Read moreHow goes gamepad improvements? I'm sure I'm one of probably a dozen (or less) people who ever hook a controller up to this game but I always find little frustrations in how the game works with one. I'm pretty sure there's a rather significant axial deadzone (or something in the way it reads analog input that just mimics an axial deadzone maybe) that makes aiming feel stiff and the lack of haptics continues to be a concern for me. I'm all too aware that a console port is still quite a long ways off but little things like this are still something to think about imo. Sprinting is wonky on controller too, having to manually initiate it every time you move forward when fighting. Again, I know I'm in a rather extreme minority for this community, but I'd love to be able to know more about what's being done...particularly after Chiv 2 messed up their own controller scheme so badly. Chiv 2 put this genre more firmly in console players minds so I think a Mordhau port going forward from there...
Valid points - we're still improving gamepad stuff, so we'll take this into account :)