JagexAyiza

JagexAyiza



28 Apr


27 Apr


22 Apr

Comment

Originally posted by ftbchamp231

You should allow this discord server to be read only for other players so that buffs/nerfs to items arenโ€™t leaked to a handful of players first, allowing them to profit off of that information.

Whilst we don't intend to talk directly about buffs/nerfs to items that wouldn't already be made available publicly to all players at the same time, we're not opposed to having the server be accessible as read-only for those that are not looking to contribute but want to see what is going on :)

Comment

Originally posted by GoldGeno

So long as you've got content in the Wilderness that concerns everybody in the game, everybody who plays should be able to speak on it.

Everyone will still be able to speak on content in the exact same way that is currently possible - nothing is changing there.

The only difference is that we'll then also be able to discuss that same information with players who are interested in giving constructive feedback on PvP - something that's currently hard for us to do.

Comment

Originally posted by modmailtest1

weโ€™re setting up an invite-only Discord server

Our aim is to give players increased visibility, transparency and input

So you're giving increased visibility, transparency and input by actively limiting who can see and be involved in discussions? Isn't this doing literally the exact opposite of what you're saying?

Nothing will change in terms of how we usually share information - you'll still see the same posts and interactions you do now.

The only difference is that we'll then also be able to discuss that same information with players who are interested in giving constructive feedback on PvP - something that's currently hard for us to do.

Comment

Originally posted by MatronaMakes

"want to state clearly that this initiative doesnโ€™t come at the expense of non-PvP content." - Just like how GIM wouldn't interfere with other updates? Remember the league delay.

But seriously I have issues with JMods having direct contact with only a small portion of the community, away from prying eyes. How can Jagex prove that their JMods won't use this open line of communication to show favoritism and allow certain PvP clans to cheat? We have seen how direct communication between PvP clans and JMods goes before and it ended with a JMod allegedly giving out private information like IP addresses to a certain PvP clan so they could allegedly knock their opponents offline with a DDOS attack.

Has Jagex learned nothing from the Mod Jed situation? This is just sketchy as f**k.

If we wanted to be sketchy wouldn't it make more sense to have set this up in private rather than publicly announce we're doing it?