f**king idea, they thought it's about penetrating armor, because it's not explained anywhere in the game.
Majority of people in alliances like ARCH, probably don't even know that something like AoE Escalation or Focus Fire Protection exist. They don't know how debuff works. They join some big alliance, go to zvz, get oneshotted, and have 0 idea why enemy 100-0 them in 2 hits, while their E's hit for 100 dmg, and they feel overwhelmed. For many players, even if dying isn't a problem, lack of ability to understand WHY they died and learn from their mistakes, certainly might be.
...
Hey, I really value your opinion on this and I can only agree to what you are saying. This is one of the biggest issues that I personally see as well, together with new players being lost after the tutorial and not knowing what kind of activities they can do in Albion.
I made it my personal task to improve the information available ingame and hope I can report about it in the near future. We might get back to you and other reddit users to collect additional feedback.
-Hellements
Double post so I removed the 2nd one.
Yes you can continue using the island even after the premium expired.
a couple of guilds spam there recruitment posts like 2-3 times a day.... could you start removing them :c
I will take a look at that :)
Guild recruitment posts are allowed as long as you don't spam them too often. Up to twice a week seems reasonable. You can also set the flair to [Recruitment] to make them stand out.
Nope, that was patched September 21st.
"Additionally, players with their Home set in a Hideout within the Roads of Avalon will no longer lose their Home setting when using the Travel Planner and then travelling through a Realmgate in a Royal City"
This could still bug when you respawned in the city instead of your home and then left through the realmgate. We deployed a fix for it with Lands Awakened Update. Please let us know if you are still losing your roads home after traveling through the realmgate and respawning in last city.
-Hellements
Going live today ?
Yes, right after extended maintenance.
The minimum to qualify for an HQ in next season is 10000 season points and Top600 in the season rankings. You can check all the info about that in our Energy Surge Season News post.
the design should be fixed with it also? Thanks for your answer
The placeable furniture item will be fixed to match the statue.
The s13 statue is bugged atm.
We're aware of the text showing the season 12 poem. Will be fixed with the next hotfix/patch but no ETA yet.