Ignasis

Ignasis



23 May

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    Ignasis on Forums - Thread - Direct

For now, what we’re targeting to fix ASAP is the god bubble issue, the music bug (it has been fixed internally already), crash fixes on PS4 (all models), PS4Pro performance issues and a couple of exploits. We’re also running a few tests regarding general performance on PS4 systems, although for now they’re just tests to see what could be happening related to the fan noises some players reported.
As usual we cannot set any estimates yet as they depend on many variables out of our control.

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    Ignasis on Forums - Thread - Direct

Hey @Kurozu

Welcome to our community. We’ve edited your message so it shows the image. :slight_smile:

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    Ignasis on Forums - Thread - Direct

Thanks @DarkKnight. Sent word to QA about this :slight_smile:


22 May

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    Ignasis on Forums - Thread - Direct

Hey everybody,
Please keep it civil and nice :slight_smile:

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    Ignasis on Forums - Thread - Direct

Hey there,

We can’t add dragons until we find a way to make the dragonrider be able to hear any bells. Think of Sepermeru!

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    Ignasis on Forums - Thread - Direct

Hey there,

That’s an issue we’re aware of. We’ll probably re-route the sandstorm back to its original trajectory once we’re done patching a few more pressing issues first.

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    Ignasis on Forums - Thread - Direct

coughs
Oh don’t mind me, just here venting the flames of speculation.

:stuck_out_tongue:

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    Ignasis on Forums - Thread - Direct

Remember to adjust the event log filters and sliders accordingly (distance, days passed and so on).

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    Ignasis on Forums - Thread - Direct

There are procedures in place to report exploits. This is not one of those procedures, so we will proceed to apply disciplinary actions.

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    Ignasis on Forums - Thread - Direct

Hey @Ranson

We’re aware of this issue and our team is looking into it.
Thanks for your feedback :slight_smile:

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    Ignasis on Forums - Thread - Direct

Hey @Arsenalcontrol

Thanks for the feedback. We’re aware of some of these clipping issues, although it is unlikely there will be a fix for it, as adjusting the mesh would likely destroy many structures built with these pieces already.

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    Ignasis on Forums - Thread - Direct

Hey @Zaphod86

Could you check the event log and see if there was a loss of stability?

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    Ignasis on Forums - Thread - Direct

Hey @billajack

We’re aware of this issue and our team will look into it.
Thanks for your feedback.

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    Ignasis on Forums - Thread - Direct

Hey @Khuras

It seems like a problem of compatibility with your headset and/or your OS. If reinstalling or updating the headset drivers doesn’t solve this issue we would recommend to either upgrade your OS or changing the headset.

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    Ignasis on Forums - Thread - Direct

Hey there,

Although the HP for Relic Hunters is intended, we’re poking our team about their Votaries counterparts just in case.
Thanks for the heads-up

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    Ignasis on Forums - Thread - Direct

Hey @DarkKnight

Thanks for the heads-up and welcome to our community.
Poking our team about this, but first make sure you’ve learned the required feats for this kind of weapon.

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    Ignasis on Forums - Thread - Direct

Hey @Charjaco

We’re aware of this issue and our team will look into it.
Thanks for your feedback :slight_smile:

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    Ignasis on Forums - Thread - Direct

Hey @F_Constantine

Thanks for the heads-up. We’ve sent your feedback to our team so they can look into it.

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    Ignasis on Forums - Thread - Direct

It’s a strange issue that we haven’t seen reported, at least recently, so our guess it that it somehow it is related to any of those mods. Perhaps any of our players a little better versed in the mod scene can chime in and spot the culprit.
Just in case, when the weapons disappear, could you try to go to any chest or container and select “Give all” and see if the missing weapon appears in there?

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    Ignasis on Forums - Thread - Direct

As of now, our team is working on the most reported crash fixes (via the PS crash report tool) and performance improvements for PS4 Pro systems. We cannot share any estimates as of yet, but we’re aiming for those changes to be present in the next patch for PS4.