Those are things that were already suggested back in the official forum but I will repost them here for visibility :
- Give the health and stamina of our killer WITHOUT the health and stamina he gets from killing us. Seeing the health and stamina of our killer is mostly here to see how good we did against him. It's pointless against killers with Bloodlust and/or Fury.
- Allow throwables to be feinted. It's annoying to have to look down with things like the Javelin when our target died while the throwing animation plays.
- Allow ripostes to swing-through teammates (when the weapon can normally swing through. You even liked the idea back then, not sure what it has become of it.
- yes, that would be a great change. I'll mention it to the team.
- no, throwables are meant to be very easy to defend against if you see an enemy thring to wind a throw up on you. we try to limit projectile spam as much as we can.
- maybe? It's a bit of a balancing act, as things can get real messy really quick if we allow pass through on swings. On ripostes I could see it potentially working, but it's something we'd have to mess with internally.