JagexGoblin

JagexGoblin



13 Jul

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Originally posted by Amonkira42

" I was trying to illustrate some of the reasoning for trepidation behind buffing anti-PKing beyond 'I can protect 4 items"

But if the reasoning for their trepidation boils down to "they might actually fight back," what's the point of humoring it?

I feel like this and some of the other replies misrepresent what I'm saying here. On the Q&A and in my response here, I spoke on anti-PKing already being super prevalent throughout the caves, and being a little bit anxious to risk disproportionately empowering those already anti-PKing with any change we might have made.

The other part of my response given that nobody seems to have mentioned at all is that we'd rather see content focused on wilderness interactions/mechanics specifically come from wilderness content, and the devs were keen to leave that design space open.


12 Jul

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12 bank spaces left and a tab solely for karambwan is some kind of threat fr...

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what in the legal minefield is this

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Originally posted by IBreedAlpacas

I gotta admit, initially I was a bit nervous knowing Goblin joined the PVP team. But he’s absolutely killing it, a ton of responses here perfectly emulates whats been posted in the PVP Discord, so he’s actually been analyzing the stuff people post. He’s also been committed to learning more, which is super appreciative (both Roq but especially Goblin have been super active in the discords).

Someone else raised this yesterday in the discord, but we really need to stop allowing deathpiles to follow you in the wilderness. I don’t pk in my max set anymore because the last two deaths I did over 1k damage and because you can brew drop now, that’s what people do and can permanently outlast you. Brew dropping has to get fixed, it doesn’t make sense especially with the pj timer removed.

fwiw I've not joined the 'PvP team' specifically, I'm just a Community Manager and work on a bunch of other projects too!

In honesty the majority of my time in-game currently is spent on iron/10hp UIM/GIM with an irl pal, but I've PKed a fair bit in the past. Some of the responses given are for sure informed or reinforced by the Discord, but just want the record to reflect that I've been PvPing off/on since 2015 or so and still have a whole bunch of my own opinions too :(

I don't profess to be particularly good at it, but I do it! I left a couple of responses to this point re: brews within the disc, but at risk of a crab emoji or two I'll give you the tldr: engine work 🦀

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Originally posted by WastingEXP

I’ll say that when you get to the late game, it’s not that bad with brews, especially if you’re soloing.

so incredibly based.

i'm somewhat of an ultimate ironman myself

willem dafoe

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Originally posted by AssassinAragorn

I don't even know why they entertained that question, it's absolutely absurd

I feel comfortable perhaps diving into a little bit of the reasoning here.

It's really easy for us to hear from and address the concerns of high-level or really engaged players. It's not so easy for us to hear from and address the concerns of players who maybe aren't there yet but still have those concerns.

Entertaining these kinds of questions gives us a way of hopefully trying to reassure players that a piece of content like TOA won't be wholly inaccessible and maybe help pipeline a few more people from the 'too hard' into 'this is fun' camp.

We're super optimistic that TOA should deliver for a bigger chunk of the PvM pie and be able to satisfy a bunch of types of players at once, and it's nice sometimes to jump on opportunities to engage with some views or opinions that might otherwise slip through the cracks. Also just serves as a great way for us to reiterate the scaling component of TOA's difficulty in case people have missed a few newsposts/Gaz...

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Originally posted by poipoipoipoipoipoop

but I’ll say that when you get to the late game, it’s not that bad with brews, especially if you’re soloing

It's fine early game with cakes and it's fine late game with brews/ornate pool/hp cape/regen brace/etc. It's mid game where todt really sucks. If you're 50 hp, you're getting randomly blasted for 8+ hp and brews will only heal 9 per sip. Other foods work, but take a lot of inventory space for less xp and afk time.

The midgame shittiness is why people either rush todt or leave it until lategame.

On the stream itself I agreed that the health scaling felt a little odd, modernising Todt a little might be the kind of neat thing to slip into a more general poll somewhere down the line.

On the plus side, at least quest requirements cap out at 66fm so you can leave it quite a while if you don't mind dropping the odd clue :(

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Originally posted by Merdapura

You're not forced to use NH

Nobody is forced to tbow bosses either but look at the disadvantage you put yourself in by not doing it.

Goblin missed the point completely on why everything being NH sucks: Minigames are supposed to be the change of breath from wilderness pvp thats NH, lms is NH, soul wars is NH. Only pvp worlds aren't nh and the average joe already doesn't go to those.

Apologies for making you feel as though I missed the point. I think by and large I stand by my reasoning that NH is so prevalent because it's meta and what players use in all of those situations, but it's never specifically forced by us outside of LMS.

That being said I've tried to cover it in a little more detail with some possible down-the-road solutions in tomorrow's post on the point of ways we could perhaps implement more beginner-friendly setups without risking over-diluting the players available to matchmake. Hopefully it alleviates some of your frustration with the response given on stream.

(also hopefully BH because so many average joes (myself included) got started in BH risking peanuts just messing about, but a little outside of the scope of this particular convo)

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Originally posted by jotegr

If anyone hops around in South Revs, everyone and their nan is anti-PKing there these days, and everybody is in disguise; nobody’s real, everybody’s the imposter

Wait, isn't this good? Isn't this exactly what we wanted? An active area where people engage in PvPvE? I thought the whole idea of some of the wilderness boss reworks was to encourage PvMers to give "fighting back" a shot. Shouldn't wilderness slayer, skilling, and bosses be tuned towards encouraging this? I'm not really getting the issue here.

It is good! Gotta remember these are never prepared responses and are always spur-of-the-moment. I was trying to illustrate some of the reasoning for trepidation behind buffing anti-PKing beyond 'I can protect 4 items' since it's already pretty prevalent. I'm sure there are better ways to get people to dip their toes in that might not potentially risk upsetting the balance of one of the more active hotspots.

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Originally posted by OreOfChlorophyte

ig, but who tf uses it with this spell? the book of darkness is way better and cheaper, I don't think giving up extra magic and prayer bonus for a 25gp saving per cost is worth it

More or less what the other commenters said, it's a decent mage off-hand and cuts cost slightly or frees up an invent space/rune pouch space for Iban's at a point in the game where GP might not be plentiful (e.g. safespotting blue dragons with Iban's for protection prayers).

There's also no easy guarantee of wrapping up a Book of Darkness quickly on an iron, and whenever conversation turns to Wintertodt I think most people associate it with early-iron more than anything else.


10 Jul

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It's a vanilla Runelite plugin:

Menu Entry Swapper -> Item Swaps -> Bank Deposit Shift-click -> Eat/Wield/Etc.
Then you can just hold shift and get yourself equipped without the tick delay from the Equipment Interface


06 Jul

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Originally posted by Wambo_Tuff

Solid mod post , mad respect seems you’re passionate about people experiencing this content right

I'm passionate about demystifying and trying to help more people engage with PvP in honesty. I'm not great at PvP (especially not NH, I'm an Edge-style/BH kinda gamer) but I love it, it's just overwhelming. The skill floor is high and the learning curve is steep but once you start getting comfy or being able to consistently fight other people learning and start feeling yourself getting better there are so many hours of enjoyment to be had and it makes you a much better and well-rounded player imo.

Will always take opportunities to try and help people get started and hopefully see some of them stick with it!

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Shamelessly yoinking these from ttv/Rhys but they're sound setups if you're looking to get learning NH in any of the builds:

Pure: https://i.imgur.com/2nbJ8XT.png


Zerk: https://i.imgur.com/sRA4A50.png

Max/med: https://i.imgur.com/h5p1jIs.png
...

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29 Jun

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gz

sometimes I wonder if we ever look at the game we make and ask 'what have we done...'


28 Jun

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Originally posted by Bukinnear

How long have you been waiting to post this?

bold of you to assume this is the first time I've posted this exact message

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🦀Jagex won't respond to this! 🦀


22 Jun

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Originally posted by unionop

Goblin I watch all your YouTube videos

I don't post any but your continued support means the world to me, make sure to smash that like button, hit the bell icon and to check out today's sponsor: RAID HelloFresh of Tankscaped Shadowsquarespace Legends

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Happy Pride all, reclaim your pets and bring them along to celebrate!

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all of these complaints about the actual rat catching side of things but have you guys read the dialogue? whole quest feels like a fever dream...


21 Jun

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Originally posted by vzfy

Is your job to socialize with the community? I keep seeing you interact a lot recently.

Not specifically! It's sort of part of the deal but it's not like I'm required to post about how much I hate Fishing Trawler, my day-to-day is a lot different and everybody in Community Management slots into a slightly different niche!