JagexEdge

JagexEdge



23 May


22 May

Comment

Originally posted by [deleted]

[deleted]

There is so many different phones with screen sizes, notches, display cutouts, aspect ratios. We need to find a good place for all the interfaces we have in RS3. We would have to do that all again for portrait. An example we can't put loot top left due to users with S10+.

In portrait mode that display cut-out will be on top of chat. We are happy if you want to force it. But we can't guarantee you will have a perfect exp.

Comment

Originally posted by k1llersloth

Any updates on a portrait mode?

We will not be supporting portrait mode.


21 May

Comment

Originally posted by S_E_R_O

I pay I say :(

Could have got a galaxy fold. Oh wait...

Dev crys at the potential issues with foldable phones

Comment

We have a few issues with display cut-outs, it will be fixed in a future release.


20 May

Comment

I must say I thought the same when I implemented it. Its a good shortcut so a med level and fill a gap in the skill.


15 Mar

Comment

Originally posted by krtalvis

Why is the mobile client still saying 2018?

Yea my bad. I typed 2018 into the box. It will be fixed soon.


15 Feb

Comment

Originally posted by SonoShindou

Could you also open the ship/voyage tab on captain's log by default? It's mainly used to remotely check ships, not resources/goods.

That will also go out monday


14 Feb


13 Feb

Comment

Originally posted by Gamez_X

Well added to the problem is its a real shame the legacy skin can only use the brown colour. The reason i use the legacy skin is cus its neat and tidy and actually looks nice thematically, i utterly hate how the new layout has like 100 windows and tabs all competing for space

But is there really any reason not to allow an option for the blue menu colour in either skin type?

I do want to decuple skin colour from what interface mode you have. All the mobile changes that i have been making will allow this to happen.

Comment

Originally posted by wPatriot

Well, I liked it a lot actually. I don't agree with most comments on the new UI. Aside from some actual bugs, obviously, like the wrong icons.

I have a bug fix job hopefully going out Monday that will resolve a number of issues people have raised.

Comment

Originally posted by waylandertheslayer

I agree, but more than that, can we get the ports book fixed so it shows currently active voyages by default? It used to be that you could click and immediately see if any ships have returned, and how long the others have left. Now it shows you your resources, but what's the point of seeing them if you're not even in your port to do anything with them?

Most players use the book for TPs and to check which ships need to be sent out again/how long is left on voyages, more often to check what POP resources they have available.

That was not intentional that will be fixed.

Comment

Originally posted by sweetwalrus

If you're trying to be consistent, why on earth would you revert back the the tan/brown overly simple interface theme that almost all other interfaces have move AWAY FROM in favor of the new blue theme. Are you normally an osrs dev?

That's the legacy skin...


12 Feb

Comment

Originally posted by Lithuanian_

https://i.imgur.com/WYhBdnt.png

Also beer is not showing (Top left corner, seems like the window is there but glitched)

Thanks added to the list.

Comment

Originally posted by Xemnes

i hope im right in saying that youre trying to update interfaces to adopt responsive design, like modern websites now use https://gfycat.com/FabulousSpitefulArabianwildcat so that you can develop single uis that work both for desktop and mobile. its very hard to do that with images that arent tilable and cant be manipulated without deforming.

Yes. Everything built in the last few years is using a template system. To add a button you say "I would like a positive button (yellow) called submit."

Then the code goes. "Ok the user is in legacy so the button will look like this. " Or on mobile something different. In the future we can add a new skin. So we just extend 1 button which will cascade through every button in the game.

Instead the old ports used something much older. The graphics for button was baked into the interface. So as a dev you would need to manually position 3 or sometime 9 graphics that make a button and place a piece of text on top. For every button :(

As everything was baked no skin support.

If you look at my Twitter profile you can see the work i have been doing for around 2 years to unifie every interface in the game.

Comment

Originally posted by Xemnes

i have applied for a ui designer job for jagex before but never received a response. i guess they dont like me :(

You can always apply again. It took a second attempt for me to get a job.

Comment

Originally posted by Xemnes

i feel in this day and age that its important to keep with current ui trends, i can see youre trying to do so with the minimal and clean design which i like a lot. it just doesnt translate well when updating old interfaces, i definitely relate to that myself when trying to update old ui designs. i like to try find a balance of old and new which is what i did when i added a touch of skeumorphism but keeping the modern elements.

I totally agree. It's so much harder to update old interfaces. This has been the most challenging system to refresh.

It's easier to add new elements in the future when the base system is a good space.